PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Jun 7, 2013@min0001
Which version are you using?
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Posted Jun 6, 2013I am using Group Manager and when I added the Permission nodes, and the node prophunt.prophunt It just shows the list of prophunt commands. This is not Group Managers fault, as it is showing the list of commands not a perm error. Can this please be fixed as all of my users love this plugin but we cannot use it until permissions are fixed.
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Posted Jun 5, 2013Should be ready for a beta build. Will do some testing tomorrow and post up a link for you all to try. You will need to redo your current arena with the new system :)
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Posted Jun 2, 2013Development for multiple arenas is in progress!
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Posted May 24, 2013nice
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Posted May 16, 2013@feeg1
Coming soon!
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Posted May 8, 2013I look forward to multiple arenas!
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Posted May 5, 2013@YiveMe
Multiple arenas, yes. Each Arena would have to have its own lobby & spectator area.
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Posted May 4, 2013Will there be multiple arenas & lobby walls?
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Posted Apr 23, 2013@broluigi It shouldnt be an issue. Use /prophunt instead of /ph maybe?
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Posted Apr 22, 2013@Tomskied
All of these
/plotme claim /plotme auto /plotme home[:#] Examples: /plotme home /plotme home:2 /plotme list /plotme info /plotme comment <text> /plotme comments /plotme biome /plotme biome <biome> /plotme biomelist /plotme clear /plotme add <player> /plotme remove <player> /plotme protect /plotme buy /plotme sell /plotme auction /plotme dispose /plotme done /plotme deny /plotme undeny
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Posted Apr 22, 2013@broluigi
I can make an alias in the next update. What commands does Plotme use?
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Posted Apr 20, 2013when the server has plotme installed, all of the prophunt commands dont work
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Posted Apr 19, 2013Just a problem, the seekers doesnt seem to be able to hit the disguises. I have protocollib installed and disguisecraft. Am i missing something?
Edit* Its working now. Sorry for the inconvenience cause. Its a problem with GuestCraft. I forget to disable it at the world
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Posted Apr 5, 2013@broluigi
Yup, its planned. Very busy with University at the moment, so extra features are on hold for now. Its one of my priorities though.
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Posted Apr 5, 2013can there be map rotation?
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Posted Apr 2, 2013Make it so that if you donate, you can choose what block to disguise as :)
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Posted Apr 1, 2013@yaboikevz
That would only happen if they reconnect after a server restart. Disconnecting already has features to make sure their items get back to them when they rejoin.
What version of PH are you using?
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Posted Mar 31, 2013There is a bug where if you /leave or disconnect from the server while playing the game, they get kicked out the game but keep the items that had as if they were in the game, losing all items they had before they even joined the game. Is there anyway this could be fixed please? All our members love this plugin! :)
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Posted Mar 27, 2013@mtjaxter
Nothing on my end, that grass bug lies with DisguiseCraft, I had the same problem with all my tests. Didn't look too deep into it though, I just assumed it was a restriction with putting block textures on falling block entities.
What do you mean it doesn't ever change it? You can change that config on the fly, and also when the server is down.
Let me know if you are still having problems.