UltimateArena
UltimateArena
UltimateArena is a fully-featured PvP arena plugin with 10 different arena types. Players fight to the death and are rewarded with configurable rewards and money! Almost every aspect of this plugin is configurable.
| Commands | Permissions | Configuration |
| Creation | Signs | Video Tutorials |
| Developers | Source | Issues |
UltimateArena 3.0 has been released! Full documentation coming soon!
Features
- Ten arena types (CTF, MobArena, ConquestArena, King of The Hill arena, Bomb Arena, FFA arena, Spleef arena, PvPArena, Hunger arena, and Infect arena)
- Customizable rewards for winning
- Customizable Kill Streaks
- Fully configurable arena settings
Arena Types
- PvP - Like a TDM arena
- Mob - Survive wave after wave of mobs
- Conquest - Conquest styled game from Battlefield 3
- King of the Hill KOTH - FFA King of the hill, you need to stand on a point for an accumulative 60 seconds to win
- Bomb - TDM arena, red team is attacking bomb points, blue team is defending them. To cap a point, stand on it for 10 second, to defend a point, stand on it for 10 seconds.
- FFA - Every one for themselves, in a stock FFA match, users have 4 lives, the last one alive wins
- Spleef - Players attempt to break blocks below their opponents to kill them. Last one alive wins
- Hunger - Based off of the popular book/movie, players spawn in a large arena and fight to the death using materials they find in the wild. Last player alive wins
- Infect - 1 player spawns as the "infected", their goal is to kill all the "living"
- CTF - Players are split into two teams. The goal is to capture the other team's flag and bring it back to their own base
SwornGuns
UltimateArena works great with SwornGuns! Most of the prebuilt classes contain ready-to-fire guns! Download it here: http://dev.bukkit.org/bukkit-plugins/swornguns/
Development Builds
Development Builds can be found at our Continuous Integration server. These builds are not approved by the BukkitDev staff and are to be used at your own risk
https://ci.dmulloy2.net/job/UltimateArena/
Donations!
If UltimateArena has made a significant impact on your server and you feel like donating, click the button below! (Please do not donate more than you can afford!)
Bug Reporting
If you happen to find a bug, create a ticket following this template:
- Provide a DETAILED description of your problem and how it came about, as well as all (if any) steps taken to remedy the problem.
- Provide any RELEVANT stack traces or error logs (use pastebin or I will delete your ticket)
- Provide what version of UltimateArena and Bukkit/Spigot you are using (Please provide the full version string, found with /ua version and /version)
- Provide any other relevant information.
Before Reporting
- Check the FAQ for an answer to your problem
- Check the Development Builds, often times your problems are already solved!
- Make sure you are running the latest Bukkit/Spigot build
Notes
- Support will not be given for any of the following: Offline Servers and Servers running ancient versions of either Bukkit/Spigot or Java.
- UltimateArena has been fully tested (as well as built with) with the latest builds of both Java and Bukkit.

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Posted Jun 21, 2013I have this as a class but none of the enchantments are applied:
Also When I have 3 potion effect it only applies 1:
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Posted Jun 20, 2013Just a suggestion, could you make it so when the player runs out of lives they go back to the lobby? Because in my lobby, I made it so you could watch the underneath, and I imagine a lot of other people did that, too.
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Posted Jun 20, 2013I'm having some trouble with setting Red and Blue team Arena Spawn points for Pvp
. Everything up to that works just fine, but when I type the command, nothing happens. Any help?
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Posted Jun 20, 2013For setting up Spleef, does the Red team spawn have to be above the arena? or can it be on the side?
Also for a suggestion, I don't know if its possible or not (still have to do some looking around) but is it possible to make the arena floor what you want instead of glass? like snow and wool? if it is, let me know how because i would love to know.
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Posted Jun 20, 2013@streamstudios2
Fix pushed.
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Posted Jun 20, 2013@jacob_vejvoda
You set up your arena wrong...
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Posted Jun 20, 2013In FFA my players are randomly teleporting to different spawn points in game.
Anyone know why this is happening?
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Posted Jun 20, 2013CTF works just fine
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Posted Jun 20, 2013@TheBoruwek
Ok i did what you said i watched the video and recreated my lobby. But it still dont work. Is CTF broken or something?
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Posted Jun 20, 2013Can you add a rollback feature after every game?
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Posted Jun 20, 2013@dmulloy2
Ok. Thanks! :)
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Posted Jun 20, 2013OK, cool.
I was just asking if that was the case.
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Posted Jun 20, 2013@jacob_vejvoda
Yes, I'm talking about CTF, it already shows a player having a block above his head, and it announces he has it at least once. And if he drops it, well, it announces that as well.
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Posted Jun 19, 2013Ill fix the mob arena error as soon as I can
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Posted Jun 19, 2013@cartose777
What are you talking about?
The CTF thing?
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Posted Jun 19, 2013In the Mob Arena, after the 60 second wait, it just teleports me back to the spawn, and says that we all won. I checked the FAQ, and the MobConfig doesn't have a MaxWave. I reloaded the config file (deleted it, restarted server) and it still doesnt have a max wave. All other values were default, except for maxdeaths, which I set to 6. Any ideas there?
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Posted Jun 19, 2013@jacob_vejvoda
It already does...
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Posted Jun 19, 2013Permissions for the join command was so great too :)
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Posted Jun 19, 2013Also in CTF is there any way you can tell that a player has the flag?
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Posted Jun 19, 2013You can use command signs to join games through signs.
Also I managed to set up a re-spawning system with skript.