UnlimitedRecipes
About UnlimitedRecipes
Hello all ! I present you my plugin, which I hope for it is going to serve you: it is about an alternative of modding, which allows you to create craft recipes and furnace recipes.
And this is a pretty example of what the plugin can do :D

Configuration
There is 3 config files, one for the global config, an other for crafting recipes and last is for furnace recipes. I'll not explain how to, but you can configure recipes directly by theses files but I recommand that only for advanced users wich they know what are they doing.
Commands & Permissions
here (you can use ingame command /ur help [page])
How to create recipes
To create a new recipe you just have to take the wanted result in your main hand (you can customise it like name, lores, enchantments, unbreakability (and more ...) with commands), and use the "/ur create" command (see commands page above). Once you used the command you will be able to configure the shape (if shaped recipe) and the ingredients of the recipe. When you finished, just press the green wool to save the new recipe.

That's all ! You can test it and enjoy :D (I confess that my bow is a little strong, but it's coool)
The recipe will give you EXACTLY the block/item that you have in hand during the registration (it could be a written book, an enchanted stuff, a potion, an item with customized name/lore, what you want...)
Blacklisting Items
You can define a "blacklisted_items" list in the 'config.yml' (you can also use commands to do this, see below), it delete all the default recipes for this item (before loading custom recipes). It will delete all the furnace and crafting recipes.
#Exemple config enableBlackList: true blacklisted_items: - WORKBENCH

Have fun ! :)
Limitations
Minecraft is powerful but at this point there is some limits:
- You can't ask to have a certain amount of item at one slot
- You can't ask to have an item with a custom name/lore at one slot
Updates
Un update feature is included, you can disable it if you want in the 'config.yml' with:
enableUpdateChecking: true # or false to disable enableUpdateDownloading: true # or false to disable
For a support request or any suggestion, open a ticket
Don't hesitate to make a comment :)
PS: I'm French, you can talk to me in french :)
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Posted Dec 13, 2013I will try the plugin with 1.7.2 dev builds
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Posted Dec 2, 2013I guess this looks like a cool plugin but when i placed it into my plugins folder and booted up my server it didnt show up on the plugins list. How do i make it work? I really want this plugin
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Posted Nov 26, 2013Hi awesome plugin!
Im ussing MCPC 1.6.4 MODDED SERVER!
I have a problem, when i add some recipes to the list, it deletes the full list of crafting recipes of all the rest items from the mods...
:D
Cna you fix this please!?
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Posted Nov 22, 2013I already try to do that but it's not working :/ Sorry
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Posted Nov 14, 2013This plugin is marvelous but a way to add lore to an item when it's crafted would be amazing!
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Posted Nov 13, 2013By far the best recipe plugin. Is there anyway of adding an option for an item to have a lore on it in-order to craft it. EG: Placing a Diamond in the crafting table will not craft anything. Placing a Diamond with the lore renamed to '&6Toy' will craft a Diamond Sword? Or isn't this possible?
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Posted Nov 8, 2013Hey Guys When I try to use this plugin it crashes because of some Vault thing
I have submitted a ticket but I need help quick
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Posted Nov 7, 2013Thanks you all :D
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Posted Nov 1, 2013Love this plugin. This plugin replaces many of the redundant plugins out there, such as plugins which add craftable saddles, horse-armour and other vanilla items which are already in-game. Except this plugin doesn't restrict you to crafting using the modder's crafting idea. You can make your own custom recipe!!
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Posted Oct 27, 2013Your plugin is awesome.
The only thing that I want to see here, is the "Additional item back."
Didn't got it?
Okay, let me explain. When you are trying to craft, say, a cake, it takes 3 milk buckets, 2 wheat, egg and sugar.
When you crafted this, it gives you back 3 empty buckets.
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Posted Oct 27, 2013Is it possible to edit recipes that already exist?
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Posted Oct 25, 2013@diannetea
I will try to add an economy cost for custom crafts, but I thinks I can't do that with furnace recipes.
for that I can't change the Minecraft smelting system, sorry
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Posted Oct 24, 2013Could you add an economy cost option, and a way to output more than one item when smelting?
Like, smelt an iron helm down to 4 ingots
And a way to add lore to an item, please
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Posted Oct 23, 2013@OmenDerry
Of course every craft has its own permission and few to be activated or to be deactivated independently
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Posted Oct 22, 2013Can I enable the usePermission in such a way that I can select each item as it's own permission, or is it a universal permission?
Reason: I plan on making a set of unique items for each team (using a team plugin), and grating each member of a given team specific permission to make the items that are unique to their team... I have an alternate method for regulating who gets the items, HOWEVER, it would be preferred that restrict fabrication of such items individually.
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Posted Oct 22, 2013I uploaded the UnlimitedRecipes v1.8, waiting for the aprobation from BukkitDev team :)
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Posted Oct 22, 2013I'm going to HARD DEBUG ^_^ I come back when I finished debuging
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Posted Oct 19, 2013Found another serious bug. Made a new ticket.
Please, Xx_tomcraft_xX, make time to fix these issues. It's been a quite a while now and these bugs are real show stoppers.
:-I
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Posted Oct 7, 2013@cecelebeaux
It's probably one of the UnlimitedRecipes bug that I've already reported. I've been waiting for a fix for a long time and the author is aware of the situation but he seems to be busy with other stuff :-I
As a workaround try changing the item metadata to 1 if that metadata is not reserved for other items. Also instead of "Headhunter" you should change the name to "&fHeadhunter" - if at all possible - to avoid a situation where people make these items simply by renaming ordinary items with an anvil (you can't rename items with color codes with anvil - you can only do that by code or give them by give command, etc).
Also I noticed that you have:
I don't know if that works or not but this should work:
You should also set "shapelessRecipe: false" since your recipe is not shapeless.
First try these other changes and if it doesn't work or if you get trouble with regular recipe for 276:0 not working properly after adding this recipe then try changing the metadata to 1 and you should be good.
You're welcome.
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Posted Oct 6, 2013This Plugin Can support EpicBossGoldEdition ?