VariableTriggers

Make your own plugin like features and more using VariableTriggers
This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.
















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Posted May 2, 2014@StarDucky
It should work assuming that "/rpgitem DeathPoint give [player]" command is working.
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Posted May 2, 2014@lexlaiden
I dont know why But It doesn't work! I type /vtevent PlayerDeath @CMDOP rpgitem DeathPoint give <killername> But it gives the item not!
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Posted May 2, 2014@StarDucky
/vtevent PlayerDeath @CMDOP rpgitem DeathPoint give <killername>
be sure you first test to see it the player death was cased by a player <killedbyplayer>
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Posted May 2, 2014@Lyoko_Firelyte
I was on Windows Server, changed to Linux now. I was also running the server in non UTF mode, but now I am. All of these things don't seem to be the problem. VT is the only Plugin doing this.
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Posted May 1, 2014@Hallalex
A temporary workaround for this is to use a @CMDOP TP coords etc (vanilla minecraft tp command)
I personally usually use @CMDOP warp (from essentials) that way i can move the warps around without changeing the scripts.
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Posted May 1, 2014This plugin is great! The only problem, however, is that it won't work when I use @TP. Every command dealing with teleporting aren't working, but all other commands work fine. I can't find any files for the plugin to fix this, either. Please help!
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Posted May 1, 2014@H8llfire
That's due to the new colors, what OS are you on?
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Posted May 1, 2014@StarDucky
Try using cmdop instead of cmd
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Posted May 1, 2014Any fixes about the bugged console output with the [1;32m and [0;37m etc. ?
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Posted May 1, 2014And What i Must to type then? I want this If the player joins the game The Server sends a Command The Command is /rpgitem Present give <player>
The other one is if a player kills an other players the server sends a command /rpgitem DeathPoint give <killerplayer>
And what i must to type? Please Help me
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Posted May 1, 2014@StarDucky
Also remember that it is per world so you need a trigger in every world you want it to work in. Also try @CMDOP because cmd requires them to have permission for the command.
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Posted May 1, 2014@StarDucky
<playername> in this case is the person dying. So the person who was killed is running the command. You need to use <killername>.
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Posted May 1, 2014I need Help! I have on my server the plugin RPGITEMS And I want when a player kills another player he takes a RPGITEM The Command: /rpgitem DeathPoint give {player} And I Try 1st. /vtevent PlayerDeath @CMD rpgitem DeathPoint give <playername> But Nothing!
And I have done this here!
1st. /vtevent Join @CMD rpgitem Present give <playername>
But nothing Id doesn't work
Please HELP me
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Posted Apr 28, 2014@TheCoolGuy123_5_Minecraft_
Cool, that's exactly what i would have done
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Posted Apr 28, 2014@Kiak
Well I just want it so, when they buy something it buys it then tells them their money. I will just make them run /balance, that's fine.
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Posted Apr 27, 2014@TheCoolGuy123_5_Minecraft_
There are a couple of ways to do this. but the solution really depends on what you're trying to achieve.
If you could tell me exactly what you want to happen with your script I can help you out.
If all you're asking for is "/balance" command, you should use the plugin economies own command.
If you just want to give something to a player because he has reached a certain money level then you can use the <hasmoney:playername:x> to see if he has enough.
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Posted Apr 27, 2014@Lyoko_Firelyte
It's not that simple. since your money arg just asks if they have a predetermined amount.
The only way (unless i've missed something) is to a loop and check all the 1000's then 100's then 10's etc etc
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Posted Apr 27, 2014@TheCoolGuy123_5_Minecraft_
http://dev.bukkit.org/bukkit-plugins/variabletriggers/pages/docs/functional-place-holders/
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Posted Apr 27, 2014No money variable, how would I tell someone how much money they have?
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Posted Apr 26, 2014@Lyoko_Firelyte
To be honest I just assumed it was a debug tool. But given my live servers run on Spigot now, I somewhat doubt that they would be happy with a command named "Fork".