VariableTriggers

Make your own plugin like features and more using VariableTriggers
This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.
















-
View User Profile
-
Send Message
Posted May 14, 2015@laacis2
The best you can do is cancel the chat and broadcast your own messages based on if statements. There are plenty of placeholders to replicate what the chat would look like.
-
View User Profile
-
Send Message
Posted May 14, 2015Canceling chat event if @IF testing is true. How would i go about it? @CANCEL true does not cancel event if it is not placed in front. If i am placing it in front, it overrides all chat even if user is not meeting the @IF condition.
-
View User Profile
-
Send Message
Posted May 11, 2015please update not working on 1.8.3
-
View User Profile
-
Send Message
Posted May 6, 2015plugin not support 1.8.3 spigot? i try used - '@IF i <itemid> = 268' - '@OR i <itemid> = 267' - '@OR i <itemid> = 272' - '@PLAYER ok' - '@ELSE' - '@PLAYER no' - '@ENDIF' but this plugin not work this plugin only last @OR command run but 1.3ver plugin is run but now i try 1.8.3spigot VariableTriggers v1.3.3.1 '@IF i <itemid> = 268' - '@OR i <itemid> = 267' - '@OR i <itemid> = 272' - '@PLAYER ok' - '@ELSE' - '@PLAYER no' - '@ENDIF' 1.3.3.1 ver is work but 2.0+~ ver plugin not understanding my Script why. :) ?
-
View User Profile
-
Send Message
Posted May 5, 2015Hey, what about adding some new place holders like <getx:location>, <gety:location>, and <getz:location>? Indeed this function can be realized by vt scripts, but it will be highly probable that vt make mistakes and can't return correct result.
-
View User Profile
-
Send Message
Posted May 5, 2015@laacis2
lapis can not be drop, because it has the material name of bonemeal and its metadata can not be used in @DROPITEM. You can only use the material name in @DROPITEM to drop an item with a metadata of 0.
-
View User Profile
-
Send Message
Posted May 4, 2015Can someone please suggest how to @DROPITEM lapis lazuli? Tried 50 different names and no avail!
-
View User Profile
-
Send Message
Posted May 3, 2015Hello, I post 3 bug tickets. Can someone read them?
-
View User Profile
-
Send Message
Posted May 3, 2015@crestudio
Hey someone finally understands it's Spigot's fault for putting in annoying Async blockers! Spigot even limits async /scoreboard/ creation. Md5 could list all of the "bad things" that could happen if we use too many async threads, but that does not mean he should forcefully limit our ability to do so.
-
View User Profile
-
Send Message
Posted May 2, 2015Asynchronous issue with Spigot 1.8.3 lastest. Wow spigot
-
View User Profile
-
Send Message
Posted Apr 26, 2015Can I switch off and on a player PVP situation, nobody will hurt him and he doesnt hurt anybody, with using vtriggers?
-
View User Profile
-
Send Message
Posted Apr 22, 2015@lexlaiden I'm sure you don't miss all the demanding users asking for features and bug fixes.
But we missed you Lex ;)
-
View User Profile
-
Send Message
Posted Apr 20, 2015Still here I see
-
View User Profile
-
Send Message
Posted Apr 15, 2015@Den00
Not much i can say.. there are as many commands as there are documented. So check out the documentation. However always you can control other plugins using vt so there aren't much limits
-
View User Profile
-
Send Message
Posted Apr 12, 2015are there some commands to provide support for basic geometry from blocks, like cube of blocks, circle of blocks e.t.c.?
-
View User Profile
-
Send Message
Posted Apr 12, 2015I have to say i still like 1.3.3.1 version better than 2.*'s. So i would love to see some of 2.*'s features added to 1.3.3.*. Mainly bug fixes such as: Potion id bug Rapid repeat trigger bug (no cooldowns or timers fixes this) Multiple variable deletion bug on variables with similar names <eval> failure to output to integer bug.
Other then that, 1.3 versions are so much easier to operate. The only thing i like in 2.* better is the variables store. Cleaner and more compact.
-
View User Profile
-
Send Message
Posted Apr 12, 2015hey there, i was adding a click trigger, but suddenly discovered it won't save into clicktriggers.yml, wtf?
-
View User Profile
-
Send Message
Posted Apr 5, 2015@crestudio it works for me fine on spigot 1.8.3
-
View User Profile
-
Send Message
Posted Apr 5, 2015I thought I did xD
-
View User Profile
-
Send Message
Posted Apr 5, 2015@Haeseke
Did you read my whole comment? :)