PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Jun 28, 2013Where we can get map ?
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Posted Jun 28, 2013@TheSKendall
No errors?
Nvm, caught it. Made a mistake with 1.16. Uploaded 1.17 which *WILL* fix that.
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Posted Jun 28, 2013Hey, loving the plugin, by far the most played and favorite mini game on my server... I'm having an issue with map rotation, it rotates between the 2 arenas I have but only once, then it stops and does nothing, it's fixed by me doing /ph stop, but that's only a temporary solution as I can't sit there doing that all the time.
Using: PropHunt 1.16 DisguiseCraft 4.8 Spigot #937
Hope this helps.
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Posted Jun 27, 2013@Tomskied
Awesome, thankyou!
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Posted Jun 27, 2013@Dalez
Should be fixed in 1.16, uploaded, just waiting on approval, thanks for the bug report.
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Posted Jun 27, 2013@look_at_death1
Pastebin.com your errors then :)
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Posted Jun 26, 2013The Plugin seems to run errors for some reason everytime we try it
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Posted Jun 26, 2013@Dalez
It should auto rotate. Ill look into it again.
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Posted Jun 26, 2013Hi, we have 2 arena's, and have "automatic: true" (and "dedicated: false" just to be clear), but it only stays on the first arena (Manor).
Is it possible to have it be random between the arenas? E.g. it is Manor the first time, the next time its Junkyard and then another one (if we had another one).
Or is that not possible? I can't keep it automatic and move onto the next arena it seems.
Thanks :)
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Posted Jun 26, 2013@Tomskied
I think i didnt, cause it works now. :)
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Posted Jun 25, 2013Please add reward by vault or item !
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Posted Jun 25, 2013@Tomskied
sorry I had pvp on in disguise craft
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Posted Jun 25, 2013@plantj0
Are you using ProtocolLib?
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Posted Jun 25, 2013@Seaboiii
Nope didnt work, i made a new server with only Prophunt as plugin, pvp set to true, and i still cant use my swords.
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Posted Jun 25, 2013@Tomskied
Alright thanks! Really helpful :)
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Posted Jun 25, 2013@Seaboiii
Each arena can use their own disguises, and their own seeker/hider loadouts.
If you choose usingDefault: true, then it will use the 'default' configurations, so the configs not labelled under the specified arena. If you have 35 in the mainconfig block disguises, but choose to use a custom config for the arena "TestArena", if you have 1 in the "TestArena block-disguises list", it will only use 1. The 35 that was in the default list is ignored.
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Posted Jun 25, 2013I still don't really get the arena config. So when I change the seeker stuff for 1 arena and then another in another arena, in each arena the seeker will get different stuff?
Edit
Btw, I have seen the full config, in the block disguises in the "customarenaconfig", is it an addon to the mainconfig disguises? or it is disguises on its own. Thanks :)
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Posted Jun 25, 2013@plantj0
Most probably, there are conflicting plugins or you forget to put PVP = true for disguisecraft. I used to have that issue. I realised that I have GuestCraft which doesn't allow my players to get any damage
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Posted Jun 24, 2013Im having same problem that only bows work, nothing else... No swords etc.
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Posted Jun 24, 2013@mc_crinkle I've sent you a pm.