uSkyBlock
This DevBukkit page is being updated again with current releases and links to the maintained uSkyBlock project. We had lost access to the DevBukkit project page for some time, but have now regained it and are bringing it back up to date.
uSkyBlock is an open-source Skyblock plugin for Paper and Spigot.
Start on a small floating island, build it into something thriving, complete challenges, and team up with other players to push your island further.

Why uSkyBlock
uSkyBlock gives you a complete Skyblock foundation with island progression, deep customization, and a maintained open-source codebase you can build on long term.
Complete Skyblock gameplay. Build your server around islands, progression, challenges, and party play.
Deep customization. Shape the experience with focused configuration including challenge design, biome options, custom islands, and more.
Integrates with your server. Extend uSkyBlock through its public API and placeholder support so it fits cleanly into your server.
Open source with proven lineage. uSkyBlock is fully open source under GPLv3, free to run, and backed by more than a decade of project history.
Maintained for modern servers. Continues to evolve for current Paper and Spigot versions, with new features, docs, support, and maintenance.
International by default. Support international player communities with bundled translations into 53 languages.
Project links
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Homepage and documentation: https://uskyblock.github.io/
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Source code and releases: https://github.com/uskyblock/uSkyBlock
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Issue tracker: https://github.com/uskyblock/uSkyBlock/issues
Documentation
Detailed documentation is available on the official site, including guides for Players, Admins, Developers, and Contributors.
Support and bug reports
We welcome any feedback, suggestions, and bug reports on GitHub:
https://github.com/uskyblock/uSkyBlock/issues
When reporting a problem, please include your server version (/version), uSkyBlock version (/usb version), relevant logs, and clear reproduction steps.
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Posted Oct 5, 2015Heya,
May I ask what plugin you guys use on your test server for the Shop assistance NPC's in your shop and what plugin for the shop menu the NPC will open? Thank you in advance!
Also is there any possibility of downloading the example menu you guys have of the Shop assistance shops on your test server?
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Posted Oct 5, 2015I understand you and appreciate you for what you are doing. I'm glad for that. If I knew how to load the plugin into eclipse, and then edit it, I edited it himself. But I do not know how to do it. I'd love if you are subscribed to the PM wrote me a message, how to modify this plugin.
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Posted Oct 4, 2015@MrFiliper
Hi MrFiliper. Just to address some of your misgivings. a) Translation - we might include support for simple overrides using .yml files instead of .properties - just for people like you. Our main translations will still be done in .po files - and will still be done by the community. Any translations done in .yml files, will most likely be lost when updating the plugin - and will not be maintained by us.
b) WorldGuard - we have previously had WG flags configurable - we do not have this anymore. If you want to "make bridges" between islands, you could accomplish this, by having distance and protectionRange being the same value. That way, there will be no "build:deny" region between the islands.
c) As with many plugins, we make/develop/test this in our spare-time. And it's quite time-consuming. Please respect that, and maintain a proper language and attitude towards us. We are in no way obliged to help you, and annoying us will only increase the chances that we will ignore you.
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Posted Oct 4, 2015If I knew how to download the plugin and then modify, I would do it myself.
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Posted Oct 4, 2015@MrFiliper
I'm sorry but it wont be added per island, this is not possible or require so much code changing that it is not worth our while.
You could offer some default bridges and your staff (with OP) could place them for your players.
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Posted Oct 4, 2015Players want to build bridges between the islands. I would tell them it was authorized for some money. But I need to change build on none or none.
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Posted Oct 3, 2015@MrFiliper
The flag "build:deny" is by default in the global region.
The reason for this is that players can build outside their region going outwards if this is not added to the global region. When the next set of islands is created and a previous player has build outside his/her region they will loose part of it as the new island will clear a region first before it places a new one.
I'm not sure (and wont recommend it) if you delete the flag from the global region that it will be re-added on restart.
Basicly it is there for a good reason.
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Posted Oct 3, 2015Please add in to config.yml worldguard flag build: deny, allow or none
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Posted Oct 2, 2015@MrFiliper
My "deleted" message was a wrong explanation...
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Posted Oct 2, 2015But in uskyblock languages can only be changed. If you find an error in translation, I can fix it immediately. I have to send the file again.
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Posted Oct 1, 2015@MrFiliper
The system we use is a more robust way of translating. Using lang.yml is not a better system, just a different one then we like to use. Yes it's a "work" intensive job to translate, but that will be the same as using any system. If you have to translate 500 lines in .yml format or in .po format they stay 500 lines.
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Posted Oct 1, 2015How about add some lang.yml file for better language change?
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Posted Sep 30, 2015Release of v2.4.6
Make top-10 entry configurable
This not default in the config and can be added, if wanted/needed in the section options.advanced.topTenCutoff:
Major module refactoring to support AWE 3.1.1 and AWE 2.1.1 at the same time.
Cleanup the API a bit (it contained internal state).
Bugfixes
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Posted Sep 27, 2015@Lowellb
hey m8, You need to create a new world with Multiverse (or similar) plugin and call it "skyword_the_end".
As this world doesn't add anything to the gameplay for the skyblock we haven't documented this yet.
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Posted Sep 27, 2015Hey Dutchy
I have a question. some of my players have made end portals on their island and they are not working. the portal shows up but they don't take you to the end. I looked in the config and can't find anything to change to make them work. i made one in the spawn world and it works,
Thanks Lowellsbmx
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Posted Sep 27, 2015@Guillaume1512
It seems your multiverse is out of date, download the version here. This is not the latest, they added few days ago a new version (b699) but that gives problems for me too.
Also our dev made an improvement to the "Multiverse-Netherportals" click here for that version.
I use Multiverse-Inventories from this link here
let me know if this will fix your issue
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Posted Sep 27, 2015When I do /usb version he says /usb for more info I go eat, I change this post when i put the log on pastebin
Hey, its here ! http://pastebin.com/99sf7L94
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Posted Sep 27, 2015@Guillaume1512
do you have a startup log? If so can you post it through pastebin (the whole log plz) and what does "/usb version" say?
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Posted Sep 27, 2015Wtf, the new version of uSkyBlock doesn't work ? when I do /usb or /is he says, /usb for more info, /island[restart/sethome........ ect ect ?
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Posted Sep 26, 2015@Guillaume1512
The chest and enderchest are part of the third party plugin section and an be used with the "Chest Command GUI" plugin. On the WIKI page of Github is more info about this and a download for example files.
About the currency bonus percentage, you can add multiple permissions atm and they will add up in 1 total (all 6 together will get you 50% extra). We will re-factor this in time.