TheWalls2
TheWalls2
Simple, player-directed plugin allowing for Walls games to be created and managed easily.
Brought here by an update notification and can't find a newer version?
Go to this Dropbox page to look for the newest version (Warning: Not approved by BukkitDev staff)
Features
- Virtual mode (disables redstone, optional time notifications, configurable time until walls drop)
- Automatic update notification (since v1.3)
- Join a queue for the next game, teleporting you to the waiting area
- Leave the queue, teleporting you back to where you were before
- Separate inventories
- Optionally join team 1–4 (will be auto sorted into a team otherwise)
- Command to start the game, activate the redstone, and teleport players to their starting positions
- Block rule-breaking (such as breaking the walls, or doing anything before the game starts)
- All dead players will respawn at their previous locations
- 1 team can win the game
- The winner will receive a configurable prize (default: 1 diamond) and be teleported back to their previous location (Supports Vault for economy)
- The world will be automatically reset to its normal state when someone wins the game or an admin uses the command '/thewalls restoreworld'
- Automatically attempt to start games 10 minutes after the server starts and every 15 minutes
Step-by-Step Guide
Commands
- /thewalls - Display TheWalls2 help
- /thewalls join - Joins the game queue
- /thewalls leave - Leaves the game queue
- /thewalls team <1–4> - Joins a team
- /thewalls start - Starts a game
- /thewalls stop - Stops a game
- /thewalls restoreworld - Restores the world
Bold - Requires OP or permission node
Aliases
/thewalls - /tw, /twalls
Permissions
Configuration
To-Do
- Concurrent games
- Team chat
- TagAPI integration
- Compasses point towards enemy players
- Localization
- Suggestions please (Post in the comments or on GitHub)
Bug Reports
Please post these on GitHub or, if that's not possible, in the comments below. Please provide (at minimum) the following information:
- What the most likely cause of the issue was (such as what you were doing at the time)
- Any errors displayed in the console (Please use pastie.org for these!)
- The version numbers of the plugin and of Craftbukkit (Don't say 'latest'!)
- Any additional information you can provide, such as potentially conflicting plugins
Need Help?
- Make sure you have read the Step-by-Step Guide
- Post a ticket on GitHub
- Post a comment on this page
- E-mail me (hoot893@gmail.com)
Servers using TheWalls2 (follow the link for information on getting your server listed)

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Posted Aug 28, 2013I FRIKKIN LOVE THIS PLUGIN! OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11!!!!!!!!1!!!!!!!!!!!!!!!!!!1!!1!!1
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Posted Jul 15, 2013You really need to fix this plugin.
Most important reason:
It does not restore the world after about 3-4 games
Please fix this with the newer version
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Posted Jul 15, 2013Ok it was me D:
Don't try to jump the gun and download a newer version on the dropbox page...
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Posted Jul 15, 2013I don't know if this is broken or it is just me...
I'm using the default map. default config, and default plugin. no changes to any of theses.
issues: the pistons rise and the game begins. but you can break the walls and they don't drop...any ideas?
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Posted Jul 14, 2013Does this plugin support Signs???
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Posted Jul 12, 2013it works good but it doesnt restore, so i have to mannualy remove and import the world time by time plz fix this, or say it if there is something i may do wrong
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Posted Jul 8, 2013Also add game starts after how many players joined (should be configurable) also multiworld support.
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Posted Jul 8, 2013Hey, could you add auto worldrestore after the match ends, and make as you can join by clicking signs!
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Posted Jun 28, 2013@TTGant
Download TheWalls2 map by Hypixel then upload it to your server.
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Posted Jun 28, 20132 things I would like to see in the next update if you carry on supporting it:
1. Upon joining the lobby, auto-set players gamemodes to survival. Some of my server staff join the games and are still on creative.
2. To be able to run multiple arenas. That is a BIG must.
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Posted Jun 23, 2013Not sure.
I just did as the above guide says and it worked:
This is a step-by-step guide on how to use this plugin on a standard server.
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Posted Jun 21, 2013, it works fine except it says [TheWalls2] World is being unloaded... [TheWalls2] World is being loaded... then when I teleport to my Walls world it hasn't generated as a Walls map,
wtf plis help
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Posted Jun 17, 2013@Heckya1234
You don't have to be so mean about it, when he has time, I bet he will update it.
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Posted Jun 12, 2013UPDATE NOW
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Posted Jun 9, 2013AutoSavePlus, a plugin i developed for this purpose, allows you to define what worlds you save (so you can exclude the walls world). http://dev.bukkit.org/bukkit-mods/autosaveplus/
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Posted Jun 7, 2013How do i create a world for the walls or does it come with the plugin
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Posted May 28, 2013is there a way to restore the world from a designated world folder in the config directory so that we can avoid reloading issues incase the worlds save?
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Posted May 25, 2013Can you set it to clear inventories before starting? If people have played in thewalls world before, when they join again they keep their inventory.
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Posted May 23, 2013@WauloK
I'm pretty positive I installed it all correct, yeah.
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Posted May 23, 2013@Jay98d
Did you download a 'thewalls2' world as instructed, upload that to your server, import it into MV?