UltimateArena
UltimateArena
UltimateArena is a fully-featured PvP arena plugin with 10 different arena types. Players fight to the death and are rewarded with configurable rewards and money! Almost every aspect of this plugin is configurable.
| Commands | Permissions | Configuration |
| Creation | Signs | Video Tutorials |
| Developers | Source | Issues |
UltimateArena 3.0 has been released! Full documentation coming soon!
Features
- Ten arena types (CTF, MobArena, ConquestArena, King of The Hill arena, Bomb Arena, FFA arena, Spleef arena, PvPArena, Hunger arena, and Infect arena)
- Customizable rewards for winning
- Customizable Kill Streaks
- Fully configurable arena settings
Arena Types
- PvP - Like a TDM arena
- Mob - Survive wave after wave of mobs
- Conquest - Conquest styled game from Battlefield 3
- King of the Hill KOTH - FFA King of the hill, you need to stand on a point for an accumulative 60 seconds to win
- Bomb - TDM arena, red team is attacking bomb points, blue team is defending them. To cap a point, stand on it for 10 second, to defend a point, stand on it for 10 seconds.
- FFA - Every one for themselves, in a stock FFA match, users have 4 lives, the last one alive wins
- Spleef - Players attempt to break blocks below their opponents to kill them. Last one alive wins
- Hunger - Based off of the popular book/movie, players spawn in a large arena and fight to the death using materials they find in the wild. Last player alive wins
- Infect - 1 player spawns as the "infected", their goal is to kill all the "living"
- CTF - Players are split into two teams. The goal is to capture the other team's flag and bring it back to their own base
SwornGuns
UltimateArena works great with SwornGuns! Most of the prebuilt classes contain ready-to-fire guns! Download it here: http://dev.bukkit.org/bukkit-plugins/swornguns/
Development Builds
Development Builds can be found at our Continuous Integration server. These builds are not approved by the BukkitDev staff and are to be used at your own risk
https://ci.dmulloy2.net/job/UltimateArena/
Donations!
If UltimateArena has made a significant impact on your server and you feel like donating, click the button below! (Please do not donate more than you can afford!)
Bug Reporting
If you happen to find a bug, create a ticket following this template:
- Provide a DETAILED description of your problem and how it came about, as well as all (if any) steps taken to remedy the problem.
- Provide any RELEVANT stack traces or error logs (use pastebin or I will delete your ticket)
- Provide what version of UltimateArena and Bukkit/Spigot you are using (Please provide the full version string, found with /ua version and /version)
- Provide any other relevant information.
Before Reporting
- Check the FAQ for an answer to your problem
- Check the Development Builds, often times your problems are already solved!
- Make sure you are running the latest Bukkit/Spigot build
Notes
- Support will not be given for any of the following: Offline Servers and Servers running ancient versions of either Bukkit/Spigot or Java.
- UltimateArena has been fully tested (as well as built with) with the latest builds of both Java and Bukkit.

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Posted Jun 3, 2013English You plugin is really cool ! Please, can you add in the configuration the ability of getting items dropped on the ground ?
French Votre plugin est vraiment cool ! Pouvez vous ajouter la possibilité au joueur de ramasser les objets par terre ?
(if you don't understand the English version, translate the French version with google translator.
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Posted Jun 2, 2013@TjustinD
Just pushed a new build (2.3) that adds full support for enchantments :D
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Posted Jun 2, 2013Could you make a download only for conquest arena?
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Posted Jun 2, 2013why am i having a problem with ua not loading any arenas on server startup? i have to manually do /ua refresh. Also theres something weird going on with koth. After capturing the point the first time players load in different locations from eachothers screens, making the invisible to each other.Running spigot 1.5.2-RO.2, ultimate arena v2.2
http://pastebin.com/JAXNc1NR
edit: also cannot seem to find a command for deleting an arena, do i just do so manually in the arena folder?
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Posted Jun 1, 2013@TjustinD
Yes how?
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Posted May 31, 2013How to give items with enchantments? :D
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Posted May 31, 2013Also, can you guys please add more options in the config? Like the exp reward when you kill a player, or when people disconnect while on an arena, they will be kicked out of the arena. :)
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Posted May 31, 2013What's the admin commands for this plugin? :D
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Posted May 31, 2013@TjustinD
Not yet, soon I believe they might add it.
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Posted May 31, 2013Is it possible to make a 24/7 arena where people can join and leave anytime and the kills are being recorded?
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Posted May 29, 2013@minij0ker
Hmm..... That's weird....... Watch my tutorial to be sure if you did everything correct. https:www.youtube.com/watch?v=rmKeNIQ8lx4
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Posted May 29, 2013@feeg1
Hmm sounds like Infect, once dmulloy makes it so that you can customize what the zombies look like, that's when you can do that.
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Posted May 29, 2013Gamemode Suggestion:Tank 1 person spawns as the "Tank", and the rest are against him The tank would have really good items and the rest wouldn't. So on and so forth but this is the basic idea
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Posted May 29, 2013@PatricB
There is a plugin called Chest Restock its amazing check it out!
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Posted May 29, 2013Hi there when ever i try to make arenas like CTF infection and TDM when i get to ths point to set red a blue spawn when i do /ua setpoint nothing happend no server errors not error on screen nothing please help :/
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Posted May 27, 2013@OsicjaCZ
I forgot to push that fix I guess :P Check the dev builds later today
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Posted May 27, 2013I have error, use last build. Thanks :) (Sorry bad english)
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Posted May 26, 2013@cartose777 ==> Thanks. The signs will help a lot because I know people don't want to have to have things explained to them, they want it so they can do it themselves easily. If they need explanations, they leave. Also I don't need the command to be /ua join, but maybe could you make it possible to completely eliminate the waiting time so when they join they will instantly be in game? Then when the objective is reached it restarts? (Much like how the SurvivalGames plugin is setup)
P.S: Also I wasn't referring to YOUR version of MobArena I mean like the Mob Arena plugin, where you do /ma join, you go into a lobby and pick a class, then you hit a block, then when all players hit the block it starts. (I don't like that)
P.P.S: How do you make that green arrow?
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Posted May 26, 2013@Meowlupus123
I don't know, because it will interfere with /ua join (name) Which is not a MobArena, in this I am saying if we code the plugin to do just /ua join To join a default arena for MA, it would confuse the plugin, it'll maybe mess some things up, but the developer said he will add signs, when I say this I mean, you click a sign, and it joins a arena, (For lazy people)
So my answer is, I don't think so. But ask the developer to be sure.
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Posted May 26, 2013@buttatron2000 => You need to create a few CrackShot weapons. And when you do set the option for "Skip_Name_Check" to "true". This makes it so whenever a player is holding the selected item it will automatically turn into that weapon. Use a weapon that cant be obtained via survival, such as a glitched item. Then when (assuming they ever do) add customizable classes to the plugin, you can just add that item to one of your classes and boom! Done. If you need it now simply change it to one of the weapons that the pre-made classes has.
Also @cartose777 => Do you think it is possible to have the developer re-write it so you don't join like in MobArena (sign classes and an iron block lobby)? By this I mean could he make it so you join with a command like ./ua join and when they do that they are automatically put into a team (or spawned at one of the chosen spawns) without a lobby? Thank you so much! Also if you want to see UltimateArena's full potential in action, once the new update comes out I will set it up on: < play.epiphanyrealms.com >