Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Nov 7, 2012@dreadslicer
These new Ideas sound AWESOME, good luck with it mate
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Posted Nov 7, 2012@dreadslicer
Congrats on winning the case! I would be careful about autoupdating though, you would have to throw in something to protect yourself if the patches break the server/cause loss of data.
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Posted Nov 7, 2012/tpic x still not works im using groupmanagger, got the tekkitrestrict/bukkitrestrict.admin tryed .95 and .96, with or without the number, and i still can't tp to items, any ideas? hand searching for crapspill factorys is kinda annoying, and i love the pay if your factory is crap or if you use a lot of ee ideas!
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Posted Nov 7, 2012@dreadslicer
I like those ideas but question, What happens when the person runs out of money?Will the IC2 machines stop?And what about items getting tossed out?
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Posted Nov 7, 2012Green Tekkit Restrict (Version 1.10+)
Sweet New Ideas: (Constituting the use of Patchable mods)
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Posted Nov 7, 2012Ah Sweet, sweet revenge. I won the paypal case.
And those patches go into the mod folder.
Also, I'm thinking about adding an auto-patcher. Upon first 1.10 startup, it will prompt you to patch your mods folder with my latest, along with a modified EE patch.
Upon saying yes, you would agree to automatic patches to your server mod folder. I may take up a team to help me fix all of the... "bugs" with the mods.
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Posted Nov 7, 2012@damname102
I am using .96 but the most stable version is .95
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Posted Nov 6, 2012@frol1 0.95 version you recommend?
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Posted Nov 6, 2012@damname102
DO not use 1.0 and turn off chunk unloading
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Posted Nov 6, 2012i installed this on my server and our cpu usage went up to 680%. we got a nasty waring from our host...something about 3 strikes this or that.
it caused severe 20 secondish lag and was kicking players. it was also preventing players from connecting...prolly due to the insane cpu over-usage.
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Posted Nov 6, 2012@dreadslicer
What do these patches do?
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Posted Nov 6, 2012I have a problem my server (dedicated) goes to 700% with 1 person and then crashes with the new tekkit restrict the old one i had worked but when i removed redpower and tubesstuff from disabled mods it still turned into dirt
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Posted Nov 6, 2012@dreadslicer
Awesome could u place all these patches somewhere :D
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Posted Nov 6, 2012@defkult
:/ 1.00 has so many useful features, for vip and for my rank system, so i can trust users to use some items... anyway, i will wait till the author release it in a stable version... Keep up the good work and add a donate button, i think some users will be happy to donate something to you. You made the best tekkit-control plugin out here...
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Posted Nov 5, 2012@CappyT
DON'T. USE. 1.00
If you haven't figured it out by now, 1.00 is a bit buggy to say the least. Now we all appreciate dreadslicer's hard work, but even he has recommended (countless times, by the way) to use .95, as it is the most stable.
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Posted Nov 5, 2012@dreadslicer
I'm using 1.00 version and i have strange bug... I have all permissions and all tekkit restrict permissions, anyway, it blocks my creative and ALL blocks and items except the redpower logic and wiring... In the config it's ALL CLEAN and NOTHING is blocked, i've disabled default block, pre-setted when you put the plugin in first time...
Sorry for my bad english, but i hope you can help me...
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Posted Nov 5, 2012[Redpower Mod .jar]
[Balkon Weapons mod]
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Posted Nov 5, 2012@marvinej
Any chance you could link a mediafire upload with your working one? Twould be wonderful for the rest of us while we wait, thanks.
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Posted Nov 5, 2012@dreadslicer
I actually managed to get it working, but it took a lot of tinkering. At first it didnt generate the configs so i tried making a config.yml out of the configuration page, then TheLunarFrog tried recompiling it and touching up the code which didnt fix the timer thing. then i tried booting it up on a test server which worked and i just transferred the jar and configs from the test server to my server. The timer limiter seems to be slightly glitchy which is the main feature i am interested in. tons of people making duplicators at .2 speed is just killing the server in TPS. So this seems to have fixed it. Good Work for the most part, you just have a few bugs you need to work out.
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Posted Nov 5, 2012The Limit Block thing isn't working in v 1.00, this is what my config file looks like: