UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions


Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed

Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't

Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:

Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available

Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder

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Posted Apr 3, 2013@ghowden
id did the /pl and it did respond with UltraHardcore in the list green. some of the commands do work such as the scatter commands. the health regen and the recipes work properly. here is a link to the INFO that was posted when I started the server
UHC info
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Posted Apr 3, 2013@ZizZazZuz
You can technically just run a Bukkit server locally and connect to it, it's basically the same thing almost
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Posted Apr 3, 2013@MCfracshun
Sounds like it's not loaded, try using /pl to list your loaded plugins and see if it's in the list. If it's not there then you need to check you have it installed correctly. If it is there/disabled then check your console for any errors and I can help a little more
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Posted Apr 3, 2013Is there a singleplayer version? I would love to have this just for PvE purposes.
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Posted Apr 2, 2013I am having some troubles setting this up... such as freeze not working, and the names are not colored with health.
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Posted Mar 24, 2013@ghowden
Damn it. Alright.
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Posted Mar 24, 2013@Bengals1200
After it's been generated already, no. You can technically use WorldEdit to remove it but then you'll be left with empty space.
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Posted Mar 23, 2013Is there a way to get rid of the bedrock border?
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Posted Mar 16, 2013thank you so much! this is just what i was looking for! update it to 1.5 asap please! :)
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Posted Mar 15, 2013I love this plugin. I use it with Monster apocolypes, and in "hardcore" mode. The game is so hard now lol.
Thanks for your work. Love it!
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Posted Mar 14, 2013@tallster
Should work by default with the first version of bukkit for 1.5, border generation will work when/if WorldEdit needs to update.
There are not many planned changes based on the 1.5 release except for the possibility to use scoreboards instead of the playerlist (thanks Dinnerbone!) but that will be implemented in the current dev version instead so may be delayed slightly depending on how long it takes bukkit to update. There is a slim chance for some balance fixes due to new mob difficulty but I want to keep the mobs difficult and 'vanilla'
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Posted Mar 13, 2013Is this going to be updated fro 1.5? please do!!
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Posted Feb 12, 2013@Cayh
Updated it to have a configuration file allowing you choose if you disable the old recipes or not as well as whether you want it to add the new ones too, updated link above
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Posted Feb 12, 2013Hey, do you think it's possible to make a version without the recipe changes on the forge version? (modifying my .jar file with non-forge stuff seems to blackscreen every time) Or is there a way or certain file I can simply remove to stop the recipe changes? I just don't like having to get 40 gold just to heal my HP Bar up fully. And a whole block just for 18 hearts(+dangerous trip to nether and mineshaft raiding).
Thanks for any response to this.
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Posted Feb 11, 2013Latest version now up, as usual please tell me of any uncaught bugs you may find :)
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Posted Feb 9, 2013@Dunois
There is no reason why the current latest build won't work with 1.4.7. New build is going to be up in the next few days though that I'm 100% sure works with latest CB
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Posted Feb 2, 2013Hi, will there be a support for CB 1.4.7 please? I really enjoyed playing this, keep that great work.
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Posted Jan 25, 2013@Victimo
Spawning randomly was switched with a command to scatter a specific player or all players
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Posted Jan 24, 2013It doesn't spawn randomly =P Why?
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Posted Jan 6, 2013Can't seem to install this mod for some reason >_<