TrainCarts
TrainCarts Development has moved to SpigotMC.
You can get the new versions at the following URL:
https://www.spigotmc.org/resources/traincarts.39592/
This page is no longer being actively monitored, please seek for support on SpigotMC.
Plugin: TrainCarts - Linked Minecarts, sign-redstone systems, easy to use and realistic
Version: v1.73.0
Build: 1.7.2 R0.1/R0.2
Incompatible with: RailCraft
Description
This plugin looks for suitable Minecarts and links them together if possible. When two Minecarts are being "linked", the Minecarts will act as one single moving train.
Once carts are successfully linked, an effect is played and their velocity is shared in combination with an individual factor for each Minecart, which is used to remain a steady gap between carts. This gap is adjustable, the force at which this happens as well.
End result: a train! You can move it, make a roller-coaster out of it, split it in half, watch trains collide, whatever you want to do with trains. :)
As for 1.21, it is also possible to safely exit your train by setting an exit offset with a (sideways) push factor for the train. This feature is disabled by default. (only affects dropped items). If you want to display arrival times on signs (see redstone circuit part) you need SignLink, see the downloads on the bottom of the page.
As for 1.35 you can set train properties to make 'special' trains, or to 'finalize' a train

Links
For configuration, permissions and how-to's, see the Wikipedia page (it is rather long):
Note that I would prefer having comments, bug reports and others in the main Bukkit page, since I visit that site the most. :)
Addons
Special Addons for TrainCarts
Features
- Link minecarts using collision: no commands needed to make a train
- Move trains as easily as you would with single Minecarts
- Store trains to file for persistence during reloads and server restarts
- Use sign-redstone circuits for subway systems, complete railroads and much more
- Station to gracefully stop and launch trains
- Spawn
- Teleport
- Property setters
- Tag systems to switch certain tracks based on tags on the train
- Destination systems to make your train travel to far-away lands all on it's own
- Supports Minecart Mania's features
- Infinite minecart speeds are possible
- Push-away: Push mobs, players and items away from your trains to keep them running
- Everything is configurable, if something proves not to be, I will make it that way
FAQ
When players are near, trains reach their destinations. With no one near, they don't. What do I do?
By default trains do not keep chunks loaded, and they will unload once they move into unloaded chunks. To make trains keep the chunk area (and themselves) around them loaded, set the 'keepchunksloaded' property to True. This can be done using the /train keepchunksloaded true command, using a property sign or by changing it to true in the DefaultTrainProperties.yml file. For more information about train properties, see here.
Why not boats?!?!
Incompatibilities
If you have another plugin that performs similar Minecart replacement techniques, it is likely that TrainCarts will not function or function poorly. For the 'chunk persistence' part of this plugin, other plugins that unload chunks without firing events result in this feature failing. Minebackup is known for having this problem.
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Feb 5, 2013Error: http://pastebin.com/vA0HL3me
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Posted Feb 5, 2013@lenis0012
Enchantments bug NOT fixed.
Using 1.72.5 TC and latest BKCommon from Jenkins.
java.lang.IllegalArgumentException: Enchantment level is either too low or too high (given 5, bounds are 1 to 3
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Posted Feb 4, 2013@Daikenkaiking
i will check on that
@haveanicesummer
Thats wheird.
Im going to find mroe info on this.
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Posted Feb 4, 2013@Daikenkaiking
Yeah. This is the same setup I had prior to upgrades which used to be perfect and it no longer works (we set destinations via scrollingmenusigns which execute the destination command). The routing just doesn't work properly anymore. It will seem to work a few times in row, and then the next time just go wherever it pleases.
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Posted Feb 3, 2013@haveanicesummer
They work fine. And did you set the destination on the train? Destination signs are to set where the destination location is, you still have to use a property sign to set the destination on a train.
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Posted Feb 3, 2013Are train switcher and destination signs working for everyone else? I reroute, it says everything is rerouted, but my carts just seem to go where they please. Not sure if it's the switchers or the destination signs failing.
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Posted Feb 3, 2013@lenis0012
Any chance you just missed my questions asked here and previously?
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Posted Feb 3, 2013@lenis0012
The item is not dropped when they are destroyed via a sign, but if a player kills them via sword or something, then it drops an item. I'm pretty sure thats the option that sets it to not drop the item, right? I used Train Carts a ton awhile back and it never dropped an item when we killed them with swords, but haven't in played in months. A bit rusty :3
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Posted Feb 3, 2013@thekillaboy
UnknownDependencyException
Install BKCommonLib
@Daikenkaiking
Where did you set that?
@ninjaz97
there is a property sign called: keeploaded
if you put a sing like this on a track the cart goes over:
[+train]
property
keeploaded
true
it should keep chunks loaded where the cart is riding on.
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Posted Feb 2, 2013I have it set to not drop an item when carts are destroyed, yet it still drops a cart item. Is this a known issue? :3
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Posted Feb 2, 2013@thekillaboy
Options: 1. did you install BKCommonLib? 2. did you update BKCommonLib?
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Posted Feb 2, 2013i put the jar fill in the right spot and i get a whole big error in the server window:
10:23:33 [SEVERE] Could not load 'plugins\TrainCarts.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: BKCommonLib at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:195) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugins(CraftServer.ja va:239) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.reload(CraftServer.java:59 1) at org.bukkit.Bukkit.reload(Bukkit.java:184) at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java: 23) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:18 6) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.dispatchCommand(CraftServe r.java:514) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.dispatchServerCommand(Craf tServer.java:506) at net.minecraft.server.v1_4_R1.DedicatedServer.al(DedicatedServer.java: 260) at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:2 25) at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:4 94) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java :427) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:8
idk why its doing this..
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Posted Feb 1, 2013Does someone have to be nearby to make these work? If so what can be done about it?
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Posted Feb 1, 2013@lenis0012
Thanks for taking on this plugin! I'm glad someone skilled enough came forward to save us all.
Can you advise on this issue with collecting from furnaces? I have asked a few times, but no answer yet.
Also, is it recommended to update to the latest CB with your new version release yet?
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Posted Feb 1, 2013@dockter
Actualy it was fixed in BKCommonLib.
https://github.com/bergerkiller/BKCommonLib/commit/103da1001646589f0c63bc75d51c4ed23f882bc4
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Posted Feb 1, 2013@linghun91
BTW, the enchantment bug was not fixed in 1.72.4, hopefully it is in 1.72.5
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Posted Feb 1, 2013I have an error when enabling TrainCarts :( I have the last versions of TrainCarts and BKCommonLib...
Is there a solution?
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Posted Feb 1, 2013@lenis0012 I like your plug,But players can not be placed on the trainOnly the administrator can be placed,I try to change the profile of any one,But to no avail,I am helpless to plug removed, waiting for this issue is resolved :)
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Posted Feb 1, 2013@dockter
mainly some smaller bugs, a.k.a enchantment error for incompatible enchantments items
And alot of updates for CraftBukkit
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Posted Feb 1, 2013What has changed in the newer version. The release notes have not been posted in the past 3 versions.