UnlimitedRecipes
About UnlimitedRecipes
Hello all ! I present you my plugin, which I hope for it is going to serve you: it is about an alternative of modding, which allows you to create craft recipes and furnace recipes.
And this is a pretty example of what the plugin can do :D

Configuration
There is 3 config files, one for the global config, an other for crafting recipes and last is for furnace recipes. I'll not explain how to, but you can configure recipes directly by theses files but I recommand that only for advanced users wich they know what are they doing.
Commands & Permissions
here (you can use ingame command /ur help [page])
How to create recipes
To create a new recipe you just have to take the wanted result in your main hand (you can customise it like name, lores, enchantments, unbreakability (and more ...) with commands), and use the "/ur create" command (see commands page above). Once you used the command you will be able to configure the shape (if shaped recipe) and the ingredients of the recipe. When you finished, just press the green wool to save the new recipe.

That's all ! You can test it and enjoy :D (I confess that my bow is a little strong, but it's coool)
The recipe will give you EXACTLY the block/item that you have in hand during the registration (it could be a written book, an enchanted stuff, a potion, an item with customized name/lore, what you want...)
Blacklisting Items
You can define a "blacklisted_items" list in the 'config.yml' (you can also use commands to do this, see below), it delete all the default recipes for this item (before loading custom recipes). It will delete all the furnace and crafting recipes.
#Exemple config enableBlackList: true blacklisted_items: - WORKBENCH

Have fun ! :)
Limitations
Minecraft is powerful but at this point there is some limits:
- You can't ask to have a certain amount of item at one slot
- You can't ask to have an item with a custom name/lore at one slot
Updates
Un update feature is included, you can disable it if you want in the 'config.yml' with:
enableUpdateChecking: true # or false to disable enableUpdateDownloading: true # or false to disable
For a support request or any suggestion, open a ticket
Don't hesitate to make a comment :)
PS: I'm French, you can talk to me in french :)
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Posted Nov 13, 2014Is there a way to make the ingredients require a certain kind of lore and/or name?
Like let's say in order to craft bottles o enchanting you'd need 1 glowstone dust name: Enchantment Dust with the lore:Enchantment!
Or would the game just recognize it as normal glowstone dust?
Also make it possible to have enchanted results from furnaces?'
And possibilities to craft/brew custom potions? Like blindness potions or nausea potions?
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Posted Nov 3, 2014@NickNackGus
you can already do that with these lines:
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Posted Oct 28, 2014Can you add a lore tag, or an example of one if it's implemented? Say for example I created a recipe for a gold sword involving blaze rods, which produced a sword with its default name and fire aspect, but with the lore:
A sword of fire,
forged from the blood
of your enemies
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Posted Oct 24, 2014@RustyDagger
Try using a downgraded version of the same plugin.
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Posted Sep 28, 2014can we use lore in the furnace config?
edit It seems Not :( WHY!!! :(
also having to make 4 entrys just to override the default ones is kinda annoying... http://pastebin.com/ipH0jh4f
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Posted Sep 28, 2014@Xx_tomcraft_xX
Could you add an option to disable every crafting recipe but the ones in the list that we have made? Same applies for furnace. Thanks
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Posted Sep 18, 2014The update has been approved !
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Posted Sep 17, 2014@Xx_tomcraft_xX
v2.0 doesn't support bold and the other formats for custom item names and lores. &l
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Posted Sep 11, 2014I pushed an update to Git and to BukkitDev, it needs approval. If there is no approval in 2 days, I'll upload somewhere else.
http://dev.bukkit.org/bukkit-plugins/unlimitedrecipes/files/18-unlimited-recipes-2-0/
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Posted Sep 11, 2014I'm updating the plugin, but I don't know if I will be able to upload the plugin on BukkitDev :/
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Posted Aug 14, 2014Please update to 1.7.2 thanks
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Posted Jul 31, 2014For everyone: I found a plugin like this. Link (on the Russian website): http://www.rubukkit.org/threads/74410/
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Posted Jul 21, 2014you can make it compatible with crackshot?
sorry for my bad english :/
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Posted Jul 11, 2014Can you give me a link to download UnlimitedRecipes v1.8.1? This link doesn't work.
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Posted Jul 7, 2014Hey this pulgin is absolutely great. No need to change anything it already works perfectly fine on 1.7.10. All I ask is some more support on nbt tag data editting, like adding in tags for unbreakable, attributes, maybe some more on unicode, and even some of the 1.8 snapshot features like hiddenflags and canDestory tags. Please this is by far the only one that is closet to what I need.
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Posted Jul 7, 2014your plugin is unique please update it. If you don't have time for updating just use bukkit's api updater which updates your plugin to the latest craftbukkit version. :DD config option: auto-updater: true
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Posted Jul 6, 2014Friend your plugin is great but need upgrade to 1.7.9
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Posted Jul 1, 2014exist there a way to add in a recipe a custom item created in nbtedit ?
Exemple :
Name: Angel`s Fearther
Ench: infinity 10 protection 10
Lore: bogdyxp`s blessing X God Protection X Angel Set
But that item give`s you code 288#5 and dont work . Bytheway i need only to fiind how to add that category of items in a recipe
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Posted Jun 4, 2014@xH3LLRAIZ3Rx
Instead of that I just add a custom data ID to the item and then rename it. Feather = 288 Feather custom = 288:1
Now just add this as an ingredient
ingredients: a: '288:1' b: '288' shapeless
Now whenever you combine a feather with a Feather custom (with your data) you will get your item, but if you go with a 2 feather or 2 Feather custom you get nothing. Just rename your different-data item with your desired name.
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Posted May 27, 2014This is an extremely useful plugin and I would love for you to update it to 1.7.9 since this is an amazing plugin :)