TNTRun
TNTRun is a fully automated minigame plugin that is based on the popular map TNTRUN. For those who doesn't know what is it, here is and explanation.
Players start on layer of sand and every block that they step on dissapears. If player falls through the hole he loses the game. The last player wins the game.
Features
- Multiple arenas
- Block destroy delay
- Custom gamelevel
- AntiCamping system
- Custom messages
- Formatting codes support
- Signs
- Time limit
- Automatic arena regeneration
- Arena leave checker
- Player rewards
Game commands:
/tr list - list all arenas
/tr join {arena} - join arena (can be disallowed by giving player tntrun.onlysignjoin permission)
/tr leave - leave current arena
/tr vote - vote for current arena start
/tr lobby - teleport to lobby
Arena setup commands:
Permssion: tntrun.setup
Main setup commands
Use worldedit for selections, built-in slection system is broken for now.
Build gamelevel blocks yourself, anything under player feet breaks.
/trsetup create {arena} - create {arenaname}
/trsetup setarena {arena} - set bounds of the arena (if player leaves arena bounds while in game, he automatically loses)
/trsetup setloselevel {arena} - set looselevel bounds
/trsetup setspawn {arena} - set spawnpoint at location you are standing at.
/trsetup setspectate {arena} - sets spectator spawnpoint.
/trsetup finish {arena} - finish arena creation and save it.
Additional setup commands
/trsetup delspectate {arena} - deletes spectator spawnpoint
/trsetup setgameleveldestroydelay {arena} {ticks} - add a delay before gamelevel block is destoyed after player stepped on it. (default: 2)
/trsetup setmaxplayers {arena} {player} - set max players for this arena (default: 6)
/trsetup setminplayers {arena} {players} - set min players for this arena (default: 2)
/trsetup setvotepercent {arena} {0<votepercent<1} - set the percent of votes requered to start the game for this arena (default: 0.75)
/trsetup settimelimit {arena} {seconds} - set the time limit for arena.
/trsetup setcountdown {arena} {seconds} - set countdown time for arena
/trsetup setitemsrewards {arena} - sets everithing what you have in your inventory as a reward for winning
/trsetup setmoneyrewards {arena} {amount} - sets money rewards (vault is required for this)
/trsetup setteleport {arena} {previous/lobby} - teleports player to pre-join or to lobby location after player lose
/trsetup setdamage {arena} {on/off/zero} - sets pvp state in the arena (on - full damage, zero - zero damage, off - no attack at all)
/trsetup reloadbars - reload configbars.yml
/trsetup reloadmsg - reload configmsg.yml
Arena managment commands
/trsetup enable {arena} - enable the arena
/trsetup disable {arena} - disable the arena
/trsetup delete {arena} - delete arena
Lobby:
Permission to set lobby: tntrun.setup
/trsetup setlobby - sets a lobby at your location
Signs:
Permission to create signs: tntrun.setup
Join sign format:
1st line: [TNTRun]
2nd line: [Join]
3rd line: arenaname
Leave sign format:
1st line: [TNTRun]
2nd line: [Leave]
Vote sign format:
1st line: [TNTRun]
2nd line: [Vote]
Additions:
You can use worldedit for selections instead of built-in selection.
Downloads area and source code:
source code (new)source code (old)
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
jenkins
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Posted Oct 22, 2013Love this plugin but can you please make it easier to make circular/abnormal circular arenas? Thanks.
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Posted Oct 19, 2013The only thing I need to say about the plugin is the LoseLevel I don't like that the blocks are set to water could you change that please? Maybe to air but not a specific block I think it could ruin the style of a build.
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Posted Oct 19, 2013Due to cahnges that will appear in 1.7 i will change the way how blocks for custom gamelevel are stored in next version. So you will have to reset them in next version. Also i'm not sure that even gamelevel structure will be the same in next release.
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Posted Oct 17, 2013The Blocks don't break after them
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Posted Oct 16, 2013can I make the signs show a player count or game inprogress? or both?
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Posted Oct 16, 2013@superzyr
you can do that now with world edit. stand where u want them to spawn and type this
/rg flag global spawn here
(2 under scores before and after global)
Or you can define a region and do the same command except the global part.
When ppl lose they will spawn at that point.
That is if you TNTRun is in a world of its own like mine is.
Hope this helps.
Thx -BC
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Posted Oct 14, 2013every setup command dont work
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Posted Oct 14, 2013@superzyr
I will ad this and new signs after i will fix some bugs.
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Posted Oct 14, 2013@saadodi
Use /tntrun instead
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Posted Oct 13, 2013Could you add a command to set a "lobby" after the game ends? I'd like for players to return to a certain area after the game has finished.
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Posted Oct 12, 2013Does this save inventories on join and restore them on leave?
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Posted Oct 12, 2013@Guihgo
So you can do that in-game: /trsetup {arena} delete
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Posted Oct 12, 2013@0eeprom0
You should read commands.
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Posted Oct 12, 2013you should make it sand and gravel
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Posted Oct 11, 2013Wie ist die Berechtigung für die Schilder wo man drauf klicken muss um dem Spiel beizutreten
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Posted Oct 11, 2013Wie ist die Permissions für die click to join Schilder
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Posted Oct 11, 2013Hi ich habe das Plugin installiert und die Permissions für meine User eingefügt also die tntrun.game permission diese geht aber nicht wenn die spieler auf die Klick to join Schilder klicken ich bitte um antwort welche Permission ich einfügen muss
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Posted Oct 11, 2013This plugin gets interfered by Citizens /tr = trait for an npc
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Posted Oct 10, 2013My arenas are not regenerating >:
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Posted Oct 9, 2013i would like the feature: /trsetup delete {arenaName}
For delete arenas in game.
And Thanks for the plugins. It's so helpful to me.
My server with this plugin: dg.servidorminecraft.com.br