PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Jan 30, 2014@ryanderson
Read your startup log!
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Posted Jan 30, 2014@scaredzombie
I am having the same problem, did you figure it out?
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Posted Jan 30, 2014@Paxination
Could you update to 1.43 and try this. I cant figure out what it is with your config. It seems to be your inventory, but it looks fine in that pastebin there.
Also, please see your ticket about inventory management, I need more input from you :)
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Posted Jan 29, 2014I am having an issue with prophunt atm. I am sure something is wrong in the config. But I can not find it.
http://pastie.org/8680116
and this is my error in console.....
http://pastie.org/8680122
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Posted Jan 27, 2014@AssassinYoshi
They shouldnt be able to do commands in the game unless they are given the permission: prophunt.admin.commandoverride
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Posted Jan 27, 2014How can i disable commands in the game?
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Posted Jan 26, 2014I need help! I installed Prophunt, Protocol, and Disguise Craft, but whenever I try to type /prophunt, nothing happens! Please help me
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Posted Jan 26, 2014@ravand
Probably a rogue space or something silly. Glad you've got it working now.
@oOFrankyOo
Do ymls support those characters? The umlaut?
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Posted Jan 25, 2014@Tomskied
i deleted everything except the sotragefile.yaml and it worked again no clue what was wrong in the old 1
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Posted Jan 25, 2014@Tomskied Thank you for your quick reply ! It was my mistake!! Now all works! (Items) but...
In the chat it takes the name from the shop: Item gekauft: Holz
But when they want to USE this item: item ausgewählt: wood
It always takes the english names.
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Posted Jan 25, 2014@oOFrankyOo
IT should take the name from the shop. What name is it giving instead? If a user has bought all items, then it will show in their permissions, as purchases are permission based. Make sure you aren't given them any wild card permissions like .*, you could be accidentally giving them these items.
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Posted Jan 24, 2014Hi! This Plugin is awesome! I think it's the only H&S plugin which supports BungeeCord. But I have a few questions: - Any user has automatically bought all Items. How can I disable this? - How can I change the names of the items in the shop? Even if I call them differently in the shop config, they don't change in the shop ingame.
Sorry for my english, I'm german... :D
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Posted Jan 24, 2014@ravand
What versions of everything are you using? What are the errors?
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Posted Jan 24, 2014Can't seem to get Prophunt to work anymore. Using latest stable build of prophunt and protocollib but getting many error messages in the console. Is there any specific ProtoclLib version i have to use?
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Posted Jan 24, 2014@Coffeebuzz77
We're new (2 days) to this awesome plugin. (Players love it) Had to disable it after experiencing the same thing.
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Posted Jan 24, 2014@Paxination
Yes you can, you can share worlds, and then multi-inv wont try to interfere when you switch between those. Though that wont be ideal if you have other mini-games in the same world.
If players are joining prophunt from the world that its hosted in, and when they quit they stay in that world, multi-inv wont do anything to inventories.
Feel free to add a ticket for enhancement here or on github though if you want to be able to disable inventory handling by PH.
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Posted Jan 22, 2014@Tomskied
You cant disable handling of inventories on a per world basis in mutliverse inventories. Plus the world prophunt is messing with, is our main world. And I am not about to disable handling inventories in my main world, just to let prophunt handle it. Which would require me to disable it for all my worlds cuz its all based about my main world. With the exception of PVP worlds. Main world, nether and the end wouldnt share inventories any more, just for prophunt. I dont see why you would add a feature like that when there are other plugins that offer this feature? We host prophunt in our games world. Which has other games that use creative. Keep inventories separate is a must need. And putting the maps in the main world isnt the best idea.
All the teleports are in 1 world. The games world. Unless you mean putting our maps in the main world. Which isnt aesthetically pleasing. And takes up land for players to build.
Wouldnt be that difficult to add an option to disable it.
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Posted Jan 22, 2014@Paxination Dont let multiverse handle inventories for the PropHunt world? Or dont have the teleports in different worlds.
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Posted Jan 22, 2014@Tomskied
Ok thanks. :)
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Posted Jan 21, 2014Also, i noticed that prophunt checks your inventory when you check join a game, and it saves your inventory to restore later. We have multiverse inventories. This feature has caused us more problems than anything. Some players are losing their items when they leave prophunt. How about making it so it disables this feature if we have multiverse inventories installed? Or how about a setting to disable it?
We have our prophunt maps in a world that has separate inventories from the rest of the map. So when they join from the main world, their stuff is getting saved in memory and then their inventory is wiped before teleporting. When they leave our games world they do so by /home or /warp or /spawn. So prophunt does not know to restore their inventory then and they lose it all.