Included skeleton in the nether entities for spawners for wither skeletons
v0.2.3
Changed some probabilities that are hard coded in relation to the nether, also added a new command, /usg reload
v0.2.26
Updated for many different block varieties. New tree types, new flowers, wool variety, Purpur, different 'stones' (granite etc..) to bring it up to speed with 1.9.2
v0.2.1
Changed teleport code to run a task instead of checking current system time. People with the delay lag hopefully will notice a difference.
v0.2.0
Managed to leave test code in previous build which prevented multiple items spawning in chests. This should be fixed now
v0.1.91
Changed 1 line of code to make sure it was getting the correct worldheight for the nether from the config. UPDATE: this was not the issue, the generator does not like different world heights. Use the same values for all the world heights till I can rectify this.
v0.1.9
Added boolean setting AllBlocksOneWorld to config. Set this to false to not spawn nether blocks or items in chests.
Nether and End Skygrid support! Config options for blocks and items in chests.
Cleaned code up slightly.
v0.1.81
Reduced the max glass height when ReplaceAirWithGlass is true in the config. No more spawn in suffocation.
v0.1.8
Based on a request, you can change a value in the config to true if you want glass in between the skygrid instead of air.
v0.1.7
Added Chest Configuration settings to the config file. You can now specify with 3 different rarity groups, how rare each group is, what itemID belongs to each group. And the maximum amount of each item that can spawn in any chest at one time.
v0.1.6
Added BlockGroups to config file. You now can specify the ID of any block, in any BlockGroup to get your desired world.
v0.1.5
Cacti can spawn on sand now.
Changed how the plugin initializes the config, so that /reload doesn't break it.
Added Spawn_Max and Spawn_Min settings to config. These will randomly generate a location divisible by 4 within the max/min limits the first time a player types /usg home.
Added logs to chests with random type.
If you forget to set the World_Name value in the config file, it will send 2 messages to the console and 1 message to the player trying to /usg sethome.
Added a delay setting in the configuration file that will apply to the /usg home command.
v0.1.4hotfix
Corrected an error that would allow a console user to try and use the commands.
v0.1.4
Added Cacti to chests, I tried many ways to get them to spawn on sand without causing gravtity to pull the sand down. So chests for now.
New commands. /usg sethome and /usg home
Permissions added for commands. UltimateSkyGrid.sethome and UltimateSkyGrid.home
When using a command for the first time, the plugin initializes a player.yml file located in the UltimateSkyGrid/Players folder. Currently this only sets home coordinates, but provides possibilities for the future. (not sure what those are yet)
The world you are generating this plugin into must be named: SkyGrid
v0.1.3
Added tree saplings. All types randomly can spawn.
Added spawn eggs to chests. A small chance for them to spawn a random egg from 23 different possibilities.
v0.1.2
Based on a request I added block probability to the configuration and wrote an extensive explanation on how to use it and a list of each block in each group.
v0.1.1
Removed some possible items from chests.
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