UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions


Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed

Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't

Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:

Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available

Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder

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Posted Aug 14, 2012Ghowden, is there any way I can reduce lag on my server with this mod?
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Posted Aug 14, 2012Is there any way to give lives so that you can for example be added in a group in groupmanager and you get 10 lives until you get banned?
If not, would be amazing if you added that <3
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Posted Aug 14, 2012Ah, true about bukkit I guess with it being an early build. I wouldn't know as I haven't installed bukkit on my normal server yet. As for worldborder and preloading the map, we restarted the whole match because I thought this was the problem and I pregenerated the map for the second time round but the lag was the same.
What I could try is pregenerating a little further out than the bedrock border itself and this may help a great deal, but as you said bukkit is in an early stage right now so everything should balance itself out over time.
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Posted Aug 13, 2012@Blaikie
1.3.1 in general is very laggy at the moment, even on a dedicated server with only 5 people on my regular bukkit server lags quite a bit whereas in 1.2.5 I could listen to noteblocks without a hitch. I can't really put lag down to anything in particular when bukkit itself is being so laggy
EDIT: Though if I were to put it down to something it will be chunk generation. With many people all loading their own chunks and generating new chunks around them even the best servers can lag, if you can use worldborder to pregenerate the world before playing and it'll get rid of all the chunk generation within the game
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Posted Aug 13, 2012Hi Ghowden,
Thanks for updating this plugin to 1.3.
I hosted my first 1.3 UHC game yesterday and unfortunately every player participating experienced severe lag which gradually eased off towards the end of the game. Struggling to put my finger on the cause of the problem, it is now apparent that it is indeed this plugin causing the lag after watching the Mindcrack SE8.
Any ideas what part of the plugin would be causing it?
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Posted Aug 8, 2012Version for 1.3.1 out. Recoded using a different base so some features are lost and some extras are included. Lost features can be added again in future version if requested.
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Posted Aug 8, 2012@ultimateowner56
There seems to still be a few bugs related to spawning in with bukkit right now, I'm not going to fix this main plugin here unless I'm forced to incase bukkit fixes it in the future. SimpleUHC has been reported to fully work in 1.3 and you can build off of that if needs be.
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Posted Aug 7, 2012@ghowden
We need le update :O
Right now a few things don't work. Initial items aren't given to a player when they respawn, and the random spawn doesn't work.
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Posted Aug 6, 2012@MiyusStalker
I know simpleuhc works with 1.3.1 already, as for this plugin here I don't know yet, i'm waiting for a more stable bukkit before I see if everything works fine
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Posted Aug 6, 2012Hey,
I love your Mod! I have some questions, will it change for 1.3.1 and will it work on 1.3.1 servers? Do you release a new version of the mod? Will you change the golden apple with goldblocks, because of the new 1.3.1 apple with fire res.
Best regards MiyusStalker
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Posted Aug 4, 2012I love your mod! I have just one feature request. Temporary bans, for a custom time. Also, do you have an IRC channel or something similiar?
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Posted Jul 18, 2012<<reply 818379="">>
It's in the config
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Posted Jul 18, 2012How do we remove " has taken 0.5 hearts" I want to remove all those messages. I'm gonna be running a server with 100 + people, I don't want it spammed with that. :P
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Posted Jul 17, 2012<<reply 816341="">>
Sorry but's that not just possible with bukkit right now, it needs client mods to show the hearts.
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Posted Jul 16, 2012Hi, this looks cool. One question, though. I am wondering when (or if) you will put the actual hearts instead of numbers in when players view whos online. thanks, ill put this in my server as soon as i can.
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Posted Jun 29, 2012Hi I own a server (obviously) and in my server I would like to make it so that everyone has 1 full life (10 hearts) and if they die they cant play hardcore anymore until they PAY with buycraft for another life. So my question is is the above possible and is their multiworld + multiverse available? THANKS
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Posted Jun 21, 2012@steveyg101 As far as I remember the version here can do pretty much all the features except crafting, spawning and playerlist stuff per world. The dev version can also do crafting per world. Banning from a particular world isn't possible with this plugin
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Posted Jun 21, 2012@steveyg101
If you would read farder the comments you will find that it has been asked allready
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Posted Jun 20, 2012This might be a stupid question but is there anyway to have this plugin work on just one world if the server you are running it on has multiple worlds?
thanks
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Posted Jun 17, 2012Is there a possibility of some commands for the console? something like a playerlist for the console that shows what each players health is at?