TrophyHeads
About TrophyHeads
A plugin that causes players (and or mobs) to drop their heads when they die.

Features
- Players can drop their heads when they die based on configuration settings.
- Players can spawn head with the /headspawn command. (Requires permissions.)
- Players can rename heads using a named piece of paper plus a head in a craftbox.
- Mobs optionally drop heads.
- Right click a skull to see who it belonged to.
How to install
- Just drop the jar file in your plugins directory and restart your server.
- Update config.yml as needed.
- Update permissions.
Permissions
trophyheads.spawn - Allow player to run /headspawn command. (Default: op)
trophyheads.give - Allow player to run /headgive command. (Default: op)
trophyheads.drop - Allows players to drop heads. (Default: true)
trophyheads.info - Allows players to sneak punch a skull to see the owner. (Default: true)
trophyheads.reload - Allows players to use /trophyreload command. (Default: op)
Configuration
See config.yml
drop-chance - The percentage chance of player dropping a head. A whole number between 0 and 100.
death-types - A list containing any of the following.
- ALL
- PVP
- CONTACT
- ENTITY_ATTACK
- PROJECTILE
- SUFFOCATION
- FALL
- FIRE
- FIRE_TICK
- MELTING
- LAVA
- DROWNING
- BLOCK_EXPLOSION
- ENTITY_EXPLOSION
- VOID
- LIGHTNING
- SUICIDE
- STARVATION
- POISON
- MAGIC
- WITHER
- FALLING_BLOCK
- THORNS
- CUSTOM
player-skin - Set to true or false. If true then a placed head will display the correct skin.
Commands
Spawn a player head.
/headspawn ([player]) ([count])
Aliases: /head
/headgive [player] [skull name] ([count])
Aliases: /headg
Reload configuration
/trophyreload
Aliases: /threload, /thr
Addons
Development
Known Issues
- Placing the head causes it to lose part of its meta data.

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Posted Apr 21, 2013Where is 1.10.0 version ?:S
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Posted Apr 19, 2013@nelson2wsx
Added Pig Zombie heads to 1.10.0.
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Posted Apr 19, 2013@nelson2wsx
Poll created. :D
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Posted Apr 19, 2013I think you need to add mor heads :) (witherboss.witherskeleton.slime.magmacube.cavespider.pigzombie...and more)
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Posted Apr 4, 2013@cnaude
great job man! keep up the good work!
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Posted Apr 2, 2013@XRECKXIMPACT
This will be in 1.9.0 as soon as it is approved.
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Posted Mar 30, 2013@XRECKXIMPACT
I have the code to make this work about 85% done. :)
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Posted Mar 29, 2013@cnaude
ok ill do what i can to find other skulls from players
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Posted Mar 24, 2013@XRECKXIMPACT
I might do that. If I do I want to add a few extra that are not in the other skull plugin.
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Posted Mar 24, 2013Just wondering if you are going to add in the custom mob heads through the player names with next update or not.
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Posted Mar 2, 2013@cnaude nice head plugin indeed!
a suggestion is there a chance to have node for chance on drop node.node.20 (e.g for 20%) or even be able to set a group to have a drop specific drop chance ? imo that would be rly good!
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Posted Mar 1, 2013@navbarry
No.
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Posted Mar 1, 2013Is this plugin resource intensive?
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Posted Mar 1, 2013@QBcrusher
Currently there is no way to do this.
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Posted Mar 1, 2013Great plugin...Is there a way to change the direction the heads face when placed on a wall?
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Posted Feb 24, 2013Simple. Command-free (for players). Compared to all other "head-plugins" I have to say.. I LOVE IT!!
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Posted Feb 21, 2013@Ferret69
That was actually the original reason for creating this plugin. Technically it doesn't even drop from the player. It spawns a natural drop at the player's death location. This allows it to avoid interference from inventory plugins. :)
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Posted Feb 21, 2013I like how it still drops when you have the keep inventory gamerule on! Nice plugin!
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Posted Feb 19, 2013Thanks, Installing it now!
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Posted Feb 19, 2013@TommyBoy566
Last night I built a version that supports item requirements for mobs. If you would like to test it you can download it from here: https://dl.dropbox.com/u/30679730/dist/TrophyHeads.jar