Elevators
Elevators v 2.0
Hey guys, I continued the simple Elevator plugin. Pls note and respect that the originally author is Cybran.
Thank you for making this tutorial 'FleckenBukkit'
Creation:
- Stay on a 2x2 wood area
- Write: /elev create
- Write: /elev call [Name]
- Place a button 2 blocks high near the elevator ground fiel.
- Go upstairs. /elev call [Name]
- Place a button 2 blocks high near the exit.
- Press the button (upstairs)
- Wait until the elevator come up!
Features
- Creating elevators with an individual size (square or rectangle shape).
- Floor-management: define your own floors with their own names, being able to call an elevator on every floor by – per example – pressing a button.
- Movement-triggers: control the elevator with redstone circuits or buttons or any other redstone-powered block!
- Elevator movement-controls: have different buttons for moving the elevator up and down, skip floors by pressing a control button several times.
- Command-queuing: the elevator will move to the different floors one after the other if it gets more than one command at the same time.
- Build on the elevator whatever you want (nearly )
- Use redstone outputs to link the elevator to iron doors or more complex circuits.
- Connect the elevator to your minecart system!
- Use the elevator as something else, like a lava door.
- Build automtically opening/closing glass doors around or on your elevator!
- Protect your elevator with a password or user restriction.
- Permissions support (PEX, Permissions 3.0, bPermissions)
How to install
- Put the .jar in your plugin folder.
- Restart your Server.
- Configure the config.yml file.
- Restart your Server.
- And ready.
- Enjoy the plugin! :)
Commants
Basics
- help|? - shows the commands.
- permission|permissions - shows your current permission level.
- create - creates a new elevator at your current position.
- remove - removes an existing elevator from your current position.
- call|floor <Floorname> - creates a new floor with the given Floorname.
- up - creates a new UpBlock, right-click to select block after command.
- down - creates a new DownBlock, right-click to select block after command.
- go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
- redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
- glassdoor [<Floorname>] - Type command and place glass blocks. A door will be created to the given floor or the nearest. Use /elev finish to finish * * and disable glass block listener.
- glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
- finish - Finishes an action (like glassdoor placement).
- info - creates debugging info file. CONSOLE ONLY.
- lock - locks the cabin blocks to stop updating before every movement.
Advanced
- help|? - shows the commands.
- permission|permissions - shows your current permission level.
- create [password <Password>] [users <Username1> <Username2> <UsernameN>]- creates a new elevator at your current position, optional with * * * password or user whitelist.
- remove - removes an existing elevator from your current position.
- call|floor <Floorname> [password <Password>] [users <Username1> <Username2> <UsernameN>] - creates a new floor with the given Floorname, * optional with password or user whitelist.
- up - creates a new UpBlock, right-click to select block after command.
- down - creates a new DownBlock, right-click to select block after command.
- go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
- redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
- glassdoor [<Floorname>] [direction <DirectionIdentifier>] - Type command and place glass blocks. A door will be created to the given floor or the * * * * nearest. Use /elev finish to finish and disable glass block listener. You can use a DirectionIdentifier (left,right,up,down,splitH,splitV) to set the * * * * * * opening direction manually.
- glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
- finish - Finishes an action (like glassdoor placement).
- info - creates debugging info file. CONSOLE ONLY.
- pw|password [<Floorname>] [password <Password>] - Overrides password protection for the given floor or the whole elevator.
- user [<Floorname>] [users <Username1> <Username2> <UsernameN>] - Overrides user whitelist for the given floor or the whole elevator.
- give [<Username>] - changes the owner of the elevator. Once changed, a reset is not possible.
- lock - locks the cabin blocks to stop updating before every movement.
Permission notes
- elevators.builder - basic permission level, user can set up elevators.
- elevators.advancedbuilder - advanced permission level, user can protect elevators with password / user list.
- elevators.operator - ignores owner, passwords and user restrictions, can modify everything.
- Compatible with PEX, bPermissions and Permissions 3.0!
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Posted Apr 3, 2012Please make this plugin fot Bukkit 1.2.4 :(
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Posted Mar 24, 2012ok.. this plugin looks like dead! have to change it to an other on!
gl for the futrue
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Posted Mar 24, 2012@Lockolu
It's been a week
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Posted Mar 19, 2012i hope so.. otherwise i have to change the plugin to an other one... i really need this greate plugin...
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Posted Mar 19, 2012@SethSoldier
I thnik it comes today or tomorrow
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Posted Mar 19, 2012any update or is it dead? :)
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Posted Mar 18, 2012@Lockolu
Two things:
1. Any reason behind removing the redstone stuff? I was quite happily using that to remote-control elevators...
2. When will you update the thread where it says "Hey guys, I made a simple Elevator plugin." - You just updated it, we're all grateful but you can't just take full credit. The original: http://forums.bukkit.org/threads/inactive-mech-elevators-v1-4-3-740.2584/
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Posted Mar 17, 2012@volcate
Approximately 24h + 5h (until it's approved)! :)
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Posted Mar 17, 2012@S3thc0n
I'm not sure, if it's possibly!
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Posted Mar 14, 2012It's nice, but can you use the Up/Down buttons for calling, too? Would make sense, since you cannot go up or down anyway if the elevator wasn't called.
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Posted Mar 13, 2012Any update on a release for 1.2?
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Posted Mar 11, 2012yeah i need it too.. it´s hard to run in the 13th floor of a building.... :(
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Posted Mar 8, 2012Hey can you let us know approximately how long it will take for the update? All of us are excited for your elevator mod xD
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Posted Mar 6, 2012Hey guys, after a long time I think it's better when I update it now. I'm currently working on it with all new structurs for 1.2.3-R0.2! In the next days I'll make it public. :)
Some infos for the new Version:
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Posted Mar 2, 2012i dont expect any update to 1.2 this plugin will be dead
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Posted Mar 1, 2012Whether to wait for R4 or directly on the 1.2 will out?
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Posted Feb 18, 2012All Ok? If I use a Elevator it can CRASH the Server !!!Fix it Please!!!
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Posted Feb 16, 2012@Winged @lockolu Ignore it? Just remove the Debug and THEN it works fine... 3 Red lines that although and lagg the Server...
Thx...
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Posted Feb 16, 2012@Lockolu
So if you have Spout installed, this wont work? Might want to mention that in the OP....
Also, no offense, but Spout does add a lot more than this does... might want to at least remove any clashes :P
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Posted Feb 15, 2012@ralmn
@shanedaman112
guys...read the comments below...he already know about that, its not cuz updating, the plugin work fine, the only problem is that one, just ignore it, the server will work great.
@Lockolu
Man, dont let this plugin die, im waiting for the update u.u, shouldnt be so hard just remove that msg or replacing it, maybe im wrong cuz i dont know nothing about java, anyway...dont leave this plugin