PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Aug 29, 2013BlockHunt is much better than prophunt so much more customable and very easy setup :D
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Posted Aug 29, 2013@Purple_Vintage
Do not change it to automatic if have not set up arena.
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Posted Aug 29, 2013Yeah the 10 player limit was a fluke. Some reason it didnt put all 11 players in the game and only sent 10, but now its fine.
But we are having an issue with players losing their inventory when they join the game from another world. I'll put in a ticket for ya with my config.
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Posted Aug 29, 2013Whenever I reload the config or restart the server it does this: http://gyazo.com/fc5f38ff5561c445cba6cae4248a96cb
and it is not allowing me to make the game automatic even though it is enabled in the configs
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Posted Aug 29, 2013When i try to disable the scoreboard in the config, it causes the whole plugin to fail. After the scoreboard is disabled, it will give you an error when trying to join and spam the console...
also the scoreboard stays on the players screen ever when out of the Prophunt game...
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Posted Aug 29, 2013@ashash1509
Sure thing
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Posted Aug 29, 2013Any chance that "Spectate" mode can make users spectating invisible and not able to interact with anything. i.e. so they can spectate within the actual arena in play?
Thanks
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Posted Aug 29, 2013Development is fast! get in the irc if you want to test the new features or keep track of the jenkins! 1.36 is awaiting approval and 1.37 is shortly on its way with the first of the shops update!
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Posted Aug 28, 2013@Paxination
There shouldnt be a limit unless you edited the config. Create a ticket with your config please?
@Wysie
Check your config for wrong disguises. Client crashes are always due to wrong disguises. If you are using meta values eg. 35:5, enclose it with " " eg. "35:5"
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Posted Aug 28, 2013When I start a game, I get this error 'Task #85 for PropHunt v1.35 generated an exception' and all players in the game get a client crash :S
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Posted Aug 28, 2013It seems like there is a 10 player limit in each game, is there a way to increase this?
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Posted Aug 28, 2013@Tomskied
Sorry meant to delete my post got it thanks!
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Posted Aug 28, 2013@KevinEssence
You can change them in the config if the server is online, or delete the arena and redo it.
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Posted Aug 28, 2013Is there a way to edit an arena or lobby, when I join I automatically join the game and unable to do any editing to the spawns.
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Posted Aug 27, 2013@stantaone
It already does block commands, unless the player has the commandoverride permission. Ive added this to lobby players in 1.36
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Posted Aug 27, 2013@Tomskied
Ehm if prompts means something like blocking the command.
Especially in the ph lobby. When players on my server use /home or they find a command that i haven't blocked yet using worldguard. They can go back to the default world and glitcht their inventorys so it would be usefull if the plugin just prevents them from using any other command in the lobby / game / spectate
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Posted Aug 27, 2013@RealMTG
Read FAQ, your answer is there
@Apple_columb
You deleted the ticket template. If you would like to report an error, use the ticket template provided.
@tiagoomendess
Check your disguises. Wrong block ids will cause minecraft client to crash.
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Posted Aug 27, 2013Why my minecraft crahs every time i join the game?
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Posted Aug 27, 2013@Tomskied
Mind explaining why my ticket with error report got marked as "invalid" without any comment? Now I also can confirm that this error prevents server from proper shutdown. http://dev.bukkit.org/bukkit-plugins/tomskiesprophunt/tickets/65-error-on-game-end-in-dedicated-mode-before-server-restart/
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Posted Aug 27, 2013@Tomskied
But do they work automaticly so you don't have to host one?