TownPortal
INACTIVE: As I do not play Minecraft myself anymore, I will not continue this mod. I know that it worked with several follow-up versions 1.6.x and later, as I build it without many dependencies. But there is no guarantee and I will not adapt it to new versions or features.
I still got the code, so if anyone likes to continue this, send me a PM.
Ever got lost in caves and old mine tracks?
Needed a quick way back home before starving?
Features:
- This plugin lets you define an item, which then can be used by players to teleport themself right back to their current home!
- No need to type a command, just use the item via right click.
- Default item is compass but can be set to any other!
- Decide wether a use consumes the item or not.
Installation
Just drop the .jar into your \plugins folder and reload or restart the server.
A folder with the config file is automatically created.
Configuration
You can configure the item which acts as Portal and if a use consumes one
- item: item ID which acts as Portal
- consumable: Decide wether a use consumes the item or not (true/false)
Misc
- Teleport does not trigger when being very near your home (same chunk, that is)
- Remember: WorldEdit gives the compass some teleport abilities. So define another item as home portal or disable the teleport in WorldEdit's config file to avoid possible weird effects
- No Permission support. Settings are global.
- No Commands so far. Configurable via config file only.
- Built with 1.5.2, compatible with (at least) 1.5.1
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Posted Mar 31, 2014@CowdmonkiezAdmin
Worked for me. Here is what it made for me:
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Posted Mar 31, 2014Seems to not work with MultiWorlds. I use the Compass and it takes me to the last world in my MultiWorld config no matter what world I am in,
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Posted Sep 6, 2013Didn't get a config file when I restarted my server. Any advice?
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Posted Jul 11, 2013Hey, I'd love to be able to use this for my server, however would it be possible to make it so the teleport location is configurable? I'd like my players to use the item to go to spawn.