Old configuration
The default pre-version 2.0 config is shown below:
angels: spawn_rate: how_many: 5 how_often: 400 max_per_world: 50 worlds: - world freeze_time: 100 weapon: DIAMOND_PICKAXE drops: - COBBLESTONE - STONE angels_can_steal: true ice_warriors: spawn_rate: how_many: 3 how_often: 400 max_per_world: 25 worlds: - world drops: - ICE - PACKED_ICE - SNOW_BLOCK cybermen: spawn_rate: how_many: 3 how_often: 400 max_per_world: 30 worlds: - world drops: - REDSTONE - STONE_BUTTON can_upgrade: true always_use_leather: false
The spawn_rate sections sets Angel, Cybermen and Ice Warrior spawning options.
how_manysets how many monsters to spawn each time.how_oftenis the time period (in server ticks - 20 ticks = 1 second) between spawn attempts.max_per_worldis the maximum number of the monster that can be alive at one time.
The worlds section allows you to list the worlds you want the monsters to spawn in.
drops sets a list of items that drop when the monster is killed.
always_use_leather sets whether Cybermen and Ice Warriors spawn wearing leather armour (true) or the correct armour (false) for when using the resource pack.
Angel specific
freeze_time is the length of time (in server ticks) that the Angels remain motionless for.
weapon sets the item that will kill a Weeping Angel.
angels_can_steal sets whether the Angels can steal your TARDIS Key - requires the TARDIS plugin to be installed.
Cybermen specific
can_upgrade sets whether the Cybermen can upgrade players and villagers.