TheWalls2
TheWalls2
Simple, player-directed plugin allowing for Walls games to be created and managed easily.
Brought here by an update notification and can't find a newer version?
Go to this Dropbox page to look for the newest version (Warning: Not approved by BukkitDev staff)
Features
- Virtual mode (disables redstone, optional time notifications, configurable time until walls drop)
- Automatic update notification (since v1.3)
- Join a queue for the next game, teleporting you to the waiting area
- Leave the queue, teleporting you back to where you were before
- Separate inventories
- Optionally join team 1–4 (will be auto sorted into a team otherwise)
- Command to start the game, activate the redstone, and teleport players to their starting positions
- Block rule-breaking (such as breaking the walls, or doing anything before the game starts)
- All dead players will respawn at their previous locations
- 1 team can win the game
- The winner will receive a configurable prize (default: 1 diamond) and be teleported back to their previous location (Supports Vault for economy)
- The world will be automatically reset to its normal state when someone wins the game or an admin uses the command '/thewalls restoreworld'
- Automatically attempt to start games 10 minutes after the server starts and every 15 minutes
Step-by-Step Guide
Commands
- /thewalls - Display TheWalls2 help
- /thewalls join - Joins the game queue
- /thewalls leave - Leaves the game queue
- /thewalls team <1–4> - Joins a team
- /thewalls start - Starts a game
- /thewalls stop - Stops a game
- /thewalls restoreworld - Restores the world
Bold - Requires OP or permission node
Aliases
/thewalls - /tw, /twalls
Permissions
Configuration
To-Do
- Concurrent games
- Team chat
- TagAPI integration
- Compasses point towards enemy players
- Localization
- Suggestions please (Post in the comments or on GitHub)
Bug Reports
Please post these on GitHub or, if that's not possible, in the comments below. Please provide (at minimum) the following information:
- What the most likely cause of the issue was (such as what you were doing at the time)
- Any errors displayed in the console (Please use pastie.org for these!)
- The version numbers of the plugin and of Craftbukkit (Don't say 'latest'!)
- Any additional information you can provide, such as potentially conflicting plugins
Need Help?
- Make sure you have read the Step-by-Step Guide
- Post a ticket on GitHub
- Post a comment on this page
- E-mail me (hoot893@gmail.com)
Servers using TheWalls2 (follow the link for information on getting your server listed)

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Posted Oct 14, 2012multiworld support and the walls map pls :)
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Posted Oct 13, 2012@Kaketoe
The plugin is designed to run on "multi-focus" servers, so you don't need a separate server.
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Posted Oct 13, 2012hey,
do u need another server or can you add the walls map in your normal survival-world?
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Posted Oct 13, 2012@Ajaxan
That should be fixed in the next version.
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Posted Oct 13, 2012i'm getting the same problem except even the sand walls are not restored. The server log says it is failing to unload the map but that is pretty much all the information the server gives me on the problem.
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Posted Oct 8, 2012@Crippledonkeyiks
That doesn't really make sense. The map shouldn't partially restore, so somehow it must have saved. Try re-extracting The Walls 2 world from the zip file.
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Posted Oct 8, 2012The world works but it says unloading then loading but the map isn't restored only the sand walls are.....auto save is off.....
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Posted Oct 8, 2012@pure07
In that case this seems to be somewhat of a Bukkit issue, but I'll do what I can.
@Crippledonkeyiks
Yes, sorry for not getting back to you, and it seems to work fine.
@TechCraft
As stated above, I'll do what I can, but this seems to be Bukkit's fault.
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Posted Oct 8, 2012It fails to unload for me. I don't have any autosave on and I checked.
I know it's not a host as I'm my own host, checked bukkits autosave interval and that's off.
I'm not using any plugin other than this.
No errors in the log.
Bukkit build: 1.3.2-R1.0 Using TheWalls2 v1.7.1
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Posted Oct 7, 2012Did you get to see if The Walls 2 works with multiworld?
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Posted Oct 6, 2012Ok I found the reason why its not reloading the map. When a player disconnects while in the map and stay disconnected it seems to think the person is still in the map.
I addded thewalls2 to multiverse did a /mv who and it thinks a disconnected player is still inside the map so I cant unload or delete it.
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Posted Oct 6, 2012@woodymc
The latest version of "Backup" should work just fine.
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Posted Oct 6, 2012@Hoot215
Do you know of a backup plugin that works with walls?
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Posted Oct 6, 2012@woodymc
What do you use to perform them? This is the most likely cause of the issue. Try using another plugin or script or just disabling those altogether.
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Posted Oct 6, 2012Yeah i have automatic saves and backups on the server
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Posted Oct 5, 2012@TheMimey
No, that's currently on the to-do list.
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Posted Oct 5, 2012Can you run multiply walls games at once? if so show me how
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Posted Oct 4, 2012@woodymc
Some other people have reported this as well. What's the output in the console? What other plugins are you running? Do any of them automatically force save the world? Are you running any scripts that automatically force save the world (Or does your host do that automatically for you)?
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Posted Oct 4, 2012Having issues with the world not regenerating after a game has finished
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Posted Oct 4, 2012@pure07
Thanks for the information. I'll try to test this myself when I get the chance.