Create regions
Create new regions
Step 1: Add a new region
Use the command /tf add NAME to add a new region based on the current WorldEdit selection or use /tf add NAME WG_NAME to add a new region based on the WorldGuard region "WG_NAME". (If I cannot finy WG_NAME in your WorldGuard I will try to look for a whole world with this name)
Hint: Do not forget / /expand vert when selecting the region!
Adding a new region creates a new default entry in the configuration file regions.yml. The region is not active until you run /tf reload. This allows you to edit the configuration before the region is activated.
Step 2: Edit the configuration
Default region entry:
regions: test: region: 62,0,150|74,255,158 world: world cross_placing: false deny_block_drops: border deny_item_drops: full deny_death_drops: full deny_usage: '381': full '408': full '154': full '23': full '158': full '29': border '33': border '342': full '343': full '407': full '54': full '61': full '146': full '130': full '379': full '138': full deny_place: '408': full '154': full deny_remove: enter: inventory: - store - clear xp: health: hunger: exit: inventory: - restore xp: health: hunger: messages: enter: '%gold%Welcome to %green%TEST%gold%.' exit: '%gold%Bye bye' cmdBlacklist: cmdWhitelist: cmdEnter: cmdExit: permissions:
This is the entry which will be created if you run /tf add test and you have selected the region 62,0,150 to 74,255,158 (x,y,z) with WorldEdit.
If you use /tf wgadd test, the WorldGuard region test has to exist.
Configuration differences when using Worldguard regions:
regions: test: region: wg|test
Everything else stays the same.
Go to this page for a detailed explanation of every configuration paremeter: Region Configuration
Step 3: Reload the configuration to activate the region
Use /tf reload to enable the new region.