Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Nov 24, 2012@1awsumrawsum1
well, the command is /tr admin safezone, to add safezones you need worldguard and worldedit. first you make the worldguard region (/region define [name]) then you just do /tr admin safezone addwg [the region name]
hope this helps
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Posted Nov 23, 2012@mobilephone2003
I run 0.96 perfectly on my 250slot tekkit server. The only issues it has are some permissions are bukkitrestrict.x and some are tekkitrestrict.x
To get it working, do not use the chunk unloader (the only thing that was causing lag/crashes for me).
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Posted Nov 23, 2012-
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Posted Nov 23, 2012Hi, im using TekkitRestrict 0.95 Release-2 [Stable] and was wondering how do i add Safe Zones?
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Posted Nov 23, 2012Hey, could you add an option to block shiftclicking on the right side of the trans table too? Me and a couple other people have found more dupe bugs.
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Posted Nov 22, 20121.09 stock causes my Dedicated E3-1270v2 Quad Core CPU Server to go to 100%
I've never seen it go that high, not even 35% with 230 players and 3 Servers.
0.95 crashes the server at least once a day with no errors, no crashes without it - Assuming its the "Threading Performance" tweaks.
I'll report back with further testing
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Posted Nov 22, 2012@mGeNStuffing
Same i am running the new mods from 3.1.3 and players can dup and its really hard to catch people dupping any ideas to stop
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Posted Nov 22, 2012Complaint.
@dreadslicer
Tank Cart, Red Matter Furnace all work for duping. I'm using 1.09 Dev.
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Posted Nov 21, 2012@WTFNoMoreUsernames
.95 Config
http://pastebin.com/fje5wP57
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Posted Nov 21, 2012@drugsup
Thanks id really appreciate it.
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Posted Nov 21, 2012@WTFNoMoreUsernames
I'll see if i can get it to you tonight. :-)
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Posted Nov 20, 2012How do I ban an item? I tried banning rings, but I don't know how; players can still use them. How do I ban something?
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Posted Nov 20, 2012I'm having some issues, I'm letting people fly around (using the Swiftwolf's rendering gale from tekkit) outside my town on my server. If I enable the "block flying hack" setting then people can't fly any more. I have created a safezone around my town going from bedrock to sky, but when I enable the "block flying hack" setting inside safezones nothing happens, people can still fly around.
I see that this comment was a bit messy, but I hope you still understand it. I was wondering if anyone have the same issue?
Also I've noticed that the plugin generated one regular config.yml file as well as all those other config files, this config file is missing the newer settings such as disable flying in safezones.
Thank you for all replies! :)
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Posted Nov 20, 2012@smithy285
tekkit 3.1.3 is still buggy and I do not believe they have made it recommended build yet. Dread is currently in the middle of school exams, As 3.1.3 is still minecraft 1.2.5 have you tried it out all? I might (and I suspect) it is still 100% functional with it.
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Posted Nov 19, 2012Tekkit 3.1.3 has been released, when are you going to update Tekkit Restrict to support it?
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Posted Nov 19, 2012@drugsup
Any chance you can send me yours? I really want to use this but the crashing is ridiculous. Would love to see how you've set it up. My servers 12GBs
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Posted Nov 19, 2012Can someone send out a search party for dread :P
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Posted Nov 18, 2012@dreadslicer any ETA on the blocklimiter being ready?
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Posted Nov 18, 2012I'm not sure why... But, by default, (with and without using a permission plugin) players that are not OP cannot hold items of any mod. They're instantly turned to dirt when obtained. The only thing in the "disableditems.config.yml" is this:
Now, the only plugins I'm using are World guard, World edit, Factions, Vault, and TekkitRestrict. I've been searching around for people with this same issue. I can't find anything on it. I haven't read anything that says you NEED to use a permission plugin and you NEED to add nodes that allow players to use items of a certain type. I'm kind of at a loss. The version of tekkit restrict I have right now and have had for a very long time works fine aside from the fact that it spams the console with errors. All of the other config files were generated by the plugin and haven't been touched by me (aside from the general config, I tried disabling no item use. This was inconclusive.).
EDIT: I'm using version 1.0.9
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Posted Nov 17, 2012@WTFNoMoreUsernames
I'm running that version it on a 2 gig server and it works perfectly. Check your configs.