UltraItems
<font color="red" size="5">UltraItems is going to be merged with SpoutBlocks into SpoutMaterials.</font>
UltraItems creates custom items (with custom title and texture). You can also set crafting recipe and left / right mouse button click action. Action is something to post in chat (eg. command or some message), so you need another plugin to handle this. It is recommended to have commandhelper installed to do advanced commands (command chaining). This plugin requires Spout to be installed, otherwise items will have default texture. You can get item via command /ultraitems (alias /ui).
What you can do with this: wands, food, <s>tools</s>, <s>change stackability</s>
What you can't do (for now): armor, blocks, entities, change durability
<font color="red" size="5">Warning: This plugin requires development version of spoutcraft (check 'use latest dev build' in spoutcraft options) because of bug where items.png is in inventory instead of texture.</font>
Frequently Asked Questions
- Why ain't my permissionbypass working?
- You have to use some permission manger using SuperPerms (like PermissionsBukkit or PemissionsEx or bPermissions)
- How can i set healing staff?
- You can set negative damage.entity option to achieve that
- Will you add maxstacksize soon?
- I have asked Olloth (he's working on custom item api in spout) and he said that method for changing stackability isn't something that can be done easily.
- Will you add crafting with different data values soon?
- See IRC log
- What about furnace crafting from custom items?
- See Spout issue #800
- Will you add custom blocks soon? What will be possible to set?
- Yep. Luminescence, opacity, drop, friction, hardness, whether is powered, explosion resistance. I also like the idea it would act like tree block. And some events like place.
- Why i can't change id of base item?
- Not a preferred way of creating item with spout api anymore.
- How can i set mob drops?
- Use one of following plugins: CookieMonster, EcoCreature or MoneyDrop
- How do i convert old items (pre 0.8) to new spout compatible items?
- Follow this info.
- How can i find out id and data value of item?
- It is shown in console on start-up or after performing /ui reload.
- What does 'Config is unproperly formated?' mean?
- You either don't have UltraItems as root node or you have BOM signature in your config.
Example configuration
Following example should be working with dev version. If you can't use something, download dev version first.
UltraItems: # main container
flashwand: # item name (used when obtaining item via command)
title: Lightning wand # title shown when cursor moved on item in inventory
url: http://ogion.cz/files/items/flash.png # url of image to set to inventory item (it is currently only in inventory and in-hand)
lclick: # left click section
action: |
/zap # command sent when left clicking with item in-hand
let them burn! #you can specify more action as same as multiple permissions to bypass just add multi-line notation (pipe, vertical bar or whatever you call |)
#also you can use variables $player, $coords, $world
permissionbypass: flashplugin.zap # temporarily adds specified permission (removed after performing of action), not recommended to use (if you leave item in chest everybody can use it).
rclick: # right click section
action: /zap multi# command sent when right clicking with item in-hand
cracker:
title: Notch crackers
url: http://ogion.cz/files/items/notch.png
rclick:
health: 20 # 2 = 1 hearth, you can use negative values too
hunger: 20 # 2 = 1 hunger unit (chicken leg), you can use negative values too
consume: true # whether or not is item consumed after clicking
sound: http://ogion.cz/files/items/crunch.ogg
<s>maxstacksize: 6 # maximal size of stack</s>
recipes:
- type: shaped
amount: 2 # amount of items gained by crafting
ingredients: |
0 266
266 357 266
0 266
osword:
title: Obsidian sword
url: http://dl.dropbox.com/u/1189439/osword.png
instantbreak: true # instantly breaks the block being destroyed
damage:
entity: 80 # damage caused to entity (2 = 1 hearth)
recipes:
- type: furnace # you can use furnace, shaped or shapeless
ingredients: "49" # ingredient id:data
- type: shaped
ingredients: |
0 49
0 49
0 cracker
# note you can use item names in recipes (item has to be specified before used in recipe)
Permissions
- ultraitems.* - All UltraItems' commands
- ultraitems.reload - Reload config (default: op)
- ultraitems.list - Show list of items (default: true)
- ultraitems.give - Give item (default: true)
- ultraitems.give.* - Give all items (default: true)
- ultraitems.craft.* - Craft all items (default: true)
Commands
- /ultraitems <itemname> [amount] - gives player item itemname
- /ultraitems list - shows list of items
- /ultraitems reload - reloads configuration file (this works quite weird if you updated recipes so rather use /reload)
- /ultraitems replace - replaces items before new spout item api with new ones
Future releases
- Support for mana plugins
- Complex scripting language for more customisable items
- Block enemy attack (like right click with weapon in mc)
- Integration into give command (General plugin)
- More food properties (poison) and animation
- More events (blockplace, drop, pick, destroyed, walkedon, walkedoff)
- Explosions
- Custom blocks
- Config generator
- Delay option
- Advanced consumption (another items, replacing item)
- Entity shooting (arrows, fireballs)
Changelog
0.9
- Added crafting permissions
- Added amount for give command
- Some crafting fixes (you can use custom item names in recipes)
- Added basic api
- Added instantbreak option
0.8.1
- New bukkit config api
- /ui replace command for replacing old items with new ones
- Info about added items
0.8
- Compatible with new spout api
- Entity damage multiplier changed to absolute number
- Removed multiple spaces bug, data values can be now separated with :,;-
0.7.1
- Fixed data values in recipes
0.7
- Disabled consume for left click action
- Added crafting recipes
- Added health and hunger options
- Colored messages
- Prevented stacking of items with different data values
- Added maxstacksize option
- Added permissionbypass option
0.6
- Added entity damage multiplier
- Enabled data value 0 for click action
0.5
- Better error handling
- Enabled data value 0
- Blocking all right click actions
0.4
- Moved action, consume into l/rclick section
- Action not required for other settings
- Sound setting supported
0.3
- Added consume option
- Enhanced exception handling (incorrect spout)
- Fixed onPlayerInteract without item causing NPE
0.2
- Working reload command
- No errors in console mode
- Restructured returns
- Removed dev messages
0.1
- Initial release
- SuperPerms support
Known bugs
New features are tested before being released but it can miss some bug. If you find any, please report it to the comments or issues section.
- Sound sometimes isn't played (Spout's bug?)
- Reloading config doesn't reset item titles and textures if removed from config (you can use /reload command from bukkit)
- Consume on left click not working correctly (had to disable it because it caused internal server error - bukkit's issue?)
- Maxstacksize isn't working correctly
Download
You can find it in files section. Source is in repository
You can get latest dev version on DropBox.
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Posted Oct 26, 2011@Astaen
What version of CraftBukkit do you use this seems to be issue related to new config api.
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Posted Oct 26, 2011@Lisured
I'll try with Spout 495, I just hope that will not break my others plugins =/
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Posted Oct 26, 2011@Astaen
It's was tested on Spout #495 and CraftBukkit #1337. This looks like you are running outdated CraftBukkit.
@maldouck
Also item id is shown in console on start up and after performing /ui reload.
@xXZymosisXx
Added.
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Posted Oct 26, 2011@Astaen
Essaye avec Spout 497 et SpoutCraft recommended build et la version Dev de UI
PS : JukeBukkit fonctionne avec la version dev de Spout, mais pas celle de Spoutcraft ;)
@maldouck
look in the Spout folder, the data values found in the "ItemMAP.yml"
ID = 318:1xxx (Data)
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Posted Oct 26, 2011Why i can't change id of base item? Not a preferred way of creating item with spout api anymore.
Ok but can we know what ID the item is ? so we can use them in others plugins
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Posted Oct 26, 2011Good job ! Trying this new version now *o*
EDIT: Still Internal Error at each command typed ...
Spout 449 SC 564
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Posted Oct 25, 2011Good work! :)
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Posted Oct 25, 2011Can't really get crafting with custom names to work. Can you show an example so I can see what I'm doing wrong?
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Posted Oct 25, 2011@Lextao
http://dev.bukkit.org/server-mods/ultraitems/files/13-v0-9/
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Posted Oct 25, 2011Just came from school and see it's updated.. :P
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Posted Oct 25, 2011Ho Ok.
I did not need to install this plugin in addition to the plugin permission.
I modified the plugin.yml to allow Give only for OP (it's not good, I know)
I'll look in the Essentials config.
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Posted Oct 25, 2011@Misteryan
This actually isn't a very good solution. Users would be forced to use this plugin in addition to some other permission plugin. Which would make plugin installation more complicated and depending on another plugin (more parts of chain = less strength). Also bukkit permission api is standardized way to handle permissions so i don't see any reason for permission plugins not to use it. Also Yeti's permissions are really outdated.
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Posted Oct 25, 2011@Lisured thank you
Ho, I came across PermissionHelper : http://dev.bukkit.org/server-mods/permissionhelper/
it can help for UI is compatible PermissionBukkit, PermissionsEX, bPermissions and Yeti's permissions ?!
EDIT : Plugins.yml is missing in Dev UltraItems.jar ;)
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Posted Oct 25, 2011@Misteryan
I asked on PEX forum.
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Posted Oct 25, 2011But /money does not work
L'accès à la commande a été refusé = Access to the order was denied
It can give the item, but it is not written in the console
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Posted Oct 25, 2011@Misteryan
Anything in console?
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Posted Oct 25, 2011@Lisured
No change.
@Hildcroft
Replace "Item" to "itemid" or delete it
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Posted Oct 25, 2011@Hildcroft
Item and data options are no longer supported. All items have flint as their base. See FAQ.
I hope it will be possible to change area item is rendered on to make swords long again.
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Posted Oct 25, 2011Why am I not able to hold these items like tools/wands in my hand? It worked in previous versions, but after upgrading to 0.8.1 I hold these custom items like regular items instead of like swords, sticks and other tools?
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Posted Oct 25, 2011@Misteryan
Try setting debug to true.