UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions


Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed

Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't

Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:

Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available

Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder

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Posted May 29, 20132.4.1 now out!
- Added new golden head lore with the name of the head that created it
- Changed internal feature creation handling to prevent extra NPE bugs
- Added colours back to the player list
- Took objectives out of the main scoreboard and use a temp scoreboard for tracking
- Changed scoreboards to use getDisplayName() instead of getName()
- Added config setting to change how much extra health a golden head regenerates
- Golden heads no longer give instant health on consumption and just extend the regeneration timer instead
- Fixed some worldedit error messages
- Added different types of world borders to generate
- Fixed errors from failing to remove old scoreboard from the server
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Posted May 29, 2013@tornadodude98
What parts are you having issues with?
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Posted May 29, 2013@ghowden
Thanks alot :)
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Posted May 29, 2013@ghowden I am having trouble setting this up with multiworld. I can't make it work in some worlds and not in others.
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Posted May 29, 2013@Pykett
It will only generate in a circular shape right now. Assuming you want a 1000 radius around spawn in the world 'world' this is all you will need:
/generateborder 1000 world
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Posted May 29, 2013Hey, i'm having a little trouble using the generateborder command. Can i have a written example of how to exactly type in the command bar to get a 1000x1000 border please?
Thanks
James
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Posted May 29, 2013@ghowden
Thanks! I don't know why I didn't think of the possibility of Bukkit being outdated. Works fine now.
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Posted May 29, 2013@IlluviumGaming
You're running on 1.4.6/7 and the latest version is for 1.5. You'll have to grab an earlier version to run on 1.4
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Posted May 29, 2013@JoeyKindle
/heal *
and
/feed *
Those should heal and feed all people online.
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Posted May 29, 2013How come there's no more /healall and /feedall? D:
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Posted May 28, 2013So, I'm having issues trying to set up a server with this plugin, and was hoping somebody here could help me. I think this should be the important part of the console messages, but if you want me to post the whole thing, just ask:
28 16:59:24 [INFO] [UltraHardcore] Enabling UltraHardcore v2.4 2013-05-28 16:59:24 [SEVERE] Error occurred while enabling UltraHardcore v2.4 (Is it up to date?) java.lang.NoSuchMethodError: org.bukkit.Bukkit.getScoreboardManager()Lorg/bukkit/scoreboard/ScoreboardManager; at uk.co.eluinhost.UltraHardcore.features.core.PlayerListFeature.enableFeature(PlayerListFeature.java:91) at uk.co.eluinhost.UltraHardcore.features.UHCFeature.setEnabled(UHCFeature.java:32) at uk.co.eluinhost.UltraHardcore.features.UHCFeature.<init>(UHCFeature.java:45) at uk.co.eluinhost.UltraHardcore.features.core.PlayerListFeature.<init>(PlayerListFeature.java:36) at uk.co.eluinhost.UltraHardcore.UltraHardcore.onEnable(UltraHardcore.java:62) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_4_R1.MinecraftServer.j(MinecraftServer.java:321) at net.minecraft.server.v1_4_R1.MinecraftServer.e(MinecraftServer.java:300) at net.minecraft.server.v1_4_R1.MinecraftServer.a(MinecraftServer.java:259) at net.minecraft.server.v1_4_R1.DedicatedServer.init(DedicatedServer.java:149) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)
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Posted May 28, 2013@h0us3cat
Yeah I realize how the scoreboards would persist if you change the config setting without toggling the feature ingame first, it's already fixed for the next update though :)
@uCraftMinecraft
There is no magic 'work only on this world plz' setting for the plugin. You can however use the permissions (there is a link to them all above) and use a permissions plugin (I use PEX) to give/take away permissions on a world by world basis effectively making it only work for particular worlds.
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Posted May 27, 2013@ghowden
playerListHealth:
enabled: false
delay: 10
Health is still there.
I was able to remove it using:
/scoreboard objectives remove UHCHealth
/scoreboard objectives remove UHCHealthName
Only missing a "ban" / world option now.
thx.
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Posted May 27, 2013Does this affect other plugins I may have on my server? Can this plugin also JUST be put on another world by using the Multiverse pluign and not affect other worlds with the item recipe changes and health changes?
Please answer A.S.A.P! (Very nice plugin however, I love it)
Thanks! =)
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Posted May 27, 2013@h0us3cat
The current version uses the main scoreboard for storing everything about player health. If you don't want it there you need to start the plugin up, and do '/feature toggle PlayerList' to turn the player list off. You can also use vanilla commands to delete the objectives 'UHCHealth' and 'UHCHealthName' or clear the slots 'list' and 'belowName'. The next version doesn't use the main scoreboard and should work more as you expect. Also the 0 health bug appears to be due to the plugin Essentials I've been told. If you have essentials installed it'll always show 0 for players and not update.
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Posted May 26, 2013@ghowden
I tried it on a clean test server with no other plugins.
- Installed this plugin
- Run server
- Stop server
- Delete plugin
- Run server
Still the health is there under player names.
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Posted May 26, 2013@h0us3cat
Yes the plugin adds the health 'bar'. It shouldn't say 0 though unless another plugin edits your display name (fixed in the dev version).
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Posted May 26, 2013@ghowden
the health tags started to be there after i installed this plugin.
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Posted May 26, 2013@h0us3cat
Not sure about what is causing your health bars to be wrong, you've probably got another plugin that changes people's names, it's a known issue with Minecraft. As for health regen anyone with the permission UHC.disableRegen will have their regen disabled. If you want someone to have health regen you can negate the permission. For example in PEX I can do 'pex user ghowden add -UHC.disableRegen' to make it so I don't have the permission and can regen again. If you've still got lots of 'whitelist' type things in your config file (more than just ghast drops) your config file is out of date and you should probably delete it, reload the server and then edit the new version.
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Posted May 26, 2013@ghowden
In other worlds health does not regen.
Also after installing and disabling this plugin all players have their health under their name like "0/20 hp"...