TweetCraft

The first plugin to display tweets real-time in mincraft chat is here!
Introducing, the one and only,
TweetCraft!
TweetCraft v3.0 is Out! Download it NOW!
Attention: For New release, you MUST replace your config with the one HERE
TweetCraft 3.1 Hotfix is NEEDED right when it comes out. It has VERY many improvements.
Follow me on Twitter @FeaR_CODE
What's New?
- /tweet <message> will post a tweet for the main user (Admins Only or/permission)
- Add multiple users in Usernames in the config (Main User MUST be following these users)
- Custom Colors (topDivider, title, username, tweet, and bottomDivider
- Custom Message: minimal, normal (minimal without username and truncated after 35 characters
- Clickable Links (Minecraft dependent: Bukkit fixed the issue in 1.7.4)
Description
Ever wanted to bring twitter to Minecraft? Well now you can with TweetCraft! TweetCraft allows you to display your tweets real-time in Minecraft Chat. TweetCraft is so easy to use and install. ONLY 1 .jar file. No more OAuth setup jars either.
Installation
- Drag the .jar file to your plugins folder and run the server.
- When the config.yml is generated, stop the server.
- For a quick start, please take a look at our sample config.yml
- There are seven easy steps on the installation continued page.
- Go to dev.twitter.com/apps.
- Go to the Installation Continued page.
Coming Soon
- Reward players when they tweet @yourusername (In Progress)
- Reward Player when they Follow you! (In Progress)
- Reward Players when they Retweet a tweet! (In Progress)
- Make plugin lightweight (There is so much code that goes into this, so, maybe a while)
Permissions
| Permission | Description |
|---|---|
| tweetcraft.viewupdate | Gives permission to view plugin update info |
| tweetcraft.tweet | Gives permission to tweet on the server's Twitter |
User Contributions
There are two main ways to contribute to this project:
- Donations - All donations support any plugins we make
- Follow me on twitter ;)
Known Issues
- None :)
Other Plugins
I am always wanting new ideas for plugins that have not already been made, or are too outdated. PM me your plugin ideas and every other week, i will make a poll for people to vote on the next plugin i make. Thanks for your support!
Who is using TweetCraft?
If you are a server owner and want to put your server here (and are using TweetCraft) please PM me. Thanks!
| Server Name | IP Address | Website |
|---|---|---|
| IronSlime Minecraft | mc.ironslime.net | ironslimeminecraft.net |
| Team-Carbon | mc.team-carbon.org | team-carbon.org |
| Karim_NexusNode | 213.34.225.7:25698 | N/A |
| Olympus Minigames | mc.olympusminigames.net | olympusminigames.buycraft.net |
| The Crafters Network | Hub.TheCrafters.net | thecrafters.net |
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Posted Dec 31, 2013@nette18
You need to connect your twitter to your minecraft server, check out the page that was linked in the page.
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Posted Dec 22, 2013@Noraaron1
Its greate but the plugins doesn't work because when I type the command / tweeter nothing happens
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Posted Dec 22, 2013@nette18
which link?
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Posted Dec 22, 2013The link is dead :/
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Posted Dec 16, 2013@Noraaron1
Also: http://twitter.github.io/
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Posted Dec 16, 2013@Noraaron1
Look at this: https://github.com/twitter
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Posted Dec 16, 2013@SilusGames
I might be able to get that for you, since I look at the API every day.
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Posted Dec 14, 2013@SilusGames
thank you hope you can do something :) would be really nice! :))
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Posted Dec 4, 2013@SilusGames
Thanks - if you manage, it really would be appreciated. I've got some pretty big plans, which are only possible because of TweetCraft's development so far. :)
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Posted Dec 4, 2013@ElectricHamstar
Actually, no, this feature is not implemented. For a twitter account to tweet, you would need each user's Authentication Keys. It will see if i can not get that feature in there.
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Posted Dec 3, 2013You might have already implemented this feature, but is there any chance that you could add a command to tweet to the account specified in the config? I couldn't see anything saying that this is currently implemented, or planned to be implemented.
Also, if this is added (and doesn't already exist), the ability to disable parts of the plugin but leave other parts enabled would be really nice - eg: don't show messages from the twitter account, but enable tweeting from ingame.
Thanks for all your work so far. :)
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Posted Nov 29, 2013@freakyy85
Sorry for my recent inactivity, but i have been very busy with a iOS app and a videogame (WIP). No, clickable links are not implemented yet. Twitter has links that Minecraft/Bukkit does not recognize, so i am in the process of trying to see what i can do to fix it. Twitter's API is very tricky, so i am trying to be careful in the ways i do things. Thanks!
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Posted Nov 24, 2013hey are links clickable yet?
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Posted Nov 8, 2013@GameplayerHD123
Thanks man.
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Posted Nov 7, 2013Great work, cant wait for 3.0 :D
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Posted Oct 19, 2013@niklon
Are you sure they are correct? There should not be an error, unless they are wrong. Make sure you have a space after the : in the config. Also, remove any whitespace that is extra.
KEY:123456789 (wrong no space)
KEY: 123456 (wrong too much space)
KEY: 123456 (correct)
Also, make sure you followed the instruction EXACTLY! and make sure you have set the correct permissions for your App.
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Posted Oct 19, 2013@EnderRolls
I do not have a list, but if you tweet to @twitterapi, that is a start. Just search for people, and vote on the poll. Thanks! we need all the help we can get. I really want everyone to love this plugin, and i am sorry i said i could do the multiuser support. I did not know the streaming api was in limited beta. Also, tweet some high-end users, like big server people.Thanks.
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Posted Oct 19, 2013Can you give me a list of people to tweet to about giving access to Twitter's Site Streaming API. #can'twaitformultiusersupport
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Posted Oct 19, 20132013-10-19 23:48:06 [INFO] [Sat Oct 19 23:48:06 CEST 2013]401:Authentication credentials (https://dev.twitter.com/pages/auth) were missing or incorrect. Ensure that you have set valid consumer key/secret, access token/secret, and the system clock is in sync. <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>Error 401 Unauthorized</title> </head> <body> <h2>HTTP ERROR: 401</h2> <p>Problem accessing '/1.1/user.json'. Reason: <pre> Unauthorized</pre> </body> </html>
And I don't know what I did wrong(all auth keys and secrets are correct)
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Posted Oct 15, 2013ok that would be great if that would work ;D