UnDo
< . . . Description . . . >
Want to be able to undo/rollback last actions of any user? You can! With UnDo it's extremely easy to store different actions from players or yourself and undo them any time, you can even customize the max amount of actions saved per action type.
This plugin is really useful for complex buildings or even games, which usually needs to reset certain actions to be ready to use again.
< . . . Current Features . . . >
- Action Saving, you can store 3 kinds of actions:
- Placed Blocks: if you rollback placed blocks they will dissapear instantly.
- Broken Blocks: opposite as before, blocks will re-appear like new.
- Killed Entities: this will re-spawn killed entities in the exact location of their death.
< . . .
How to Use. . . >
- All customizable parameters are explained in the config, anyways:
- You can customize amount of saved actions per type, for example, 100 blocks placed, 50 broken blocks and 25 killed entities.
- You can customize amount of saved actions per type, for example, 100 blocks placed, 50 broken blocks and 25 killed entities.
- To execute "rollbacks" you just need to use commands, the plugin will only save actions from players with the correct permission, so you can save resources if you don't need to store all player's actions.
< . . .
Commands & Permissions. . . >
| Command | Permission | Description |
|---|---|---|
| /undo reload | undo.admin | <Reloads de config.yml> |
| /undo <place/break/kill> [player] | undo.user | <Undoes your/other player's custom amount of actions.> |
| ... | undo.watch | <The plugin will save actions for players with that permission.> |
< . . . Next Features . . . >
( I wish you to have the last word in this, so please comment, and tell me what do you want in the next version! )
- Triggers: more ways than just an action counter to trigger undo actions.
< . . .
Changelog. . . >
Link = ( Changelog Page )
< . . . Other Language Files . . . >
- The Official languages supported for all my plugins are English and Spanish (And German thanks to Vexatos), for other translations just paste them in PASTEBIN and i'll paste the link here:
- German(Vexatos): https://dl.dropboxusercontent.com/u/57704711/Dokumente/Speziell/Minecraft/Plugins/UnDo/1.0.0/german.lang
< . . .
Errors / Issues - Troubleshooting. . . >
- German(Vexatos): https://dl.dropboxusercontent.com/u/57704711/Dokumente/Speziell/Minecraft/Plugins/UnDo/1.0.0/german.lang
GETTING "Unsupported major.minor version 51.0" ON START?
ALL MY PLUGINS RUNS WITH JAVA 7! IF YOU HAVE JAVA 6, UNINSTALL IT AND INSTALL JAVA 7
- Plugin won't load!
- Your server version is the same as the plugin one?
- I get tons of errors!
- Try to remove all the plugin data (jar and folder), start/stop the server, paste again the jar in the plugins folder and start again.
Nothing Works? Other Issue?
POST A TICKET WITH AN ERROR LOG OR USEFUL INFO! (Top Page "Tickets" Button)
< . . .
About the Author. . . >
- Try to remove all the plugin data (jar and folder), start/stop the server, paste again the jar in the plugins folder and start again.
When i start a server with dozens of plugins i have the same fear... will plugins break with this build?
Well I can guarantee my plugins WILL NOT! cause i'm an active programmer, i'll always update my plugins to work with latest RB CraftBukkit Builds, so relax and enjoy.
Also, you can hire me to make a custom plugin for your server, just ask!
< . . . Donations . . . >
This is a free work, i'm not gonna get rich with this, so if you like my work, want to speed up the development or get custom features, please feel free to donate, a simple $ is enought to buy me some cookies :)

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Posted Jun 7, 2016@Mayhem777
Are you still planning an update? :)
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Posted Jun 19, 2013@MoffKalast
Uploaded yesterday, bukkit takes 1-2 days to approve the file :)
Edit: finally approved :)
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Posted Jun 19, 2013Ahem 'bout that first version....?
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Posted Jun 18, 2013@soccerstrike917
No that's not going to hook to we, for that you have worldedit commands haha, thanks for your interest :)
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Posted Jun 18, 2013This looks useful, lightweight, and dependable! Will the first version/later updates include worldedit block changes? If its non-worldedit I complately understand because it can get tricky
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Posted Jun 17, 2013Nice idea :D
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Posted Jun 17, 2013First version will be uploaded today :)