The HungerGames
Please beware, this plugin is about to be recoded. I need direct/fully completed bug reports in my Tickets section in order to provide a clean, non-buggy build of hungergames. The plugin will be built using a later version of my newest MB-Modules engine located privately on Minebuilders. The recode will start on the 19th, and will continue throughout the rest of the week. I'll try to post status updates, and possible development builds along the way. Be patient!

Description:
The HungerGames is a newly developed plugin who strives to be not only the best, but also the most efficient hungergames plugin. It provides advanced kits, spawns, and a very simple arena setup. If you've never heard of the book/movie hungergames, it's basically a free for all. You must hunt for food and items, and attempt to kill others before they kill you. The last man standing wins!
Features:
- Auto updating lobbies
- Custom min-players & max-players & timers per arena
- Very lightweight
- Multiple arena support
- Multiverse support
- YAW + Pitch spawn support
- Vault economy support
- Simple arena setup
- Random items
- Smart mob spawning engine
- Highly configurable
- Per-arena settings
- Moderatable games
- Economy support
- Scoreboard support
- Kits
- Factions support
- McMMO support
- World-guard support
How to setup an arena!
- First, exicute "/hg wand". This will toggle our region selection wand!
- Now select 2 points, like so http://i.imgur.com/F0jdnRv.png
- When u have to points, you can create! "/hg create <name> <min-limit> <max-limit> <time-limit>"
- Add random spawns "/hg addspawn" (Must have same, or more then max-limit!)
- Set the lobby wall "/hg setlobbywall" (While pointing at first sign!)
- Run the debugger! "/hg debug <arena>"
- Enable the cool options within hungergames/config.yml
- Enjoy!




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Posted May 11, 2013completely lost now, made a test arena, max players 4, time 90, and it works fine, then deleted the old arena and made it new with max players 4, time 90, and it doesn't work at all. The only difference I see is that the test arena was on our main world, whereas the actual arena is on it's own world, but the plugin claims to have multiverse support...
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Posted May 11, 2013@darkaln
Yes, go to arenas.yml and change the maximum players slots and restart the server... with this less users are coming ¬¬. If there were a "/hg reload" command, ok, it would be great like that, but there is no way to change anything without restarting the server so a "/hg start" would be really great (Better an "/hg reload", but this is harder to implement).
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Posted May 11, 2013Mmk, I seem to be having an issue then. Made an arena with max-players of 5, but it wouldn't start when it was filled. Tried to use the [vote] sign, but can't seem to get it to cooperate. Also, and I don't know if it's because I'm tired, but I can't wrap my head over what player-ratio and vote-ratio even mean. I understand what vote-ratio is, but what is player-ratio, does it affect vote-ratio, and if so, how? I've been over all of the documentation bob has, and gone through the comment section as well, but still can't wrap my head around it.
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Posted May 11, 2013@Brawnkers
Yes, it works perfectly well with 1.5.2.
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Posted May 11, 2013The tutorial and documentation is pretty straightforward. Just because people can't seem to set it up right, don't assume that the plugin is just "semi-updated'. I find this plugin extremely fast and puts barely any load on my CPU. I challenge some one to find a single sg plugin that can compare with this.
If you are facing errors or bugs, just do /hg debug arena and see if that helps.
This is the voting formula used (int)((voters * 10.0f) / r.getcount()) so if example your arena has maximum 15 slots and 4 people have voted it calculates to integer_ (4x10) / 15. So it comes to int(2.6) which is 2. So if your arena has maximum 15 slots and your vote-ratio in the config is set to 2, then atleast 4 players have to vote in game to start the match.
/hg start is pretty useful but frankly its not important. If your server has less traffic, just go to arenas.yml and change your maximum player slots to something that suits the server.
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Posted May 11, 2013/hg start would be a great addition. Also can anyone confirm if this works in 1.5.2 R0.2?
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Posted May 10, 2013xD an "/hg start" would be really helpfully, there is a "/hg stop" but not an "/hg start"?. Like an admin I would like to bypass restriction of minimum of players.
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Posted May 10, 2013I accidently read the comments... some not very nice ones... I justed wanted to tell you Bob71 that the plugin is great, working great on my server and your tutorial is clear. As I said before, after having tried out 3 other plugins, this is the only one working bug-free, Thank you very much and I hope that you will keep maintaining and developing it!
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Posted May 10, 2013What does this mean? 2013-05-10 16:45:23 [INFO] TheWireless issued server command: /hg info 2013-05-10 16:45:23 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'hg' in plugin HungerGames v1.3 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchCommand(CraftServer.java:523) at net.minecraft.server.v1_5_R3.PlayerConnection.handleCommand(PlayerConnection.java:965) at net.minecraft.server.v1_5_R3.PlayerConnection.chat(PlayerConnection.java:883) at net.minecraft.server.v1_5_R3.PlayerConnection.a(PlayerConnection.java:840) at net.minecraft.server.v1_5_R3.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.v1_5_R3.NetworkManager.b(NetworkManager.java:292) at net.minecraft.server.v1_5_R3.PlayerConnection.d(PlayerConnection.java:109) at net.minecraft.server.v1_5_R3.ServerConnection.b(SourceFile:35) at net.minecraft.server.v1_5_R3.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:581) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NullPointerException at me.minebuilders.hg.Commands.onCommand(Commands.java:227) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 15 more
Also; this one too:
2013-05-10 16:48:55 [INFO] TheWireless issued server command: /hg join Randomness 2013-05-10 16:48:55 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'hg' in plugin HungerGames v1.3 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchCommand(CraftServer.java:523) at net.minecraft.server.v1_5_R3.PlayerConnection.handleCommand(PlayerConnection.java:965) at net.minecraft.server.v1_5_R3.PlayerConnection.chat(PlayerConnection.java:883) at net.minecraft.server.v1_5_R3.PlayerConnection.a(PlayerConnection.java:840) at net.minecraft.server.v1_5_R3.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.v1_5_R3.NetworkManager.b(NetworkManager.java:292) at net.minecraft.server.v1_5_R3.PlayerConnection.d(PlayerConnection.java:109) at net.minecraft.server.v1_5_R3.ServerConnection.b(SourceFile:35) at net.minecraft.server.v1_5_R3.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:581) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NullPointerException at me.minebuilders.hg.entry.RegionEntry.updateLobbyBlock(RegionEntry.java:254) at me.minebuilders.hg.managers.spawnManager.spawn(spawnManager.java:70) at me.minebuilders.hg.Commands.onCommand(Commands.java:66) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 15 more
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Posted May 10, 2013If the arena begins the countdown to start the arena and the players in it leaves the arena before this one really starts the arena starts without players :S.
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Posted May 10, 2013@FarmerKaine
LOL. I'm amused at how naive.
@bob7l
Will you be/consider implementing a force start arena command?
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Posted May 10, 2013@bob7l
Hm... lot of plugins do it and cache it too... reload and edit their config... all is make work on it xD. Well... It would be a really big help for production servers so if you could start on work on it (even if slowly and on an alternate version so you don't make problems en uploaded ones) would very good news :D.
Whatever, thanks for the great plugin :).
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Posted May 10, 2013@bob7l
What about an /hg config reload?
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Posted May 9, 2013@NemesisMate
The biggest problem with /reload is... All the arena data is cached to memory. So i'd have to completely unload the plugin then reload it which may or may not cause problems. I'm thinking about added a: /hg edit <arena> <option> <value> setup but i doubt it'd work to good..
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Posted May 9, 2013@FarmerKaine
I'm truly not trying to start an argument here.. I'm simply implying that my tutorials are very accurate and easy for the eyes... And i do keep this plugin active, I've been working on it trying to improve it's overall design.. If you have nothing to say related to my plugin please do not comment below.
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Posted May 9, 2013@Alexander
"You should really be ashamed of yourself"
Not at all... If Bob can't maintain the plugin and have documentation that works for the masses, don't release the plugin.
and @Bob... Yeah, you could have kept it to yourself... but as soon as you release it to the public domain, you assume the responsibility of maintaining it or letting it die. By keeping a semi-working plugin "active", then wasting people's time by giving ridiculous responses to questions... you invite comments like mine. Period.
I live check to check... I have been in pre-foreclosure twice, and foreclosure once... If you want to sell your plugin, fine... you'll have 0 buyers without proper docs and a solid plugin WITHOUT bugs. For those who say "Oh blah blah keep up the good work, I'd buy your plugin... " You lie. I have had several HUNDRED people tell me that they'd donate to my server... blah, all lies... but yet I maintain the server, work on the issues, and don't act like I'm superior to them just because I happen to own the server.
Get off your horse.
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Posted May 9, 2013@FarmerKaine
You should really be ashamed of yourself, try acting a little bit more mature. I agree with bob7l, about his last reply. Just drop your attitude and be a little more respectful and you may get more respect from the rest of us.
P.S. Keep up the hard work Bob7l, great plugin my players love it, it's running great on my server(s)! Very lightweight as well.
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Posted May 9, 2013Are you adding a "reload" command or some to edit an existing arena?.
It would be great to if you could add a config option to set the "remain message interval", for long times 30 seconds is too few.
I added some tickets with some many other enhancement. Take a look to it ;).
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Posted May 8, 2013Greetings. Can I with my team to help you as anything in the works?
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Website server (ready registration only) http://elwar.ru/
Launcher: http://yadi.sk/d/NX1vXfUE4e4Po
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Posted May 8, 2013Oh come on! Please help!! Players get items which they had with them while the hunger games game was running.... Game ends -> players are teleported to exit point, everyone has their inventories from the HG game :(