Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Jun 26, 2013@dreadslicer
I only now understand what you mean. It is possible to access default class packages (by using reflection), but its a hell to do. TR will have to use only bukkit and forge as minecraft.server classes are too hard to work with in this version...
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Posted Jun 25, 2013@Taeir
I attempted to begin a migration process, but there were over 400 errors. Because most of the classes are in the "Default package", TR cannot access them anymore. Meaning that it is pretty much impossible to do 80%+ of things that TR did in the newer versions of minecraft.
Most of the files will have to be rewritten from scratch with a lot less functionality.
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Posted Jun 25, 2013@Taeir Not sure if I've updated so I shall reupload and try it again I shall also double check my safezone settings as requested if problems persist I shall paste bin my config for your viewing pleasure. Does the quantum nerf to half only work in safezones? or throughout the server and if it is all over then should the display update to show only half charge or would it appear full ?
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Posted Jun 23, 2013@dreadslicer
I'm currently working on the safezone system. After that is done and most bugs are out of the beta, I will start working on making TekkitRestrict for Tekkit: A New Frontier and for FTB.
Don't expect any Tekkit: A new Frontier versions soon though. As far as I know, work has only just begon with that version of Tekkit, and like dreadslicer said, alot of the code is obfuscated and will have unclear names, methods and variables. Alot of TekkitRestrict will have to be rewritten from scratch.
Then there is also multiple bukkit solutions for Tekkit, making the whole process even harder.
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Posted Jun 22, 2013@gamermanh
A lot of the classes in the newer version of tekkit do not use the same names in Tekkit Classic. I have posted this about 5 or 6 months ago. When you decompile the server.jar, you will be spammed with class names like "aa.class" or "hu.class". They are not in a logical order like "ChunkLoader.class". Conversion will take quite a chunk of time and it pretty much effects most files in this plugin.
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Posted Jun 22, 2013Would it be at all possible to use this for the new Tekkit: A New Frontier version of Tekkit? Or to possibly create a version that would work with it?
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Posted Jun 20, 2013I cant place any collectors furnaces and many other items
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Posted Jun 19, 2013@IDED2010
Have you switched to beta 2 yet? The limitedcreative itms bug should be fixed with beta 2.
Default safezone settings havenchanged. GriefPrevention zones are now not automatically safezones. You have to set it as a safezone with /tr admin safezone addgp <name> (while standing in it) to mke it a safezone. I think I made a config option to still use the old system, but im not sure. (if not, its on my todo list).
Could you show me some of the banned interacts config, because I have been able to get it to work.
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Posted Jun 19, 2013Thanks for the info, I have unbanned all items and as promised it seems to have cleared up the dirt issues, unfortunately as posted by another below I find the disable right click is still not working and as such I'm still forced to use STD plugin to ban right click of all ee tools. To not that the std plugin does stop the right click functionality so maybe it would be worth having a look at the source in that plugin to see if it sheds light on fixing it in yours :-D Hope this helps in some way. Also I noticed that the nerfing of ee tool charge in safe zones or out of them doesnt work same goes for the quantum nerf. I shall continue testing the other features
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Posted Jun 18, 2013@Taeir
is there any chance you could make a version for ftb I think you would get a hell of a lot of downloads since MCPC+ is now working great for bukkit plugins now, means you would get a much wider range of audience :)
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Posted Jun 18, 2013@Taeir
It seems that the disable click system isn't working either ive set up all the items I don't want to be able to right click in the air yet im still able to do it
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Posted Jun 17, 20131.15 Beta 2 is now up. The banned items bug has been fixed and I added an updater (still work in progress). I have also made some more config options to turn certain features off completely.
Remember to let tekkitrestrict generate new config files. If you are updating from tekkitrestrict beta 1, you only have to remove the following config files:
Please report any bugs you find. Thank you
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Posted Jun 14, 2013@alicheek
Tekkitrestrict was never made for ftb, so that it even works without erroring amazes me. The rptimer has probably changed between redpower for 1.2.5 and redpower for 1.5.2, so it probably needs some changes to work again.
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Posted Jun 14, 2013@alicheek
Tekkitrestrict was never made for ftb, so that it even works without erroring amazes me. The rptimer has probably changed between redpower for 1.2.5 and redpower for 1.5.2, so it probably needs some changes to work again.
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Posted Jun 14, 2013@IDED2010
I see that UseNewBannedItemsSystem is by default on in the config (which it shouldn't be, I'm still working on that). What happens if you turn that off?
EDIT: Ok i found the mistake. I changed things over in many places, but not everywhere. Now it doesn't check if someone is in creative before checking if an item is banned by limitedcreative. As a temporary workaround I suggest you remove all banned items from limitedcreative.
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Posted Jun 14, 2013Done a fresh install of tekkit restrict 1.15 beta and it just turned all ee items to dirt. I know this is part of limited creative but it just did it to all players regardless of creative or not. I hadn't edited the configs or anything so fresh install and it happened. Any ideas welcome, I can post any configs but they are all the default settings.
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Posted Jun 13, 2013Hey there just like to add im using FTB Ultimate 1.1.2 with MCPC+ L67 , now the plugin seems to work fine as in its not bringing out any errors, but the rptimer setting doesn't seem to work, I set it to 2 seconds but you can just change it in the game to under 2 seconds for some reason
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Posted Jun 13, 2013@ButterNoms
FTB cane be runned of MPCP+
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Posted Jun 12, 2013@IDED2010
Thank you very much, that would help alot.
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Posted Jun 12, 2013@Taeir Thanks so much for your hard work man, I will be testing beta on live server asap, will do my best to report anything that seems buggy.