uCars
uCars

To Spigot 1.8,1.9,1.10,1.11 users:
To run this plugin with Spigot 1.8 you will need the latest version of uCars and the latest version of Spigotmc's updated Protocollib. The 1.8 compatible ProtocolLib can be downloaded from http://ci.shadowvolt.com/job/ProtocolLib/ (courtesy of http://spigotmc.org )! The newest version of uCars can be downloaded from https://stormdev.org/jenkins/
Summary
uCars is a bukkit car plugin with lots of optional, awesome extra features. For more info on this plugin, read about the plugin below! uCars is cars in minecraft. It is made by the stormdev team. Happy driving in your cars! (Yes cars, cars, cars, cars, cars! You really can drive cars with this plugin! If you want your cars to be craftable, upgradeable,etc... Then also download uCarsTrade; if you just want super smooth cars with an extensive API then just download this car plugin! (You may also consider downloading the MarioKart addon if yours if a minigame server))
uCars is an incredibly versatile, seamless car plugin for Minecraft. It offers players the chance to drive around in Minecarts smoothly as if they were part of the game.
uCars also comes with many other optional cool addons to make driving that bit more fun!
Links
Download
Configuration
Controls and Features
Advanced Features
Demonstration
Developers
Languages
Submit an idea
Videos
Donations
Features
- Drive cars
- Effect blocks and boosters
- Fuel
- Awesome extras (Traffic Lights, etc...)
- API support for a variety of extra plugins. (eg. MarioKart, etc...)
- Versatile and configurable
See in action
The official server to see the plugin in action on is the GameBlade minecraft network. Join their server, MineTheftAuto and steal a car off an NPC driver to see both uCars and uCarsTrade in action!

| Website | http://gameblade.net |
| IP | playgb.net |

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Posted Jan 26, 2015@BillyGalbreath
Indeed this is a bug. When carpet was added, carts could just pass through them but since then mojang changed it and now it has to be jumped over. This will be fixed shortly ;)
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Posted Jan 24, 2015@storm345
It's literally the default config. I didnt change a thing. The "car" comes to a sudden and complete stop when coming to a carpet block (as if it's hitting an invisible wall), its not even trying to roll over it to a stop as if it was configured wrong (the way it does if I was to set "roadBlocks" and then drive off the road onto grass).
My roads are normal black wool and glowstone, with carpet covering the glowstone. So it's 2 blocks high, technically..
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Posted Jan 24, 2015@JostiTosti
You need to have the correct protocollib for your server installed for it to work, if it still doesn't work then look for errors in the server console and reply back with them :)
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Posted Jan 23, 2015Plugin wont work on my bukkit server
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Posted Jan 20, 2015@FabioZumbi12
Try using http://yamllint,com to check if the yaml is valid before trying to use it. uCars uses bukkit's yaml api so either it's bukkit's fault, or your doing it wrong and the yaml is invalid.
@BillyGalbreath
They seem to work fine for me, can you please send me your config? :)}
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Posted Jan 20, 2015Man, i trying to translate to Portuguese - BR but always this plugin replace all acentuations by unknow codes. Please, make language file compatible with acentuations!!
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Posted Jan 19, 2015Great plugin, however I can't seem to get the cars to drive over carpet. I use carpets as the lines in the roads with glowstone underneath for hidden lights. Is there a way to get them to work on carpet?
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Posted Jan 5, 2015@storm345
Thank you very much :)
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Posted Jan 5, 2015@Arizrain
Also they need to be in capitals..
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Posted Jan 5, 2015@Arizrain
I think the names may have been changed in the Material enum...
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Posted Jan 4, 2015using 1.8 spigot. All works perfect except I cant seem to restrict all but certain blocks listed in the roadblocks ids. If anyone can look at my config, and if I missed doing something, I'd apprectiate it. http://pastebin.com/DnMYTcRV
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Posted Dec 21, 2014Step (44) is integrated yet?
Bukkit 1.7.10
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Posted Dec 8, 2014@bren42
This may be the case, or maybe he had the hitBy function enabled in the config causing damage from driving into the player?
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Posted Dec 8, 2014@storm345 Were you driving the car when you hit the other player? Maybe the car's speed counts as sprinting for damage purposes? Just a shot in the dark...
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Posted Dec 2, 2014@storm345
That's oddly weird... i'll do more test... but really that's beyond the logic xD
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Posted Dec 2, 2014@Shooty_
Okay, have now tested it! I am glad to find that uCars indeed is not the cause of this issue as the damage done to the player in my tests was the same with or without uCars :)
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Posted Dec 1, 2014@Shooty_
Lazy? :p That I certainly am not.
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Posted Dec 1, 2014@storm345
It's make me mad because all the time dev are lazy and don't believe me. I swear to god there was only those 2 plugins installed... so yeah maybe it's my fault somewhere but it can't be from an other plugin :/
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Posted Nov 30, 2014@Shooty_
I will do but don't get angry. However there is literally no reason WHY this would happen, but since you asked so nicely I'll investigate it anyways...
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Posted Nov 30, 2014@storm345
Are you deaf ? I told you my plugins, versions, and spigot version. Why dont you try it yourself ? Also i have Java 8.
If i say there's only 2 plugin installed when i test it it's because it was stop telling me it's my fault or i have done something wrong. I dont have any other plugin running while testing, and i can assure you it was uCars v18, With java 8, build 1643 of spigot & ProtocolLib 3.4.0. OR 3.6.0. Try it yourself please.