VariableTriggers

Make your own plugin like features and more using VariableTriggers
This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.
















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Posted Sep 30, 2014@rysroma
@KyadCk @angrydee77
You can just use @CMDCON, so I believe for the essentials speed it would be:
@CMDCON speed 3 [walk/fly] <playername>
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Posted Sep 29, 2014Hey,
The functional placeholder <uuid:> is really buggy. <playeruuid> works all the time, but <uuid:> doesn't work all the time (I'm trying to check other people's UUIDs besides the one setting off the trigger).
What could fix this?
Thanks
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Posted Sep 29, 2014@Lyoko_Firelyte
Thank you very much and thank you so very much.
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Posted Sep 29, 2014Hi Tom, VT should work fine on 1.7.10, but not 1.8 because that's not out yet, other than a protocol hack, but you can't use the new 1.8 stuff with that version. Keep an eye on spongepowered.com for the new bukkit ;)
As for your world issue, I may add a world argument into it as an optional argument once I get around to updating VT
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Posted Sep 29, 2014Because of a few issues I am having with MC ver. 1.7.9, I need to upgrade away from it. Has VT been tested with 1.7.10 or 1.8.0?
Any suggestions as to whch version would be best?
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Posted Sep 29, 2014Hi please can you add alsa placeholder for up/down player look. Thanks adambor
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Posted Sep 28, 2014I'm having a small probelm TPing to another world. What I really need is a @TP that includes a world arguement.
I've been trying to use @WORLDTP and @TP in dandum but If I use @WORLDTP before @TP in the same script, the coords loaded for @TP are of the originating world and I end up at the right coords but back in the old world. If I use @TP first and it places me in solid blocks before using @WORLDTP, this messes with orientation and I end up facing the wrong way and streight up.
Anyone have any suggestions?
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Posted Sep 27, 2014@Lyoko_Firelyte
Yeah, it works now, but I have another issue.
When the server first starts up, everything in VT that uses UUIDs are fine and dandy, but after x amount of uses, it breaks just returns the actual text of <uuid:> and in the console says "Script error (or internal error) with <uuid:> at line 21 on script Trigger."
How many times can VT check the UUID for a player within a minute (or whatever the time thing is for it)?
EDIT: Also, is there a way to convert a UUID to a playername?
Thanks
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Posted Sep 27, 2014Try <playeruuid>, Gaurav
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Posted Sep 27, 2014Is it possible for variable names to be too long?
'@ADDINT $<uuid:<playername>>.testuses 1'
Returns
"Script Error: Trigger: Cmd_punish Script: Trigger Line 99 - @ADDINT Object.variable must be proceded with a $. Ignoring line and continuing."
Why's this happening?
Thanks
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Posted Sep 27, 2014@angrydee77
He didn't say he wanted to overwrite them.
He said he wanted to cancel the messages they send to the player when you do a command. And that you can not block.
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Posted Sep 27, 2014Yes you can override other plugins!
((/vtcmdo speed true))
that will work! but it will stop the use of /speed not just speed 3. obviously!! hope that helps
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Posted Sep 26, 2014@rysroma
Use @MODIFYPLAYER for as much as you can, but VT can not block other plugins messages that I am aware of.
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Posted Sep 26, 2014Hi,
is there a way how to disable other plugin messages about command done? For example I wrote @CMDOP speed 3, but essentials every time gives anoying message. Any ideas? The best way I thnks is to give @QUIET for 1 sec, but maybe here is another way?
Thanks!
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Posted Sep 21, 2014@H8llfire
OK but what combination do you think.
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Posted Sep 21, 2014Mistake at:
Execute a command as as if it were typed in the server console. This is good if OP will not get the job done but ony works with commands that can be executed from the console
not ony but only :D
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Posted Sep 21, 2014Please can you add variables or functional PHS to inventory menu. This will be great. Thanks :D
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Posted Sep 15, 2014@Lyoko_Firelyte
Yeah, I did that. It still keeps going to localhost.
EDIT: As in the actual IP of the server (162.254 blablabla, not 127.0.0.1)
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Posted Sep 15, 2014@Gaurav1234
Turn off server, edit MySQL.yml file, save file, turn server on :)
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Posted Sep 15, 2014@KyadCK
It appears that no matter what, VariableTriggers tries to connect to a database at localhost no matter what I put into the MySQL.yml file.