VariableTriggers

Make your own plugin like features and more using VariableTriggers
This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.
















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Posted Jun 19, 2014@H8llfire
Sorry copy/paste/don't pay attention.
Should've been '@IF i <hasitem:<playername>:334> > 0'
Perhaps 0 evaluates to False. Integer is the documented return type in functional placeholder document.
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Posted Jun 19, 2014@shmancelot
Erm what? It returns a boolean value, you even specifified it yourself.
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Posted Jun 19, 2014@neomatamune
You mean like \n? I don't know if you can or not.
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Posted Jun 18, 2014Hi, I've been using VT for more than a year but I can't find a way to add line return in string variables... Anyone got a hint on how to do that ? (is it even possible?)
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Posted Jun 15, 2014@actionEXD
Try
'@IF b <hasitem:<playername>:334> > 0'
<hasitem:<playername>:334> returns how many of that item the player has.
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Posted Jun 13, 2014Glad to see that people are still enjoying VariableTriggers
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Posted Jun 12, 2014Expanded the functionality of my GUI menu with the addition of VoteScript;
http://dev.bukkit.org/bukkit-plugins/variabletriggers/forum/sharescripts/67540-vt-gui-voting-script/
:)
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Posted Jun 11, 2014Can anyone help me with this script?
Somehow it doesn't work and i can't figure out why
- '@IF b <hasitem:<playername>:334> = true' <
-(i get errors because of this line) - ' @CMDCON pex user <playername> group set survivor' - ' @CMD spawn' - ' @CMDOP kit spawn' - '@ENDIF'-
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Posted Jun 8, 2014VariableTriggers NotePad Plus Plus UDL Updated:
http://dev.bukkit.org/bukkit-plugins/variabletriggers/forum/useful-tools/58646-notepad-udl-for-variable-triggers/#p10
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Posted Jun 8, 2014@Lyoko_Firelyte
Got basic scripts set up for the new events. Works like a charm.
I can imagine having some fun with this... Ninja class, starts sneaking at night or in a dark place, apply invisibility potion, or even /vanish so they can't kill while invisible.
Some class could have it so they get a speed pot effect when they start sprinting.
Perhaps momentary flight for another...
Not to mention the immense possibility of knowing when someone enters another world. That's huge, it could conceivably allow me to run Creative and Survival worlds on the same server fairly easily. :P
All and all a nice update Lyoko, nice work. A shame Bukkit took 3 days to approve it.
EDIT: I'll update the UDL soon.
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Posted Jun 7, 2014Update is finally approved, remember to submit a ticket if I broke something :)
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Posted Jun 6, 2014Where is this new version?
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Posted Jun 4, 2014Thank you for the new version! The <systemtime> works perfectly!
Nevertheless, I wanted to use the placeholder <relativeloc:arg1:arg2> but it doesn't return a location but a location then two "0.0".
By doing <relativeloc:1,2,3:-4,1,5>, I get this (without DEBUG) http://puu.sh/9fnlk/ead627fc6f.png.
Do you think that you can solve it quickly?
Again thank you!
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Posted Jun 3, 2014I am very happy that this plugin is again updated. Great work!
But it's been a while I wonder if it would be possible to integrate a placeholder <date> to display the current date (in chat, on a sign), in a configurable format (with dd, mm and yyyy).
Thank you in advance!
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Posted Jun 3, 2014Should be finished with the new update by tomorrow! Here's a spoiler.
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Posted Jun 3, 2014Thanks, works like a charm.
Just want to say the support has been quick and helpful, and to all who work on this plugin, it is the most useful plugin I have ever used. Period. Thanks for doing what you do. I'll be sure to donate with my next paycheque! (and I'll probably be back with more questions later)
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Posted Jun 3, 2014@TehSaltyOyster
Read your pm :P
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Posted Jun 3, 201403.06 03:41:00 [Server] Startup [03:41:00 ERROR]: Error occurred while enabling VariableTriggers v1.3 (Is it up to date?)
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 11 Scripts from 2 files loaded.
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 1 CommandTriggers loaded.
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 0 AreaTriggers loaded.
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 0 EventTriggers loaded.
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 0 ClickTriggers loaded.
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 0 WalkTriggers loaded.
03.06 03:41:00 [Server] Startup [03:41:00 INFO]: [VT] 0 Objects with total of 0 Variables loaded.
03.06 03:40:59 [Server] Startup [03:40:59 INFO]: [VT] Enabling VariableTriggers v1.3
I notice this in the server startup. The plugin still functions mostly but like I said, the @CMDOP and @CMDCON does not work, unless vault is uninstalled.
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Posted Jun 2, 2014@Lyoko_Firelyte
Disabling Vault allows @CMDCON and @CMDOP again.
It was working earlier with Vault.
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Posted Jun 2, 2014@TehSaltyOyster
Did it boot up properly? Check for errors on boot-up. The released version currently has an issue running alongside vault without a chat plugin - this is fixed but not released yet. Sometimes plugins can register as online but didn't fully enable.