Vampire
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What is Vampire?
With this plugin anyone can become a vampire, but do you want to? During daytime vampires cower from sunlight. During the night the humans reach for their holy water and wooden stakes as the vampires roam the lands with inhuman strength, speed and levitation-powers. Driven by their endless bloodlust, they devour all living in their way. Vampires...
- are destroyed by sunlight.
- are extremely vulnerable to wood and holy water.
- spreads the dark disease through combat and their own blood.
- kill and drink blood instead of eating food.
- regenerate health quickly at the expense of food-level.
- won’t be attacked by monsters unless the vampire attacks first.
- take no fall- or suffocation-damage.
- have stationary food level unless in bloodlust mode.
- move faster, jump higher and damage more with bloodlust.
Install
- Stop your server.
- Put MassiveCore.jar in your plugins folder. Download MassiveCore here on BukkitDev.
- Put Vampire.jar in your plugins folder.
- Start your server again.
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Posted May 28, 2012Please help.
Why plugin commands don't work?
I became a vampire but can't use /v show and other commands (only OPs can).
PermissionsEx (SQL):
default:
vampire.kit.fullplayer
vip:
vampire.kit.fullplayer
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Posted May 27, 2012I can't find out how to fly...did you even put it in the game? pleas PM me
-thanks
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Posted May 22, 2012Check the tickets....
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Posted May 20, 2012@BoyDerAmBlockChillt This should be configurable from the config.
@drdeft No. It's required for bloodlust movement.
@combiney This may be a bug. Feel free to fork me on GitHub and fix it :)
@Zombiemold Yes there is a reason. Bloodlust will be lame or crash your server without the spout plugin I presume.
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Posted May 20, 2012Can you make the plugin without spout support?
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Posted May 20, 2012i cant change anything in the config :o everytime i restart the server the config settings are replaced with the default config settings
please help
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Posted May 19, 2012Quite the plugin you have here, It's very well made and it's quality is ever rising. But do you ever plan on making a plugin to chain into it, Something like " Vampire Hunter " ? So other players can attempt to HUNT the Vampires with unique abilities? But there I go off spurting out random ideas. Thanks for making this great plugin.
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Posted May 17, 2012I get this upon startup, CB 1.2.5-R.2.0, vampire v5.0.0 and mcore3
2012-05-17 23:18:50 [SEVERE] Could not pass event SpoutCraftAuthenticationEvent to vampire org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459) at com.massivecraft.vampire.event.VampireEvent.run(VampireEvent.java:13) at com.massivecraft.vampire.event.SpoutCraftAuthenticationEvent$1.run(SpoutCraftAuthenticationEvent.java:66) at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:126) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:524) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:450) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.NoSuchMethodError: org.bukkit.craftbukkit.TextWrapper.wrapText(Ljava/lang/String;)[Ljava/lang/String; at com.massivecraft.mcore3.util.Txt.wrap(Txt.java:178) at com.massivecraft.mcore3.util.Txt.wrap(Txt.java:170) at com.massivecraft.vampire.VPlayer.updateSpoutMovement(VPlayer.java:412) at com.massivecraft.vampire.TheListener.updateOnAuth(TheListener.java:142) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) ... 8 more
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Posted May 17, 2012I use multi worlds, now, this is likely an issue with my permissions here but ;
I reboot, and joining players can all vampire commands, they are defined to be able to in the spawn world and RP / main world. Now if they log out, and back in past that, they lose all permissions for vampire. I had this issue with Hero's before I ditched it, but that problem was related, as people would log out from main world, then it would log them back in, but the perms from spawn world would apply to them. They would need to repick their class because of the way Hero's removes skills if your group does not contain the right node.
The weird bit is how it's doing this with Vampire as well. I don't want to point a finger because I', 99% sure its my perm nodes being messed, but I thought I'd chime in.
1.2.5, lastest dev build, we run spoutserver and most use spoutclient, mcore3 and vampires 1.0, essentials GM with bridge.
Edit: I removed everything, started fresh, This still happens, people log out and in, and lose their commands for vampire.
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Posted May 17, 2012Ok, i feel bad because after i did visit the altar and got infected I saw the stuff you have added with spout, and it's pretty awesome, thanks. Sorry if I sounded angry about the turn command. Nice work on the new features.
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Posted May 17, 2012So, you removed the turn and cure commands?
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Posted May 17, 2012Is there any other command like /vampire or so coz Voxel Sniper already uses /v
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Posted May 16, 2012This plugin + factions + heroes + jobs = made my server SO much fun.
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Posted May 16, 2012This new versions has a depend on Spout, and won't load without it.
I set it to soft-depend on it, and it worked fine.
There a reason for this?
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Posted May 16, 2012@0ddly136 The docs is for the latest version that I just released. It is waiting for approval from the bukkitdev team.
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Posted May 14, 2012Some reason not all commands are usable. Bloodlust doesn't work either way, and /v set doesn't do anything. Any help? (Also I'm using mcore2 and spout craft server + client)
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Posted May 1, 2012I think something that would be good to be added would be that vampires will not take damage from the sun if wearing a helmet as a sort of "protection" because it seems a little unfair that vampires cannot even step outside but i would suggest that it be a higher leveled helmet to "work for" such as iron or higher.
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Posted Apr 28, 2012Could you possibly make this hook into factions so that you have the option to disable bones jumping in the warzone?
Or you could have a permission to use the bone jump
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Posted Apr 14, 2012I think this is inactive.
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Posted Apr 13, 2012I like PealyOJ and Jdhman's ideas. Can you please add them?