uSkyBlock
This DevBukkit page is being updated again with current releases and links to the maintained uSkyBlock project. We had lost access to the DevBukkit project page for some time, but have now regained it and are bringing it back up to date.
uSkyBlock is an open-source Skyblock plugin for Paper and Spigot.
Start on a small floating island, build it into something thriving, complete challenges, and team up with other players to push your island further.

Why uSkyBlock
uSkyBlock gives you a complete Skyblock foundation with island progression, deep customization, and a maintained open-source codebase you can build on long term.
Complete Skyblock gameplay. Build your server around islands, progression, challenges, and party play.
Deep customization. Shape the experience with focused configuration including challenge design, biome options, custom islands, and more.
Integrates with your server. Extend uSkyBlock through its public API and placeholder support so it fits cleanly into your server.
Open source with proven lineage. uSkyBlock is fully open source under GPLv3, free to run, and backed by more than a decade of project history.
Maintained for modern servers. Continues to evolve for current Paper and Spigot versions, with new features, docs, support, and maintenance.
International by default. Support international player communities with bundled translations into 53 languages.
Project links
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Homepage and documentation: https://uskyblock.github.io/
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Source code and releases: https://github.com/uskyblock/uSkyBlock
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Issue tracker: https://github.com/uskyblock/uSkyBlock/issues
Documentation
Detailed documentation is available on the official site, including guides for Players, Admins, Developers, and Contributors.
Support and bug reports
We welcome any feedback, suggestions, and bug reports on GitHub:
https://github.com/uskyblock/uSkyBlock/issues
When reporting a problem, please include your server version (/version), uSkyBlock version (/usb version), relevant logs, and clear reproduction steps.
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Posted Feb 4, 2017If I get time today I will look into the general use of the party permissions
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Posted Feb 4, 2017Quicker then expected but I got it tested and working OK.
The permission(s) you used (usb.extra.partysize) are only for an extra 1-4 players, not up to 14 as you want. It is possible to have any amount set as partysize.
There are a few things you need to do to get it working properly.
Explained here:
Note:
If the maxPartySize is set higher in the "island-schemes" section it will take that value.
Also see here for more options you can add to your donor ranks.
The permissions usb.extra.partysizeX are being replaced with the system above. This is for now still available so server owners can slowly reset their configs.
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Posted Feb 4, 2017Thanks very much bro
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Posted Jan 28, 2017Hi I was actually wondering if there is a command for admins to lock/unlock islands from others.
I use USB: 2.7.3-alpha5 (The one you guys made for me) :)
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Posted Jan 29, 2017There is no command to lock/unlock for admins.
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Posted Jan 27, 2017For some reason when creating an island, it doesn't seem to fully create anymore. It was working previously, and now when using /is create, it shows in the console that the island was created, but never actually creates it.
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Posted Jan 27, 2017With each bug report you need to post the output of the command /usb version. That way we can help you faster.
If you haven't added Fawe to your server yet do so and try again to create an island. This not a depended plugin but will help WorldEdit (which we use to generate islands) past schematics better.
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Posted Jan 27, 2017Sorry about that. Here's what comes up when I use /usb version. http://prntscr.com/e1b420
I'll add Fawe and try again, and I'll let you know if it fixes it.
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Posted Jan 27, 2017Still not working with Fawe.
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Posted Jan 27, 2017I'm sorry to say but Cauldron is not supported by us, plz ask on their forum.
You do miss the Multiverse plugins, add those and that might help.
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Posted Jan 28, 2017I understand that cauldron isn't supported, however, I think I may have figured out what is causing this. Disabling Essentials seemed to fix the problem entirely. Are there any settings in the essentials config that would interfere with this?
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Posted Jan 28, 2017As far I know there shouldn't be any setting in Essentials.
But then again this could be caused by how Cauldron is using Essentials, this is just speculation.
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Posted Jan 26, 2017Is there any documentation on any custom crafting recipes/ smelting to obtain blocks not normally obtainable in skyblock? For example, how would I obtain "clay".
Thanks!
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Posted Jan 26, 2017Items like clay are in the challenges as reward, that is with all blocks that cant be crafted.
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Posted Jan 12, 2017I have a problem on my server, basically every 6-10 players who create a new island, one of them would have an empty chest. Some users also report that islands sometimes does not generate correctly, they need to do / restart in order to fix it. I do not know if it is an error or bad configuration, but I have been using this plugin since 2015 and it's my first time testing it in 1.11.2. Also players are not able to invite people, you guys should check the new permissions. Thanks in advance.
USkyblock: 2.7.2
Vault: 1.5.6-b49
WorldEdit: 6.1.5
WorldGuard: 6.1.3
AsyncWorldEdit: 2.3.2
Multiverse-Core: 2.5.0-SNAPSHOT-b725
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Posted Jan 12, 2017Are you using a custom islands? And if so, does it happen to the same island?
This can be due to AsyncWE as that free version might be outdated. I recommend to change this to Fawe, I use this myself on our server too.
Invite should just work as normal, nothing has changed in the last versions to this.
What has been changed are the default permissions given strait out the box.
Have a look here for all the permissions,
You can give all permissions individual listed in usb.social to have more control over who gets what (or negate any of the usb.use).
Check your permissions against this and see if any needs to be added or removed.
PS.
I like your avatar
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Posted Jan 13, 2017Thank you for the support and the compliments. I did not know there was a similar plugin to AsyncWE, FAWE runs perfect and users haven't reported the problem anymore. About the permissions it was my mistake, again thank you very much. I am proud of using this plugin, keep the good work guys!
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Posted Jan 13, 2017Glad you got it sorted again, any more questions let me know.
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Posted Jan 6, 2017Hello, is it still updated, or not more?
I have a 1.11 server and wants to use the plugin bug free ...
Mfg
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Posted Jan 7, 2017The v2.7.2 is still working on MC1.11.2
I use dev build from here, which has some small "internal" bugfixes, with no problems as far I can see.
Dev builds can be used at your on risk (a formality that has to be said).