UltraItems
<font color="red" size="5">UltraItems is going to be merged with SpoutBlocks into SpoutMaterials.</font>
UltraItems creates custom items (with custom title and texture). You can also set crafting recipe and left / right mouse button click action. Action is something to post in chat (eg. command or some message), so you need another plugin to handle this. It is recommended to have commandhelper installed to do advanced commands (command chaining). This plugin requires Spout to be installed, otherwise items will have default texture. You can get item via command /ultraitems (alias /ui).
What you can do with this: wands, food, <s>tools</s>, <s>change stackability</s>
What you can't do (for now): armor, blocks, entities, change durability
<font color="red" size="5">Warning: This plugin requires development version of spoutcraft (check 'use latest dev build' in spoutcraft options) because of bug where items.png is in inventory instead of texture.</font>
Frequently Asked Questions
- Why ain't my permissionbypass working?
- You have to use some permission manger using SuperPerms (like PermissionsBukkit or PemissionsEx or bPermissions)
- How can i set healing staff?
- You can set negative damage.entity option to achieve that
- Will you add maxstacksize soon?
- I have asked Olloth (he's working on custom item api in spout) and he said that method for changing stackability isn't something that can be done easily.
- Will you add crafting with different data values soon?
- See IRC log
- What about furnace crafting from custom items?
- See Spout issue #800
- Will you add custom blocks soon? What will be possible to set?
- Yep. Luminescence, opacity, drop, friction, hardness, whether is powered, explosion resistance. I also like the idea it would act like tree block. And some events like place.
- Why i can't change id of base item?
- Not a preferred way of creating item with spout api anymore.
- How can i set mob drops?
- Use one of following plugins: CookieMonster, EcoCreature or MoneyDrop
- How do i convert old items (pre 0.8) to new spout compatible items?
- Follow this info.
- How can i find out id and data value of item?
- It is shown in console on start-up or after performing /ui reload.
- What does 'Config is unproperly formated?' mean?
- You either don't have UltraItems as root node or you have BOM signature in your config.
Example configuration
Following example should be working with dev version. If you can't use something, download dev version first.
UltraItems: # main container
flashwand: # item name (used when obtaining item via command)
title: Lightning wand # title shown when cursor moved on item in inventory
url: http://ogion.cz/files/items/flash.png # url of image to set to inventory item (it is currently only in inventory and in-hand)
lclick: # left click section
action: |
/zap # command sent when left clicking with item in-hand
let them burn! #you can specify more action as same as multiple permissions to bypass just add multi-line notation (pipe, vertical bar or whatever you call |)
#also you can use variables $player, $coords, $world
permissionbypass: flashplugin.zap # temporarily adds specified permission (removed after performing of action), not recommended to use (if you leave item in chest everybody can use it).
rclick: # right click section
action: /zap multi# command sent when right clicking with item in-hand
cracker:
title: Notch crackers
url: http://ogion.cz/files/items/notch.png
rclick:
health: 20 # 2 = 1 hearth, you can use negative values too
hunger: 20 # 2 = 1 hunger unit (chicken leg), you can use negative values too
consume: true # whether or not is item consumed after clicking
sound: http://ogion.cz/files/items/crunch.ogg
<s>maxstacksize: 6 # maximal size of stack</s>
recipes:
- type: shaped
amount: 2 # amount of items gained by crafting
ingredients: |
0 266
266 357 266
0 266
osword:
title: Obsidian sword
url: http://dl.dropbox.com/u/1189439/osword.png
instantbreak: true # instantly breaks the block being destroyed
damage:
entity: 80 # damage caused to entity (2 = 1 hearth)
recipes:
- type: furnace # you can use furnace, shaped or shapeless
ingredients: "49" # ingredient id:data
- type: shaped
ingredients: |
0 49
0 49
0 cracker
# note you can use item names in recipes (item has to be specified before used in recipe)
Permissions
- ultraitems.* - All UltraItems' commands
- ultraitems.reload - Reload config (default: op)
- ultraitems.list - Show list of items (default: true)
- ultraitems.give - Give item (default: true)
- ultraitems.give.* - Give all items (default: true)
- ultraitems.craft.* - Craft all items (default: true)
Commands
- /ultraitems <itemname> [amount] - gives player item itemname
- /ultraitems list - shows list of items
- /ultraitems reload - reloads configuration file (this works quite weird if you updated recipes so rather use /reload)
- /ultraitems replace - replaces items before new spout item api with new ones
Future releases
- Support for mana plugins
- Complex scripting language for more customisable items
- Block enemy attack (like right click with weapon in mc)
- Integration into give command (General plugin)
- More food properties (poison) and animation
- More events (blockplace, drop, pick, destroyed, walkedon, walkedoff)
- Explosions
- Custom blocks
- Config generator
- Delay option
- Advanced consumption (another items, replacing item)
- Entity shooting (arrows, fireballs)
Changelog
0.9
- Added crafting permissions
- Added amount for give command
- Some crafting fixes (you can use custom item names in recipes)
- Added basic api
- Added instantbreak option
0.8.1
- New bukkit config api
- /ui replace command for replacing old items with new ones
- Info about added items
0.8
- Compatible with new spout api
- Entity damage multiplier changed to absolute number
- Removed multiple spaces bug, data values can be now separated with :,;-
0.7.1
- Fixed data values in recipes
0.7
- Disabled consume for left click action
- Added crafting recipes
- Added health and hunger options
- Colored messages
- Prevented stacking of items with different data values
- Added maxstacksize option
- Added permissionbypass option
0.6
- Added entity damage multiplier
- Enabled data value 0 for click action
0.5
- Better error handling
- Enabled data value 0
- Blocking all right click actions
0.4
- Moved action, consume into l/rclick section
- Action not required for other settings
- Sound setting supported
0.3
- Added consume option
- Enhanced exception handling (incorrect spout)
- Fixed onPlayerInteract without item causing NPE
0.2
- Working reload command
- No errors in console mode
- Restructured returns
- Removed dev messages
0.1
- Initial release
- SuperPerms support
Known bugs
New features are tested before being released but it can miss some bug. If you find any, please report it to the comments or issues section.
- Sound sometimes isn't played (Spout's bug?)
- Reloading config doesn't reset item titles and textures if removed from config (you can use /reload command from bukkit)
- Consume on left click not working correctly (had to disable it because it caused internal server error - bukkit's issue?)
- Maxstacksize isn't working correctly
Download
You can find it in files section. Source is in repository
You can get latest dev version on DropBox.
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Posted Oct 8, 2011PS : I also used to test your example, but it's the same thing.
Are you sure the download links lead to the correct versions of the plugin ?
Can you check please ?
thank you
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Posted Oct 8, 2011The Lasted Spout is #429 and SpoutCraft is #526
http://ci.craftfire.com/job/Spout/429
But there is always this error : http://pastebin.com/xDmZrEfb
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Posted Oct 8, 2011The latest non development version of spout is #403 and spoutcraft #449, you have had "Only works with dev" since #250, do we still need the latest dev build?
Edit: I tried this on 403 and 449 and I seem to get the same issue as others have mentioned, where it works fine but it shows up as item.png as the toolbar icon otherwise it seems to work alright, except it spits out console errors when you attempt to use ui list with an empty list
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Posted Oct 8, 2011@maxi1134
What version of SC do you use?
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Posted Oct 8, 2011Yep the new dev build don't work :S We see item.png
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Posted Oct 8, 2011I would love to see durability feature added... if it's not too complicated, would be FUCKIN great... I am seeeing alot of people complaining and almost none of them say thanks...
A BIG THANKS TO YOU SIR, AND A WARM HUG FROM SOUTH AMERICA! ;D
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Posted Oct 8, 2011Ah, thanks!
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Posted Oct 8, 2011@Lisured
The mod is very awesome though, I made an epic Ender Sword :) It's just the item.png thats bugging me. Thanks :)
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Posted Oct 8, 2011@xXZymosisXx
ultra weird i will check it after i get to pc.
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Posted Oct 8, 2011Double checked it. Yes, its checked.
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Posted Oct 8, 2011@xXZymosisXx
Have you really checked 'use latest dev build' in spoutcraft options?
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Posted Oct 8, 2011The same things happening with me, where it shows the item.png in the hotbar/inventory, and I have red and followed the big red text. It didn't change anything. I clicked and checked the dev build and all that, it updated, but still had this bug. How could I fix this?
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Posted Oct 8, 2011I think everyone who tested this plugin "Can't wait to see this plugin evolve."
I realy like to see the sounds in craftings and burning recipes.
Also cool that you van make items with commands on them, great for teleport stones.
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Posted Oct 8, 2011@razerwashere Don't use tools as base for items (their durability = data value so if you use tool durability is decraeased and item is changed). Use stick or sth
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Posted Oct 8, 2011I'm not sure if this is something I'm doing wrong or not, but this is pretty buggy. I'm working on an obsidian sword. To craft it, you first craft the hilt, then the blade, then craft the two together. Finally you smelt it in the furnace and you have a complete sword. The only problem is that whenever I attack something, the sword turns into a wooden sword! Here is my config:
I am running CB 1185, Spout build 403 and the latest dev build of Spoutcraft. Can't wait to see this plugin evolve. It's been a lot of fun playing around with this!
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Posted Oct 8, 2011@WimFris
It's when you use Stick. Use Flint, Glow Powder, or anything like that ...
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Posted Oct 8, 2011It took me a while to make it work but now im really happy :) First i tried the development build of spout but i got a lot of errors, and when i installed the recommended buid it worked. (I'm walking around with a coin which is bigger than my head)
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Posted Oct 7, 2011@BioRage
Read the big red text.
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Posted Oct 7, 2011http://imageshack.us/photo/my-images/692/20111008002652.png/
The icon, is a bit messed up, shows items.png.
Any ideas?
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Posted Oct 7, 2011So then it can not and will not even go to Item: data: Amount shame because whoever Useful and important ^ ^ because I can indeed java and mods I can but unfortunately only for the single-player =)
and still others may ask ne one make it: I have now: is bronze to silver, silver to gold is and should therefore go back ALSO Gold is to silver to bronze and silver but that is bronze to silver, silver to gold is still to be there is something possible?
I am not looking but you never think =)