TotalQuest
The only full blown quest framework!
TotalQuest is a framework to create and manage quests on your server. It's modular and (after it's finished) open for developers to expand as much as they want.
Some things to expect:
- Quest interaction goes through the map (id 0)
- Multiple active quests support
- Different kind of rewards (modular, developers can create their own rewards! For example:)
- Items
- Economy money
- Permissions
- Different kind of quests (modular, developers can create their own objectives! For example:)
- Go to location x,y,z
- Kill x mobs
- Gather x items
- Optional requirements for starting a quest (modular, developers can create their own requirements! For example:)
- Have more than 5 hearts of health
- Completed other quest first
- Activate events after or during a quest (modular, developers can create their own event types! This goes through the TotalEvent plugin. For example:)
- Spawn mobs
- Spawn items
- Backup/restore piece of the world
- Spawn blocks
- Build structures
WARNING!
TotalQuest is in testing/Beta! Expect bugs! Lots of them!
Test/Beta version
Test version is out! Check the comments for update news. Please subscribe on your top right (if your loged in) and subscribe to "Comment updates"!
Check this page for the latest download links
http://totalpackage.bolusdebeer.nl
There are a few dependencies on other plugin. Check the above page for more information about this.
Permissions
See this page: http://dev.bukkit.org/server-mods/totalquest/pages/permissions/
Commands
See this page: http://dev.bukkit.org/server-mods/totalquest/pages/commands/
Map Controls
I tried and make some instructions on how to use the menus. Check the following page: http://dev.bukkit.org/server-mods/totalquest/pages/map-controls/
Screenshots (old version)
http://dev.bukkit.org/server-mods/totalquest/pages/screenshots/
Videos (new version)
Two videos of my test with TotalQuest, TotalMap and TotalEvents.
On this page there are more videos.
Subscribe
Please subscribe to get update notifications in your e-mail!
Donating
I've had a few questions about donating. I've thought about this a lot and I stand by my opinion that you shouldn't donate if you haven't even got anything yet. That's why I thought about a new system. If you want to donate you can by clicking on the donate button on the top right of this page. But what are the benefits of donating? If I get a few donations I will try and take some vacation days and work non-stop on TotalQuest. Also if you want you can get early builds of TotalQuest.
Metrics
All the Total plugins use a service called Metrics by Hidendra. This will send anonymous data about the usage of this plugin to a website so we developers can monitor how much our plugins are being used. To opt out of this or if you want more information about this please visit: https:github.com/Hidendra/metrics.griefcraft.com/tree/master/Bukkit

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Posted Feb 29, 2012@saimon13
You can use shift+right mouse button. Sorry I wasn't clear about the controls.
If another plugin interferes with this one or the other way around you can just tell me :) I will look into compatibility with Courier.
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Posted Feb 29, 2012How can i go up/down it te /tq ? up is right click, and down is ?
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Posted Feb 29, 2012@1born2kill
Thanks for testing it out. I have to have a look at this. I didn't have had any problems with talking with NPCs.
There is a problem with left/right clicking air. But that's because Bukkit handles those events rather strange.
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Posted Feb 28, 2012I have some problems with TotalMap, perhaps this can be fixed easily.
After I do a Quest, I made it so that you have to go to another NPC to turn it in. But the problem is that the map would not respond. To make it respond again, I would have to Hit the ground, only then I can talk to the NPC again.
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Posted Feb 28, 2012thank you for the response I look more into bChat.
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Posted Feb 28, 2012@Fourthbrook
I don't see why bChatManager would error. I don't change anything that is relevant to the chat. I do listen on the player chat event. I would have to look into this.
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Posted Feb 28, 2012@Fourthbrook
The quest creation isn't working yet on the test version. The only way to make quests with the test version is through the config. I will try and upload a new version this week but I need to solve some issues.
NPC plugin I use at the moment is Citizens. (Not Citizens v2!)
For respawning NPCs I need to find some way to do that. For respawning mobs you can activate a event to spawn mobs through TotalEvents.
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Posted Feb 27, 2012Ok so here is the error i get when trying to "create quest"
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Posted Feb 27, 2012Also lets say the quest is to kill an npc. After someone has completed the quest do I have make new npc with that id or will it come back. Same with mob types lets say the quest is to kill 10 zombies out in a farmers feild after someone completes the quest do 10 more show up? also what npc plugin are you using?
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Posted Feb 27, 2012This plugin looks excellent I can't wait! I do have on problem though I put it on my server to test it an the map/menu didn't work if you can tell me how to use it that would be more than excellent Also it seems to make my bChatManager bug out any idea why? Also if a stable version came out in the near future I would be more than willing to donate.
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Posted Feb 26, 2012New video online!
Here I show how to create a quest with objectives and rewards in game.
I do have to say I cheated with the npc and event. Those were already made and are still not possible to make in game. No new version online yet because of little bugs.
http:youtu.be/ERhzzR8uhSA
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Posted Feb 25, 2012Wow. Thank you so much for your consistent hard work on this. I greatly appreciate it :D
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Posted Feb 25, 2012Latest version! Please update if you use it. Documentation is specific to this build! http:dl.dropbox.com/u/1739265/TotalPackage.zip
Added a tar file too for people having troubles with the zip. http:dl.dropbox.com/u/1739265/TotalPackage.tar
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Posted Feb 25, 2012I'm documenting the modules right now.
Have a look at http:dev.bukkit.org/server-mods/totalquest/pages/modules/
Edit: All the TotalQuest pages are done. TotalEvent will be done now.
Edit2: TotalEvents documentation, done! http:dev.bukkit.org/server-mods/totalevents/pages/modules/
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Posted Feb 25, 2012For everyone who wonders why there is a folder named "PluginMetrics" in your plugin directory. I'm using Metrics to report how many people uses the plugins. Here is a link to Metrics. https:github.com/Hidendra/metrics.griefcraft.com/tree/master/Bukkit
To disable this anonimous sending of data you can edit the config.yml in the PluginMetrics folder and change "opt-out" to "true".
I would like to ask to not do this. It's a good way for me to see how many people uses the plugin.
For everyone interested in the usage go to this page: http:metrics.griefcraft.com/
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Posted Feb 25, 2012@darkcloud784
Sorry for the lack of documentation. Just wanted to release it :)
Permissions
Almost none are set yet. But to show the admin menu you should give yourself the following permission: totalquest.quest.createquest
Commands
TotalQuest has the following commands; /tq This starts the TotalQuest menu
/tq h(elp) This will show a little help (outdated!)
/tq listmodules This will show you all the loaded modules
/tq tuts Old command to create config files (don't use!!! It will overwrite your configs!)
/tq sq [questid] Command to start a quest (pure testing, will be removed in final version)
TotalMap has no commands.
TotalEvents has the following commands; /te se [eventid] Command to start a event (this will be further developed as it is a good tool for use in roleplay events)
/te t This is a test command that will output your current pitch and yaw (useful for teleport events)
/tq h(elp) This will show a little help (outdated!)
/tq tuts Old command to create config files (doesn't work and will be removed)
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Posted Feb 24, 2012@dadaemon
Can we get a command reference for those that want to do extensive testing?
Any perms for any of it also?
I cant access the admin panel on the map at all. Doesn't show.
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Posted Feb 24, 2012@dadaemon
YUUUUUUUUUUUUUS
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Posted Feb 24, 2012Well then. I think it's time to let you guys play with it. http://dl.dropbox.com/u/1739265/totalpackage.zip Just unpack this zip file into your plugin directory and have a look at the following pages.
This is just a test version so there can be some stuff going wrong. For example the admin menu doesn't work fully.
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Posted Feb 24, 2012@dadaemon
From what I understand hooking instructions will be posted here when they are ready.