TiredMan

TiredMan
If you are tired of seeing players swim across oceans without using boats this is your plugin, a few seconds in deep water and you will see how your players lose their energy and convulsing trying to get to dry land and die in the attempt ... Next time they will use a boat :p
But they are not going to be safe at dry land because they are going to get tired out of the water too. Fully customizable, they are going to get hungry faster and in a more real way depending on his activity. The monitored activities are mining, building, jumping and walking, in descending order of fatigue produced. The fatigue will be different depending the material over they are walking. Dirt, grass, sand or gravel get you tired faster than walk over other block types!
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Features
- Add energy to every player.
- when you are in deep water (at least 2 blocks or more) the energy begins to decrease.
- If you press the jump key to swim, your energy go down quickly.
- if you let yourself sink to the bottom or walk your energy go down more slowly.
- If you run out of energy began to lose life and convulse while trying to reach shore or a boat.
- When you're not in deep water or die, your recover lost energy.
- All warnings about energy level will be in the chat.
- You can configure lenguage message in configure file.
- You can set the amount of energy that every player has in configure file.
- Add fatigue out of water
- Your hunger level dipends on your activity.
- Highly configurable.
- You can disable features in configure file.
- Tiredman status and player status command added.
- Excluded players by permission.
- If you don't want a xx% energy level message, just delete the text (Example "5=")
- Now you get tired when you are out of water faster when walk over grass, dirt, sand or gravel, becouse is harder walk over sand than over stone or grass.
Permissions
Commands
Configuration
Config file
Language config english
Language config spanish
Stats:


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Posted May 5, 2013@anthony42808
I will fix this in next update, give me a day or two. :)
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Posted Mar 24, 2013I love the new boat fix, but next can you make it so that creative players cannot drown. And so that if gamerule: keepinventory = true that your items do not explode. Because this causes a dupe in items.
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Posted Mar 4, 2013@anthony42808
Try TiredMan 0.8.1 please and tell me if you found same error.
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Posted Mar 4, 2013Fixed! TiredMan 0.8.1 Waitting bukkit approval!
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Posted Mar 4, 2013boat fix comming ;)
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Posted Feb 21, 2013When im in a boat the energy decrease also.. :S
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Posted Feb 20, 2013Error after reloading
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Posted Feb 20, 2013Needs to make it so it doesn't kill players in boats and in creative.
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Posted Feb 16, 2013I LOVE THIS. This is like a hidden gem :o
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Posted Feb 8, 2013@ajaxrayder
I think no losing energy for boating would be better. Having players stop all the time and wait will just annoy them.
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Posted Feb 7, 2013This is a cool mod, but losing energy in a boat is a problem because you can not restore your energy in the middle of the ocean. I suggest that if the boat is stopped you will start gaining energy back.
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Posted Feb 7, 2013Just what I needed!! Keep it up!
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Posted Jan 25, 2013@unga23
I' will check it again, no notice of that at my server users.
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Posted Jan 25, 2013@capobase
I wasnt trolling... i never do that!
I drop this plugins into my plugin folder, i enter to the game, put items in your inventory and go to water and die! Then go back to the same spot and you have duplicated all items!
skype: tomas.ungarini
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Posted Jan 24, 2013he was trolling you XD
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Posted Jan 23, 2013@unga23
Sorry, can you give me some more info? I can't reproduce the bug :(
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Posted Jan 23, 2013@unga23
I will check right now, thanks!
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Posted Jan 23, 2013I found a bug, if you die in the water YOU DUPLICATE YOUR ITEMS IN THE INVENTORY! :s
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Posted Jan 22, 2013@elias1979
Yes, I have a file waiting for bukkitdev approval ready to use in servers. :)
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Posted Jan 22, 2013WOWOWOWOWOW
IS IT BACK