TTT (Trouble In Terrorist Town)
PLEASE DO NOT REPORT BUGS/REQUEST FEATURES IN THE COMMENTS. CREATE AN ISSUE INSTEAD.
What is TTT?
Inspired by the popular Garry's Mod gamemode Trouble In Terrorist Town, this plugin attempts to emulate the game in Minecraft. At the start of a round, players are assigned a role: Innocent, or Traitor. It is the job of each group to eliminate the other. While the traitors are outnumbered, they have the advantage of knowing the role of all players. It will be up to the Innocents to decide who should live, and who's a traitor.
Note: This plugin requires the latest version of Steel.
Documentation (commands, permissions, tutorials, etc.)
Rich Documentation (GitHub wiki)
Legacy Documentation (BukkitDev)
Help, It's Broken!
If you should encounter a bug not listed on this BukkitDev project, please create an issue explaining in detail the bug and the steps taken to produce it. Please include an error log (if applicable), as I generally can't do anything without it. Please refrain from reporting bugs in the comments!
Translating TTT
I've set up a Crowdin page to help organize translations for the plugin. If you speak a language other than English, you can head over and contribute translations which will eventually be included in the plugin. It's really easy to use, and has an intuitive interface to make translating as painless as possible.
bStats/Telemetry
This plugin is designed to submit anonymous usage statistics to bStats.org. This includes a UUID, the Java version, online mode, plugin version, server version, OS version and arch, CPU core count, player count, and metrics version. This may be toggled via the plugin-metrics config key. Click here to see them.
Additionally, TTT submits anonymous usage data to a remote server. This includes a UUID, the plugin version, the Flint API level, the plugin's operating mode, and summary statistics regarding arenas and rounds. This may be toggled via the enable-telemetry config key.
Disclaimer
TTT includes an auto-updater which will automatically download new updates to the plugin by default. This may be toggled via the auto-update key in the config.
External Links
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Additionally, these builds often undergo little to no testing, so there is no guarantee they will function properly. You can download them here.
PLEASE DO NOT REPORT BUGS/REQUEST FEATURES IN THE COMMENTS. CREATE AN ISSUE INSTEAD.
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Posted May 20, 2014@TWSSYesterday
Thanks for the heads-up; I've added a link to the main page. :)
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Posted May 4, 2014@thedeadx
Yep.
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Posted May 4, 2014is it possible to make more weapons? :D. for examlpe: shotgun, sniper, etc. :). and at the beginning of the game you only habe a wood sword and you can collect more weapons :3. the weapons could be heads on the ground and if you rightclick them you get the weapon :D. that would be great xD.
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Posted Apr 28, 2014@viktorhubinette
See this comment.
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Posted Apr 28, 2014Hey @MaximRoncace really good plugin but it have much of bugs on 1.7.9 so when are the the update out? :)
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Posted Apr 22, 2014@Fmasterbk
How do you mean?
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Posted Apr 21, 2014How is it with the chests, how do you install those
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Posted Apr 19, 2014@DanSpedey
Probably a week or two, and it'll take another week or two to port TTT.
@thedeadx
v0.5-pre5 is really buggy, and I admit that openly at this point. I'll be porting it to use MGLib soon, so most bugs should be fixed in the next version. Until then, I can only advise you to hang in there.
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Posted Apr 19, 2014after we played a game the arena restarts. but it doesn't starts again... why? :/ or that only lasts so long? (sorry for my bad english :3)
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Posted Apr 16, 2014How long until your realising MGLib?
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Posted Apr 14, 2014@caseif
Im running spigot version 1.7.2
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Posted Apr 14, 2014@silly2468
@DanSpedey
I'm able to get them working in a testing environment running the latest dev build of CB. What is the string printed by the /version command?
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Posted Apr 14, 2014@caseif
The same thing is happening to me
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Posted Mar 26, 2014is der a server?
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Posted Mar 4, 2014@silly2468
Are you sure you have permission to create lobby signs (which should be given automatically to operators) and you're running a 0.5 version of TTT?
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Posted Mar 4, 2014Am i doing the signs wrong, its not working... Line 1: [TTT] Line 2: players Line 3: Slender Line 4: 1
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Posted Mar 2, 2014Sounds Awesome O.o
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Posted Jan 31, 2014@Dyenx999 @imabduul
Sure, if you create tickets. :)
@nxtboyIII
This is a known bug. I'll fix it at some point.
@thexxstick
It should already be compatible; I added code to specifically do that. Nonetheless, I'll fix any problems if you create a ticket for them.
@manky944
Not at the moment, but I'll add it if you create a ticket.
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Posted Jan 31, 2014Is there the ability to run commands to the winners and runners up?
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Posted Jan 26, 2014Any chance you can implement coins/economy support for killing players of the opposite team? Would be great for shop items and such