PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Aug 27, 2013@RealMTG
You can make multiple arenas in one server.
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Posted Aug 27, 2013Will you add the ability to make multiple arenas on one server and in a World?
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Posted Aug 27, 2013@stantaone
As in a message that prompts the user?
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Posted Aug 27, 2013Btw cant u add like; you can only use /ph commands in this arena.
Would be awesome ^^
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Posted Aug 27, 2013@KnethreaJK
Welcome back me aytee..
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Posted Aug 27, 2013Alright, Tom I have returned from my vacation from the internet. My MAC hard drive failed and we just got to replacing it last night. PM me when you need some testing. And Ill be in IRC. :)
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Posted Aug 26, 2013@stantaone
Ill take a look :)
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Posted Aug 26, 2013Is it just me or is it when someone types /ph leave or when an admin types /ph kick <target> [EDIT; In the prophunt LOBBY]
The game ends.
Im using automatic mode with 1 arena if that has any influence ..
So is it just me or the plugin?
Thanks anyways for this Awesome plugin
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Posted Aug 26, 2013@wukaboy
Locks you to the grid, so you snap in fixed spots. It means you wont be half in one block space, and half in another, it alligns you with the other blocks.
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Posted Aug 26, 2013Question: So what does that block lock mean? When you shift?
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Posted Aug 25, 2013@jacob_vejvoda
The dev has already fixed the issue. Look for +#120 builds on his jenkins.
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Posted Aug 25, 2013@zvezdin
Everyone already knows about this, just update to the dev ProtocolLib. (Its their bug, not PH's)
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Posted Aug 25, 2013usigng ph 1.35 and the beta build of protocolib (2.6.1 SNAPSHOT) it creates a bug that you CANT place a half slab, and when you right click ONCE the server rightclicks TWICE, so i found alot more glitches, and YES im shure because when i remove the 2.6.1 SNAPSHOT the bugs are fixed, but i cant play ph without it, i tried with the last RB for PL, but when i place a half slab i get the message: [ProtocolLib] Task #4 for ProtocoLib v.2.6.0 generated an exeption please can you make the newest version of PH to be available on 2.6.0, or something else BUT NOT 2.6.1 SNAPSHOT? ik that i need to post this bug on PL's page but i want you to make it compatible with other build.. shall i create a ticket?
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Posted Aug 25, 2013It is spamming my console:
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Posted Aug 25, 2013It's better and easier to have blocks in hotbar like hivemc ;)
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Posted Aug 25, 2013If I wan to run 2 maps on the same server for prophunt, what do I do in the config ? I wanted to set so that when the game start , one of the maps will be chosen.
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Posted Aug 25, 2013I do not know if this is already for the next update but is it possible to add the block what I'm disguised in the inventory at the right?
And I have found a possible glitch: When you start the timer to become a solid block, if you move at 0-1sec before the end, it's possible to become invisible !
I use PropHunt V1.35
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Posted Aug 25, 2013@lucke_ihf
Read the FAQ. How is that even a fix?
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Posted Aug 25, 2013@AndrewZRS
Use 1.35. Its fixed already
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Posted Aug 24, 2013I disabled the sneak to lock and when it says they are a solid block they are actually two blocks high....even when the sneak feature is enabled.....What is wrong..When they are locked...They should be one block!