TomaHawk
![]()
New Version Information:
The current version of Tomahawk will work with Minecraft 1.7.3/4 :) Have fun
General Information:
| Phase: | Release | |
| Status: | 0% - ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' - 100% | |
| Bugs: | None | |
| - | - | |
| Version: | 1.6.1 | |
| MC. Version: | 1.7.4 and older |
Description:
With this plugin you'r dream become true.
With it you got the abilities to throw all axes from wood to diamond.
You could create deathmatch events with tomahawk's and much more...
And this plugin can add potion effects to the player/mob, who was hit.
But more: you could configure it, so it can destroy some blocks on hit.
WorldGuard Support added!
And much more cool things.
Features:
| Feature | Description |
|---|---|
| Throw an axe | Will shoot an arrow. On hit drop it a little more damaged |
| Add's potion effects | Will add an 'pe' to the mob/player who was hit |
| Block break | Can break the block that was hit |
| New Crafting recipes | Add's recipes for stacked axe's |
| WorldGuard support | People can only break blocks at their regions |
| Highly configurable | Can configure mostly all (damage etc. too) |
| Set damage when hit | Set the 'hitdamage' in config |
| Set the 'slaydamage' | Configurable |
| Set how often you can throw an axe before it breaks | <-- |
| Much more that i don't know yet ;) | Will add later |
Commands / Permissions:
| Command | Description | Permission | Info |
|---|---|---|---|
| /TomaHawk | Activates the TH abilities for you | tomahawk.use - tomahawk.* - OP | Default = activated |
| /THReload | Reloads the config | tomahawk.reload - tomahawk.* - OP |
Other Permissions:
| Permission | Description |
|---|---|
| tomahawk.use.woodaxe | Permission to use the wood axe |
| tomahawk.use.stoneaxe | Permission to use the stone axe |
| tomahawk.use.ironaxe | Permission to use the iron axe |
| tomahawk.use.goldaxe | Permission to use the gold axe |
| tomahawk.use.diamondaxe | Permission to use the diamond axe |
Crafting recipes:
-You can do it with all axe's
3 axe's stacked:
X means any axe
Crafting:
| X | X | X |
| O | O | O |
| O | O | O |
6 axe's stacked:
Crafting:
| X | X | X |
| X | X | X |
| O | O | O |
9 axe's stacked:
Crafting:
| X | X | X |
| X | X | X |
| X | X | X |
Configuration:
| The option | Description | Can be set |
|---|---|---|
| enable_wg | Should WorldGuard support be enabled? | true;false |
| enable_wgmessage | Should a message been sent when he has no permission to build there? | true;false |
| disabled_worlds | Has a world to disable in? | replace none[2,3] with your worlds, sure you can add more |
| dmg_woodaxe | How many half heart's damage should the woodaxe do? | 1 - 20 |
| pe_enabled | Potion effects enabled? | true;false |
| pe_woodaxe | Example in config! | Example in config! |
| bb_woodaxe | Example in config! | Example in config! |
| bb_drop | Should destroyed blocks be dropped? | true;false |
| getdmg_woodaxe | How many durability should one throw cost? | 1 - n |
| hitdmg_woodaxe | How many life should the entity loose on hit | 1 - 20 |
I only listed dmg_woodaxe and not dmg_stoneaxe etc. because it's the same
To-Do:
| Type | What? | Status |
|---|---|---|
| Nothing to do :) |
Thanks @MrTranslates and @Gonzalineitor for French and Spanish translations (PS: French comes in next update)
-
View User Profile
-
Send Message
Posted Jun 17, 2020with which button do you throw it?
-
View User Profile
-
Send Message
Posted Jun 23, 2013@lukek60
Ok would be possible, but can you please send me a pm with a list of all features you now want (or what you would like to have changed)
/like: - thing 1
- thing 2
- ...
lg
-
View User Profile
-
Send Message
Posted Jun 23, 2013as part of my latest zombie survival map (cod zombies style maps) im looking to have a tomahawk as an easter egg weapon, but i want it to be renamed and only so that specific axe can be thrown. I'm sure its tough, but if you could, consider making it so that the throwing axe ability could be APPLIED to a specific axe, like an enchantment as opposed to a granting of throwing any of the normal axes. This way, i could rename the axe and make it throwable, but keep the other axes in the map normal. the rest of the plugin features are perfect. As i said, i know it's a long stretch, but if it's doable, it could make this 3rd map of mine much better than the first 2. THANKS!
-
View User Profile
-
Send Message
Posted Jun 8, 2013Your plugin has been translated in 2 other languages:
-French: http://bit.ly/TomaHawkFrench
-Spanish: http://bit.ly/TomaHawkSpanish
Install these this way:
1. Delete messages.yml in the TomaHawk folder.
2. Place the new file in the folder.
3. Rename file "messages.yml" whitout quotes.
-MrTranslates
TomaHawk 1.6.1
-
View User Profile
-
Send Message
Posted Jun 8, 2013@MexMaster
Great, thanks!
-
View User Profile
-
Send Message
Posted Jun 8, 2013I fixed it (and some other bugs too) now the file is 'waiting for approval' from admin.
lg
edit:
Make sure that you delete the 'TomaHawk' folder when updating! (Or only the messages.yml)
-
View User Profile
-
Send Message
Posted Jun 7, 2013@MexMaster
Awesome, I was wondering where you went.
Make sure to put them in a new update so people who don't read the comments and such don't get confused.
Thank you for your time!
-
View User Profile
-
Send Message
Posted Jun 7, 2013I'm so sorry for being inactive for some time...
I will send you the messages you need to put in the messages.yml tomorrow
Lg
-
View User Profile
-
Send Message
Posted Jun 2, 2013@AStrongerFellow
Everything should still work, but the messages will only project as 'null' I believe green means it's disabled and red means it's enabled.
-
View User Profile
-
Send Message
Posted Jun 2, 2013@MAXIMUSSPRIME
Agreed. But I still should be able to reuse the axe correct?
-
View User Profile
-
Send Message
Posted May 31, 2013@MexMaster
Yeah I deleted all of my tomahawk stuff and re-installed tomahawk (v1.6.0) and still the problem persists.
I believe it may be because of the empty messages.yml in the tomahawk folder.
it's empty.
-
View User Profile
-
Send Message
Posted May 31, 2013@MAXIMUSSPRIME Are you using the file: 'TomaHawk_v1.6.0'.. There it should be fixed.
@AStrongerFellow Try to delete the complete TomaHawk folder and restart. Then we will look
-
View User Profile
-
Send Message
Posted May 29, 2013@AStrongerFellow
Same issue here, I've posted a ticket regarding this.
-
View User Profile
-
Send Message
Posted May 27, 2013When you throw it, if it hits a wall, and you pick it up, then try to throw it again, it just says null in red. Am I doing something wrong?
-
View User Profile
-
Send Message
Posted May 25, 2013Hey are you still working on the infinite dupe glitch? It's still broken :P
-
View User Profile
-
Send Message
Posted May 22, 2013For default it's enabled, but you can disable it with /tomahawk for you. That's because of the worldguard support, for using the worldedit axe.
Thx for this reply :)
edit: i'm not sure if i get it right :? is that answer enough? sorry for bad english
-
View User Profile
-
Send Message
Posted May 21, 2013Hey MexMaster, just wanted to let you know I love the plugin A LOT and had a few suggestions.
So I was thinking that maybe you should be able to configure using a command to enable the tomahawks or craft the Tomahawks.
That's all I have for now, thanks for the awesome plugin :D
-
View User Profile
-
Send Message
Posted May 21, 2013Will fix the duplication bug tomorrow ;)
@Gonzalineitor i will pn you for some translations :)
-
View User Profile
-
Send Message
Posted May 20, 2013@ItsBlackmods
Made a ticket for you.
-
View User Profile
-
Send Message
Posted May 20, 2013There's a bug: When you enchant an axe and then throw it, it will duplicate infinitely