Teleman Portals
Teleman: a simple Portal plugin...
My time is limited and I cant fulfil all your wishes, so I am going to release it as open source.
Travel through portals, travel faster than all other players...
| Usage | Further information | Configuration |
Features
- Ride horses through portals (Version 1.3.1 is backward compatible)
- Build portals and use them to move around in your world!
- Have players pay for using portals and credit the money to your server's account (requires Vault )
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Posted May 10, 2013@versionv22
Well, thank you very much!
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Posted May 6, 2013Hello I love this plugin so I decided to make a video for it and if you would like to use it on this page please go ahead I would love it.This is the link to the video http://www.youtube.com/watch?v=WEErfKACvGs&feature
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Posted May 2, 2013@AquatikJustice
Ok, why not add that next version.
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Posted Apr 25, 2013Suggestion:
Allow the changing of the diamond block to something different via the config file.
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Posted Apr 22, 2013@codbarley
Thank you very much, I'll fix that as soon as possible.
This problem seems to occur if the 'channel'-blocks are part of a ceiling. If you want to solve it temporarily, you can remove the middle ceiling block in front of or behind the portal.
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Posted Apr 20, 2013@tgamerone
here's me standing on the block http://i.imgur.com/1juVUbZ.png
And here is what the console spits out like 8 times REALLY fast and then stops when I'm not moving
http://i.imgur.com/KwreDti.jpg
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Posted Apr 20, 2013@codbarley
I know the first error and Im working on it, but the 2nd one is new. May you please post a screenshot of a portal that isnt working and the error report from the console?
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Posted Apr 19, 2013@tgamerone
I know its a pain in the ass and I'm sorry, but I've found a couple more problems. You may know this, but the teleport system has no collision checking. The people on my server teleport into solid blocks near the linked portal and die from suffocation.
Also, some of the portals I've made don't work at all. When I step on a linked diamond block, the server console spits back a mountain of errors that nearly crashes the server. I delete the portals and try again, but it doesn't help. the only way to stop it is to change the channels that link the portals. Keep in mind that this error doesn't always happen right away, a lot of the time the portals work fine for a while and then just randomly start erroring. :(
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Posted Apr 18, 2013alright it was just a question but i love this plugin still a amzing plugin :D
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Posted Apr 18, 2013@codbarley
Hitting the diamond block will remove the database entry so you can register it again.
@TCCxGOD1996
if the portal is limited its just much easier to find the portal on the diamond block but i might add support for bigger portals in a future version
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Posted Apr 17, 2013@tgamerone
Excellent! So what is the command to remove portals?
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Posted Apr 16, 2013why does it have to be three blocks on top i think it should be what ever we want it looks to small
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Posted Apr 11, 2013@adencraftm1necraft
You may change this in the config file.
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Posted Apr 10, 2013Hi,
I have been looking for a portal plugin like this but have a request.
Please make it so we can change the compasss to somethiing else
Thanks
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Posted Apr 8, 2013@codbarley
Thank you for reporting. I've fixed the problems in Version 0.3 . The download is waiting for approval.
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Posted Apr 7, 2013Alright TG I've got a couple of problems with this plugin.
I've noticed that with a lot of plugins on this site, people don't give much detailed feedback about problems and suggestions. I'm sorry if this was too long, but I'd really like to see these problems addressed in future versions. I really like this plugin and I'd like to continue using it.
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Posted Apr 2, 2013@tgamerone
key like
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Posted Apr 2, 2013@tindin
So, do you mean one item type for all portals or a particular item for one particular portal (key-like)?
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Posted Apr 1, 2013i have a request<sub><sub> any way to make it so who is using it has to have a certain item in hand for it to work? </sub></sub>
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Posted Mar 31, 2013@Upstagebuffalo
This feature was added in version 0.2 :)
See the optional settings!