UltimateArena
UltimateArena
UltimateArena is a fully-featured PvP arena plugin with 10 different arena types. Players fight to the death and are rewarded with configurable rewards and money! Almost every aspect of this plugin is configurable.
| Commands | Permissions | Configuration |
| Creation | Signs | Video Tutorials |
| Developers | Source | Issues |
UltimateArena 3.0 has been released! Full documentation coming soon!
Features
- Ten arena types (CTF, MobArena, ConquestArena, King of The Hill arena, Bomb Arena, FFA arena, Spleef arena, PvPArena, Hunger arena, and Infect arena)
- Customizable rewards for winning
- Customizable Kill Streaks
- Fully configurable arena settings
Arena Types
- PvP - Like a TDM arena
- Mob - Survive wave after wave of mobs
- Conquest - Conquest styled game from Battlefield 3
- King of the Hill KOTH - FFA King of the hill, you need to stand on a point for an accumulative 60 seconds to win
- Bomb - TDM arena, red team is attacking bomb points, blue team is defending them. To cap a point, stand on it for 10 second, to defend a point, stand on it for 10 seconds.
- FFA - Every one for themselves, in a stock FFA match, users have 4 lives, the last one alive wins
- Spleef - Players attempt to break blocks below their opponents to kill them. Last one alive wins
- Hunger - Based off of the popular book/movie, players spawn in a large arena and fight to the death using materials they find in the wild. Last player alive wins
- Infect - 1 player spawns as the "infected", their goal is to kill all the "living"
- CTF - Players are split into two teams. The goal is to capture the other team's flag and bring it back to their own base
SwornGuns
UltimateArena works great with SwornGuns! Most of the prebuilt classes contain ready-to-fire guns! Download it here: http://dev.bukkit.org/bukkit-plugins/swornguns/
Development Builds
Development Builds can be found at our Continuous Integration server. These builds are not approved by the BukkitDev staff and are to be used at your own risk
https://ci.dmulloy2.net/job/UltimateArena/
Donations!
If UltimateArena has made a significant impact on your server and you feel like donating, click the button below! (Please do not donate more than you can afford!)
Bug Reporting
If you happen to find a bug, create a ticket following this template:
- Provide a DETAILED description of your problem and how it came about, as well as all (if any) steps taken to remedy the problem.
- Provide any RELEVANT stack traces or error logs (use pastebin or I will delete your ticket)
- Provide what version of UltimateArena and Bukkit/Spigot you are using (Please provide the full version string, found with /ua version and /version)
- Provide any other relevant information.
Before Reporting
- Check the FAQ for an answer to your problem
- Check the Development Builds, often times your problems are already solved!
- Make sure you are running the latest Bukkit/Spigot build
Notes
- Support will not be given for any of the following: Offline Servers and Servers running ancient versions of either Bukkit/Spigot or Java.
- UltimateArena has been fully tested (as well as built with) with the latest builds of both Java and Bukkit.

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Posted Jun 5, 2013@mimaqm
You do /ua done when done setting up a set of points (I.E spawns)
@ShipwreckV27
That error looks like its unable to read the files.
@thom97
No, Java 6 is not supported, and there's not much I can do about that. Why not update to Java 7?
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Posted Jun 5, 2013Can you do it compatible with Java 6 or lower want this plugin
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Posted Jun 5, 2013@dmulloy2
It doesnt matter what kind of arena i make it always says the same thing at startup.
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Posted Jun 5, 2013I have 1 problem.Wen i set BLU team lobby i use /ua done and then i try to set RED team arena spawnpoints using /ua sp(spawnpoint)(there is no massages in the chat for succesfully use command) and when i use /ua done it shows me the last massage(Done setting up lobby spawns! Please create the RED team arena spawnpoint) again and again when i try.So i can't make arena spawnpoints and end the Hunger type arena
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Posted Jun 5, 2013@firewing
Haha this i can help with :). I also had that problem where multiverse inv would get confused and would end up messing up peoples inventories. Solution: If you have worldguard (which i assume you do since most people do) go into your creative world and type: /region flag global blocked-cmds ua join. Note before and after global is 2 underscores. This will effectively prevent people from joining ua's from the creative world :)
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Posted Jun 5, 2013@jacob_vejvoda
Hmm, sounds like you put the lobby or the arena's zone too small. Example.
When it says set Lobby Spawn, that's where the players will be sent when they join the lobby. But, the other time when it says Set Lobby Area (or something like that) is where you place the zone.
Here, this video will explain at the very end of how to create a CTF Arena, just fast forward to the end.
https:www.youtube.com/watch?v=rmKeNIQ8lx4
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Posted Jun 5, 2013Doesn't work on mine. I've got a mac and ChestRegen, dynmap and LegendaryMessages plugins.
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Posted Jun 4, 2013I created a CTF arena but when I joined it kept teleporting me to the lobby spawn point and the console kept saying this:
20:41:45 [INFO] [UltimateArena] Eliminator_v Got out of the arena! Putting him back in
What did I do wrong?
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Posted Jun 4, 2013@firefwing24
Yeah I looked into that and there isn't a real good workaround to that. This plugin doesn't work very well with Multiverse Inventories if you are in a different inventory set.
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Posted Jun 4, 2013I think you need to work on inventory management.
It glitches pretty hard when you join the arena from a creative world to the arena in a different survival world and you have multiInv.
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Posted Jun 4, 2013Having issues w/ all arenas. Would start the arena but players would be stuck(once spawned into arena) then ends the game in 2 seconds, giving victory to the Red.
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Posted Jun 4, 2013@ShipwreckV27
That sounds like a configuration problem. What arena?
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Posted Jun 4, 2013regenerated files and still does the same thing with error "spawning n must be positive"
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Posted Jun 3, 2013@floflorocks
First, orange probably wont give his code / plugin out to anyone for a while. And also, this is the closest plugin to mc-war. And the only thing that orange gave out that is apart of Mc-war, is PVPGun+, and orange doesn't work much at bukkit anymore. He hates it :P
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Posted Jun 3, 2013@cartose777 Is there another plugin you can think of that might get me close to this?
If not @orange451 should make one that's like mc-war!!
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Posted Jun 3, 2013@floflorocks
Currently, you can not do that, you could make a class with 1 gun, and it also comes with a pistol, or just customize it per gun, per class.
But the answer is, currently, no.
@tempszz
Hmm dmulloy will see this comment, I believe he'll fix it soon.
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Posted Jun 3, 2013Is there any way to set it up so the players choose their own custom weapons before hand and those weapons are used instead of classes. This way I can use a leveling system so people can get different weapons to use as they level up (kind of like in mc-war). Or is there another plugin or version I could use for this?
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Posted Jun 3, 2013I found a bug with King of the hill when making spawns for the red / blue team it won`t work ?
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Posted Jun 3, 2013Can you help me how do i set up a King of the hill will i do /ua create name KOTH ?
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Posted Jun 3, 2013@ShipwreckV27
Try deleting your files and letting them regenerate.