Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Oct 7, 2012@defkult
Thanks a bunch! I didn't even realize ALL of my banned items got re-enabled >_>
Works great
EDIT: I've tried bukkitrestrict.noitem and tekkitrestrict.noitem, and people can still craft banned items.
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Posted Oct 7, 2012@arrexel
Whoops. It isn't broken, he swapped the permission node from tekkitrestrict.alc to bukkitrestrict.alc . Same thing goes for tekkitrestrict.admin and probably all other permission nodes.
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Posted Oct 7, 2012@defkult
I'm OP. Doesn't work with or without it.
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Posted Oct 7, 2012@arrexel
Try /op'ing yourself to see if that fixes it.
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Posted Oct 7, 2012Whenever I try to use "/openalc player color", it just returns the message "/openalc [player] [arg]"
I've searched all over the place but could not find the reason. I have it enabled in config aswell.
I have tried with permissions tekkitrestrict.admin and tekkitrestrict.alc, still nothing.
And after the latest release of TR, it seems like the tekkitrestrict.admin permission is broken.
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Posted Oct 7, 2012What I'm trying to say is, let's say I set 1 safezone in a world named 'world' and in that safezone I make it so quarries can't be placed. Then let's say I go into another world named 'miningworld' in this world I want quarries to be placed, but for some reason even if there's not a safezone in 'miningworld' it still blocks quarries from being placed.
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Posted Oct 7, 2012Nice thanks for the update, but then i use the chunk loader the whole server lags out!.
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Posted Oct 7, 2012@rockonq
Are you using the params? /openalc PLAYER COLORBAG
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Posted Oct 6, 2012When it says compatibility Towny does that mean it protects towny?
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Posted Oct 6, 2012@LiteWarfare
I'm not sure exactly what you are stating.
@rockonq
permission tekkitrestrict.admin or tekkitrestrict.alc.
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Posted Oct 6, 2012For some reason if I set a safezone in one world and disable some blocks there in another world it disables those blokcs as well.
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Posted Oct 6, 2012Whenever anyone on the server tries to use /openalc, even if we type it in correctly, it says "/openalc [player] [arg]" What are we doing wrong?
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Posted Oct 6, 2012Posted 0.96. It will probably be up in a few hours...
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Posted Oct 6, 2012@dreadslicer
What....?
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Posted Oct 6, 2012I(f you have suggestions, please post them to the tickets section.
Posted 0.96. It will probably be up in a few hours.
@jake0o0
woot...
@wumpyc
just Deop [BuildCraft]
@Linkowiezi
SSAllowEntities (Something like that)
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Posted Oct 6, 2012OMG! Please remove the restart command! It seems like there is NO permission for it! Anyone can use it! It doesn't even save the world! Causes a massive rollback!
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Posted Oct 6, 2012I got an idea if u haven't thought about it yet could u add a fix for the buildcraft pipes and stuff begin invisible after a coreprotect rollback or using worldedit and a anocher tp?.
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Posted Oct 6, 2012Since I updated:
How come that when I add a safezone, mobs get's removed from it?
Is there any setting to allow mobs inside tr safezones?
Setting the worldguard flag mob-spawning to allow doesn't change this anyway...
Anyone know of anyway to fix this? ...except downgrading tekkitrestrict?
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Posted Oct 6, 2012@dreadslicer
are you planing to add that quarry wont be able to digg shit in safezone even if they are opped? please if you can that'd be very helpful
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Posted Oct 5, 2012I just tried the item limiter. Works great so far. I limited timers to 5, someone placed 5 timers and i destroyed one of them. Then the guy wasnt able to place another timer. Only if i replace the timer at the exact same location it was before and the he destroys it, he is able to place one again.
Is it possible to decrease the amount of the item someone has placed, no matter who broke it?