AutoWalls
The Walls
- Fully Automatic
This Plugin allows you to play the well-known PvP Game: "The Walls" in fully automatic form. It's created with countless custom settings so that you can make the game play however you want.
Features
- Allow you to play "The Walls" fully automated
- Multiworld support
- Supports multiple Arenas
- Many custom Settings
- Auto Start
- Can create Dungeons and refresh ores
- Chests in the middle will be refreshed every round
- The Middle and the Walls are protected from : Players, Explosions, Fire and Pistons
- The Plugin stops players from climbing over the Walls if the Walls are high as the max height of this world
- Up to 8 groups per Arena
- A WorldGenerator to make the setup of an Arena easier
- A optional Client-Mod available to create an Arena Base with Bedrock and Soulsand Walls
Conflicts
- Any plugin that modifies damage amounts by applying more or less damage, such as MCMMO can sometimes cause issues.
Requirements
- A Plugin to protect the Winner-Lobby if the RecreationWay is unequals LOAD
- Something to use MultiWorld
- To use the world generator your multiworld Plugin must support custom world generators, such as Multiverse does
Commands
<...> - required Argument
[...] - optional Argument
Permission: walls.manipulate
- /walls - Check if the Plugin is installed and gave you a head of me (the Developer)
- /wallsCreateArena <ArenaName> <ArenaXWide> <ArenaZWide> <Arena Management Type (BASE or ADVANCED) > <GroupCount> - Create an new Arena in the current world
- /wallsDelArena <ArenaName> - Delets this Arena
- /wallsReloadArenas - Reload all Arenas, is needed after an Deletion
- /wallsReloadConfig - Reloads the config
- /wallsArmor <ArmorType> - Let you wear the given Armor set
- /wallsEditArena <ArenaName> <Arguement> <NewValue> - Allows you to change Arena Setting InGame.
- IMPORTANT - this must be run at least one time before any walls Round can start !
- * / wallsSetReturnPos - Set the Position where Players will be teleported after a game
- IMPORTANT You'll need to go to the Winner-Lobby yourself before running these commands
- * /wallsBuildArena <ArenanName> [ManagementType] - will recreate the Arena with the given setting or the default setting of the arena if none given
- /wallsFall <ArenaName> - will remove the Walls from this arena - can be used if the auto removing fails
- /wallsSetSpawn <ArenaName> <GroupNumber> - set an spawn in the arena for the given group
- /wallsDelSpawn <ArenaName> <GroupNumber> - deletes the specified spawnpoint
- /wallsCreateSign <ArenaName>
Permission: walls.play
- /wallsJoin <ArenaName> [Group] - you will join the given Arena ( and the given group ) if possible
- /wallsArenas - A list of all available Arenas
- /wallsLeave - Used to leave a game
- / wallsPlayerList [Arena] - SHows a list of all players in your arena or the given one
Arena Settings
Management Types
- BASE : Just copy the default arena. Chest Inventories and other Tile Inventories can't be copied.
- ADVANCED : Based off of BASE, but it creates Dungeons and ores with a rarity setting in the config. All Arena-Parts (One Part <-> One Group) are exactly the same at the end
Recreation Way
- LOAD : The chunks will be load before they're going to be copied. Note : Extremely SLOW !, Use this only for really big Arenas where TELEPORT is not enough !
- TELEPORT : The Winners will be teleported into a special room / Lobby next to the original Arena-Piece while the Arena is recreating. Much Faster then the LOAD. Is the default setting.
- TELEPORT_AND_LOAD : Same then LOAD. The Teleport here is just to give the winners a special room.
How to set up an Arena
Arena setup now located on its own page here
Client Mod - Generator
Waiting for an answer from a BukkitDev Moderator if an external link like this is allowed.
Config
config: oneric: walls: settings: general: advancedExplosionProtection: false # Does nothing at the moment saveSpawns(How): CONFIG # CONFIG : Spawns for the Groups will be saved in the config ; FILE: in an separate folder (One Spawn <-> one file) refreshMiddle: true # sets if the chests in the middle will be restored every round updateIntervall(sec/20): 20 # How often a Walls Round updates. Value given in Server ticks are 1/20 sec timeTillRemoveWalls(sec): 900 # How long it takes till the Walls will be removed after a Round starts minPlayersperGroup: 2 #The minimum of players in a Group before a Round starts maxPlayersperGroup: 4 # The maximum of players in one group returnLocation: # Return Location for dead Walls Players is saved here regenerate: dungeons: true # Dungeons shall be created with the setting ADVANCED ores: true # Dungeons shall be created with the setting ADVANCED rarity: ores: # How many of each ore-type shall regenerate, Except Diamond this are all vanilla rarities diamond: 0 redstone: 8 gold: 2 coal: 20 lapis: 2 iron: 20 emerald: 0 dungeons: # How many of each Dungeon type Should be regenerated d1: 2 # d1- dungeons are made with with stone bricks d2: 3 # d2 - dungeons are made with with clean stone EnableBroadcast: true #Broadcasts tell you every time a player joins the game spawns: # Spawns are saved here if you chose CONFIG ........
Support
Have an issue with the plugin? Need help with something? Have an idea to help it out? Place a ticket on the plugin's ticket page!
New Documenter
Our previous documenter, gamermanh, is now out of the project, since he is absent for almost a year now. Currently there's no need for a new documenter, but this might change in the future.
gamermanh's post when he tookthe job:
Quote from gamermanh:Hey guys, I'm gamermanh, and I've offered (and been accepted) to be the documentor of this plugin! It's my job to make sure everything is well-written, understandable, neat, and organized. If you notice any spelling/grammar errors, or think that something should be organized differently on these pages, just post a comment and I will try to fix it as soon as I can.
This is a wonderful plugin that I can't wait to see become HUGE!
New Developer
So guys, as you probably all recognised I wasn't really active the past few months. This is because I entered the final stage of school, which means that I am pretty busy most of my time and I can't spend much time on projects like this. Which brings me into a bit of a dilemma, because I don't want to abandon this project just like this. Instead of letting the project die, I want to pass the developement to someone else. Unfortunatley I d not know anyone personally who can code in Java AND have enough spare time to take the project. So here's my point: If you can code, have a lot of free time and are willing and prerpared to become acquainted with this project and it's code, you are free to send me an aplication. In best case you already have experience with Bukkit-Plugins, but every other Java Project (exccept "Hello World" and stuff like that :D) should do just fine. I would support you during your starting time and help you with my code, but I would more and more retract from the project after time. ~Oneric

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Posted Jun 4, 2013@fireant456
Like you can see at the page this plugin already support custom arenas. It only has a few requirements:
You can look how to Set-Up an Arena here at the Plugin page too. Look into the "Table of Contents" and you'll find it.
Also to make it easier you could use the Map Generator, which will be linked here soon, if you wish.
Oneric
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Posted Jun 4, 2013the only thing that would sell this plugin to me is if it supported custom arenas :(
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Posted May 31, 2013@Hazza120909
It doesn't, though Oneric should add it, I think it'd be cool
On a side note, Oneric, I could work with you with some ideas for this plugin, aside from just documenting it, if you'd like
I may not be a huge help coding, but I know what users like/want in plugins like this, and could help explain
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Posted May 30, 2013@Hazza120909
I never saw a Survivalgames Lobby, but after reading the description of the SG-Lobby, I guess it hasn't.
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Posted May 30, 2013Do this have a lobby? like sg etc.
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Posted May 28, 2013@ram229
You need Java 7 for this Plugin.
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Posted May 27, 2013I installed this plugin for craftbukkit 1.5.2 and, when I start the server, the plugin gives and error, and says "unable to load walls.jar". It says it is an UnsupportedClassVersionException . Any help with this would be great.
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Posted May 27, 2013@Oneric
thank you :) Once i get all the thinking through behind it i might make a tutorial for this page so that people can understand it more easily :P
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Posted May 27, 2013@RasmusTheBaws
You must (re)start the server once after downloading the mod.
@EpicTrance
Hmm.. they have different parts for each group, the only thing you could do is copy one of the parts, as the default one and building a new Center.
@MrAserFiles
The Game starts when each group has the minimum of Players (look into the config). You can join an Arena with /wallsJoin <ArenaName>. Remember to set the Spawnlocations first.
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Posted May 27, 2013This might sound like a really noobish thing to ask but how do i start the game?! is it a command or does it happen over time? please help me
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Posted May 26, 2013I got this map with world downloader : http://www.mcthewalls.com/#
can you make it compatible with that?
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Posted May 26, 2013@Abyssal_eye
I think I've got most of the typo's out of the page, though if you notice any others, don't hesitate to alert me!
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Posted May 26, 2013the folder dont show up when i donwload it to my server, :/ just the jar file..
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Posted May 26, 2013@EpicTrance
Maybe you can adapt it ?
@Abyssal_eye
Ouups, I fixed it.
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Posted May 26, 2013I have a map of my own which is not compatible with this plugin :(
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Posted May 25, 2013While reading about this plugin i noticed you had a typo. Under Requirements
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Posted May 25, 2013@NateDG89
Oh yes, I've fixed it, thanks.
@gamermanh That would be great thank you. I sent you an PM.
Oneric
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Posted May 25, 2013I like this plugin so far, and the way it all looks
If you'd like, though, I can work on the description and fix grammar/spelling errors for you, as well as help in any other ways possible
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Posted May 25, 2013I think you wrote the command wrong on the description, its /wallsDelArena not /wallsDel ;)
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Posted May 25, 2013Everyone asks for this will try it tomorrow