Trade
Trade
Trade with other players!
How to install/use Trade:
Thanks to Skaranova for making this video!
Features:
- Command less trading using right click to request players
- No Spout required
- Very easy to use trading screen
- Customizable messages
- Economy support Since version 0.3
Translations:
You can find translations on this page!
Commands:
Okay, there are a few commands. But they are completely optional.
- /trade <playername> - Requests the named player.
- /trade accept <playername> - Accepts request of named player.
- /trade refuse <playername> - Refuses request of named player.
- /trade ignore - Ignores all incoming requests.
- /trade reload - Reloads the yamls.
Permissions:
See this page!
Configuration:
See this page!
Dependencies:
- Optional:
- Vault if you want to use the economy trading screen
To do list:
- Permission based layout system
- Log/Rollback system
Reporting bugs:
If you found a bug in the plugin please be so kind to file a ticket here. It only takes little time to file one while helping me to keep things organised and fix these bugs quicker.
Known Issues:
Trade was rewritten after version 1.0. Version 1.0 is currently in BETA. It is not completely safe to say the BETA version does not contain any glitches at all but it is safer than any of the previous versions. If you want to use Trade use at least the BETA version"
Development builds:
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
https:josvthfoss.ci.cloudbees.com/job/Trade/
Source available on Github

If you like what I'm doing. Consider donating :) Please use the donate button in the top right.
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Posted Oct 29, 2012Yes..update this please it's so amazing..
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Posted Oct 29, 2012Is this still working with 1.3.2 R 3.0 ?
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Posted Oct 20, 2012Dev server available with large playerbase to test. I'd love to help.
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Posted Oct 16, 2012Would really like this, if you could add a check to see if the players are not farther than "x" blocks from each other.
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Posted Oct 11, 2012I am willing to test trade for 1.3.2 on my public server :)
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Posted Oct 9, 2012Send the file my way. I spoke with my server and we are willing to test it for bugs and report any.
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Posted Oct 9, 2012Any idea when Ift will be usable? :D, Im waiting for tghis to launch my server ;)
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Posted Sep 30, 2012@josvth
I really need it capable to run on 1.2.5, cause we run a custom modded server... it's possible to run it on 1.2.5?
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Posted Sep 29, 2012@Layania
The 0.4.2 version for 1.3 is in the test stage right now. If you would like to help testing. Send a PM and I'll send you the development version.
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Posted Sep 28, 20121.3 version soon ? have you find help ?
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Posted Sep 27, 2012@josvth
really good. when will it be released? :D
pm will be sent in a minute.
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Posted Sep 25, 2012@CappyT
The 1.3.1 version of Bukkit litteraly broke this plugin. Lots of dupe and item loss bugs. I fixed most of them in the next version.
If you would like to help me out I could you send you my development version to test out and you could report me the results. If you agree, send me a PM so I can give you the version.
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Posted Sep 25, 2012@Lyhome
In the next version this should all be sorted out. I hope to finalize this version this week.
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Posted Sep 24, 2012I gave the permission node to only allow shift right click to start a trade, but it still requests trades upon right clicking.
Please fix this, I'd much prefer to be able to shift right click. Right clicking is too commonly used and often players request trades on accident, as well as accept them depending on the range they're building in.
More than positive I did the permissions correctly. My permissions:
- trade.ignore - trade.request - trade.request.shift-right-click - trade.accept-request - trade.accept-request.shift-right-click - trade.refuse-request.command - trade.gui.rows.4
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Posted Sep 24, 2012There is a duplication glitch...
How to reproduce the bug:
1) Clear your inventory. 2) Get 64 of any material you want (cobblestone, wood, anything.) 3) Other player have a block of diamond 4) Request trade with right click 5) Trade the block of diamond without send anything 6) Once you get the diamond, open your inventory and put the diamond block out of your hand 7) Place the stack of 64 of any material in the position the diamond block had before. 8) Select your current building block in the position of the stack. 9) Right click a block or in air.
Ta-da! 64 of diamond.
Pls fix this...
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Posted Sep 23, 2012@Tobseb
Have you at least tested the current version? As far as I'm aware the 0.4.1b version works fine on 1.3.1.
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Posted Sep 23, 2012pls update.
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Posted Sep 22, 2012@aviator1014
Yeah, I tried that but the only issue is we use mcMMO (left clicking and right clicking in combat) and I didn't want this to interfere at all. I run a PvP server, so people could spam trades and such.
I know each player can toggle trades on/off but I don't want to bother PvP'ers who aren't interested in using the trading feature at all.
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Posted Sep 19, 2012an option to set making it so the player must be pressing a key and rightclick before the trade request is sent.
EX:
SHIFT + right click
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Posted Sep 11, 2012@josvth
Great to hear your still with the project, would you also be able to change the %amount% as simple floats/doubles, as i'm testing with Essentials Econ the prefix always appears, eg. Added F100 to the trade.