UltraItems
<font color="red" size="5">UltraItems is going to be merged with SpoutBlocks into SpoutMaterials.</font>
UltraItems creates custom items (with custom title and texture). You can also set crafting recipe and left / right mouse button click action. Action is something to post in chat (eg. command or some message), so you need another plugin to handle this. It is recommended to have commandhelper installed to do advanced commands (command chaining). This plugin requires Spout to be installed, otherwise items will have default texture. You can get item via command /ultraitems (alias /ui).
What you can do with this: wands, food, <s>tools</s>, <s>change stackability</s>
What you can't do (for now): armor, blocks, entities, change durability
<font color="red" size="5">Warning: This plugin requires development version of spoutcraft (check 'use latest dev build' in spoutcraft options) because of bug where items.png is in inventory instead of texture.</font>
Frequently Asked Questions
- Why ain't my permissionbypass working?
- You have to use some permission manger using SuperPerms (like PermissionsBukkit or PemissionsEx or bPermissions)
- How can i set healing staff?
- You can set negative damage.entity option to achieve that
- Will you add maxstacksize soon?
- I have asked Olloth (he's working on custom item api in spout) and he said that method for changing stackability isn't something that can be done easily.
- Will you add crafting with different data values soon?
- See IRC log
- What about furnace crafting from custom items?
- See Spout issue #800
- Will you add custom blocks soon? What will be possible to set?
- Yep. Luminescence, opacity, drop, friction, hardness, whether is powered, explosion resistance. I also like the idea it would act like tree block. And some events like place.
- Why i can't change id of base item?
- Not a preferred way of creating item with spout api anymore.
- How can i set mob drops?
- Use one of following plugins: CookieMonster, EcoCreature or MoneyDrop
- How do i convert old items (pre 0.8) to new spout compatible items?
- Follow this info.
- How can i find out id and data value of item?
- It is shown in console on start-up or after performing /ui reload.
- What does 'Config is unproperly formated?' mean?
- You either don't have UltraItems as root node or you have BOM signature in your config.
Example configuration
Following example should be working with dev version. If you can't use something, download dev version first.
UltraItems: # main container
flashwand: # item name (used when obtaining item via command)
title: Lightning wand # title shown when cursor moved on item in inventory
url: http://ogion.cz/files/items/flash.png # url of image to set to inventory item (it is currently only in inventory and in-hand)
lclick: # left click section
action: |
/zap # command sent when left clicking with item in-hand
let them burn! #you can specify more action as same as multiple permissions to bypass just add multi-line notation (pipe, vertical bar or whatever you call |)
#also you can use variables $player, $coords, $world
permissionbypass: flashplugin.zap # temporarily adds specified permission (removed after performing of action), not recommended to use (if you leave item in chest everybody can use it).
rclick: # right click section
action: /zap multi# command sent when right clicking with item in-hand
cracker:
title: Notch crackers
url: http://ogion.cz/files/items/notch.png
rclick:
health: 20 # 2 = 1 hearth, you can use negative values too
hunger: 20 # 2 = 1 hunger unit (chicken leg), you can use negative values too
consume: true # whether or not is item consumed after clicking
sound: http://ogion.cz/files/items/crunch.ogg
<s>maxstacksize: 6 # maximal size of stack</s>
recipes:
- type: shaped
amount: 2 # amount of items gained by crafting
ingredients: |
0 266
266 357 266
0 266
osword:
title: Obsidian sword
url: http://dl.dropbox.com/u/1189439/osword.png
instantbreak: true # instantly breaks the block being destroyed
damage:
entity: 80 # damage caused to entity (2 = 1 hearth)
recipes:
- type: furnace # you can use furnace, shaped or shapeless
ingredients: "49" # ingredient id:data
- type: shaped
ingredients: |
0 49
0 49
0 cracker
# note you can use item names in recipes (item has to be specified before used in recipe)
Permissions
- ultraitems.* - All UltraItems' commands
- ultraitems.reload - Reload config (default: op)
- ultraitems.list - Show list of items (default: true)
- ultraitems.give - Give item (default: true)
- ultraitems.give.* - Give all items (default: true)
- ultraitems.craft.* - Craft all items (default: true)
Commands
- /ultraitems <itemname> [amount] - gives player item itemname
- /ultraitems list - shows list of items
- /ultraitems reload - reloads configuration file (this works quite weird if you updated recipes so rather use /reload)
- /ultraitems replace - replaces items before new spout item api with new ones
Future releases
- Support for mana plugins
- Complex scripting language for more customisable items
- Block enemy attack (like right click with weapon in mc)
- Integration into give command (General plugin)
- More food properties (poison) and animation
- More events (blockplace, drop, pick, destroyed, walkedon, walkedoff)
- Explosions
- Custom blocks
- Config generator
- Delay option
- Advanced consumption (another items, replacing item)
- Entity shooting (arrows, fireballs)
Changelog
0.9
- Added crafting permissions
- Added amount for give command
- Some crafting fixes (you can use custom item names in recipes)
- Added basic api
- Added instantbreak option
0.8.1
- New bukkit config api
- /ui replace command for replacing old items with new ones
- Info about added items
0.8
- Compatible with new spout api
- Entity damage multiplier changed to absolute number
- Removed multiple spaces bug, data values can be now separated with :,;-
0.7.1
- Fixed data values in recipes
0.7
- Disabled consume for left click action
- Added crafting recipes
- Added health and hunger options
- Colored messages
- Prevented stacking of items with different data values
- Added maxstacksize option
- Added permissionbypass option
0.6
- Added entity damage multiplier
- Enabled data value 0 for click action
0.5
- Better error handling
- Enabled data value 0
- Blocking all right click actions
0.4
- Moved action, consume into l/rclick section
- Action not required for other settings
- Sound setting supported
0.3
- Added consume option
- Enhanced exception handling (incorrect spout)
- Fixed onPlayerInteract without item causing NPE
0.2
- Working reload command
- No errors in console mode
- Restructured returns
- Removed dev messages
0.1
- Initial release
- SuperPerms support
Known bugs
New features are tested before being released but it can miss some bug. If you find any, please report it to the comments or issues section.
- Sound sometimes isn't played (Spout's bug?)
- Reloading config doesn't reset item titles and textures if removed from config (you can use /reload command from bukkit)
- Consume on left click not working correctly (had to disable it because it caused internal server error - bukkit's issue?)
- Maxstacksize isn't working correctly
Download
You can find it in files section. Source is in repository
You can get latest dev version on DropBox.
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Posted Oct 10, 2011@Qismyname
I will add block damage option. I am converting this plugin to spoutcraft's new item api but first i have to finnish my school work.
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Posted Oct 10, 2011@razerwashere
You can make a obsidian pick but it will have the properties of a stick, zo still a very slow mining speed, and you can not poison your weapons.
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Posted Oct 10, 2011@BioRage
You can't change the durability, and you can't change the amound of items needen in 1 slot of a crafting table. Sorry
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Posted Oct 9, 2011Is there also a way to add durability?
Reason is because I set an item to "be" durability wise of an iron sword, but when it attacks something, it changes back to an iron sword skin..
Any ideas?
http://pastebin.com/UJ2tM9GZ
Ah..
"What you can't do (for now): armor, blocks, entities, change durability"
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Posted Oct 9, 2011How do you give a required amount of item,
For example (you require 4 266)
- type: shaped amount: 2 # amount of items gainded by crafting ingredients: | 0 266 266 357 266 0 266
ps do you have a guide for the specific .yml usages? pps amazing plugin1!
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Posted Oct 9, 2011Could I get a list of all the different things that can go unter lclick/rclick? I want to make an obsidian pick but I don't know what to use. Is it possible to have poison?
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Posted Oct 9, 2011@Percefane
Weird, what version of spoutcraft does he use? What version of Spout do you have on server?
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Posted Oct 9, 2011@Qismyname Fascinating, thank you anyway.
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Posted Oct 9, 2011First, thx for this plugin! But i've a new prob. :) My member doesn't see textures of items. They have the last DEV Spoutcraft, and I use the last recommended build of Spout.
They see the basic textures.
I really don't know why, because they have the good textures in folder : .minecraft/Spout/UltraItems Thx for your help!
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Posted Oct 9, 2011@Flenix1 I am not sure if i got it.
Ad retexturing mobs: There are just entities so they should be retextured similar way as snowballs.
Basic custom entities should be in 1.1: https://github.com/SpoutDev/Spout/issues/milestones
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Posted Oct 9, 2011@Lisured As for entity skins, would it be possible to make multiple "skin sets"? Like a varient of the entire file which it would use in certain instances (ie, right clicking with a snowball:2 item) That way we could make new files, leaving everything except one varient the same and changing that one. Could even have multiple things changed in that same file for different things... if that makes sense.
Related: How long until we can retexture mobs? especially individually (like some zombies have one skin, some have another)
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Posted Oct 9, 2011@duckdoom5
It would crash vanilla.
@Astaen
i would like this too, but i can't replace single entity skin.
@Misteryan There were some changes in api. Try dev version http://dl.dropbox.com/u/1189439/UltraItems.jar
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Posted Oct 9, 2011so you can't use any not existing item id? :'(
like 400 or 401
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Posted Oct 9, 2011Would be nice to make new projectiles by replacing snowballs or eggs. Want to do grenades and fireballs :D
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Posted Oct 9, 2011Hello, for several days, I have this error.
If I do not put the URL for the texture, I just "[ULTRAITEMS] You Have To Specify item texture URL", so I think it comes from.
I Spout # 435, SpoutCraft # 542 and CraftBukkit # 1303 but it gives me the same with any version.
I used UltraItems 0.7.1 and Dev Version
Nothing changes.
thank you
PS : Sorry for my Bad English, it's the Google translation.
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Posted Oct 9, 2011@BioRage
Just do what BioRage says. You probably don't have dev version of spoutcraft. You can use recommended build of Spout. Try to uncheck the checkbox let SC download old version then restart it and re-check the check box.
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Posted Oct 9, 2011Still cannot stack Flints if i used ID for an item where I limited stack size.
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Posted Oct 9, 2011@sammehthedragon
You will be always needing the dev version of spoutcraft for this.
but it may not be below version 250. But you still need the dev-Version for above versions!
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Posted Oct 9, 2011Is there something added in dev version actually ? I'm impatient to see new contents :3
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Posted Oct 9, 2011IT works, turn your dev thingy, to "latest dev build"
But first, redownload spoutcraft, it's what I did, started fresh.
Works.