TARDIS
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Join the TARDIS Community Discord Server - https://discord.gg/sfuPVHh
Downloads
I'm too lazy to upload TARDIS files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
Version specific downloads can be found here: https://tardis.pages.dev/download
Please make sure you are using the latest Spigot/Paper builds (for the Minecraft version you are running) before installing TARDIS or creating an issue!
What it does
TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.
As a player, you can:
- Create a TARDIS that is bigger on the inside.
- Time travel to a random location.
- Time travel back home (where you created the TARDIS initially).
- Save and list interesting time travel locations, so you can return to them easily.
- Take companions with you when you time travel.
- Make your TARDIS blend in with the Chameleon Circuit.
- Use your own schematic to build the TARDIS interior
- Grow new TARDIS rooms
- Use Artron Energy
- Remote control the TARDIS
- Custom TARDIS sounds with companion Resource Pack
- Custom TARDIS textures with companion Resource Pack
Official documentation & FAQs
The documentation is here: https://tardis.pages.dev/
Tutorial videos for version 2+ (also included in the official docs)
Not all of these are up-to-date...
- Installation
- Creating a TARDIS - a bit old now, check the official docs for instructions
- Growing rooms and the Gravity well and changing Walls
- Time travelling
- Recharging Artron Energy - Updated with energy condenser chest!
- Companions
What's new?
Installation
As a minimum, just drop the TARDIS.jar, TARDISChunkGenerator.jar (look under Additional Files on the download page) and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: https://tardis.pages.dev/installation-v5
Optional installs
These are not needed for TARDIS to function, but enhance the plugin with extra features...
- Install the TARDIS-SoundResourcePack in the Minecraft client to hear custom TARDIS sounds
- Install the TARDIS-Resource-Pack to see aal the fancy textures and models (requires TARDIS v4.2 or higher).
- Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-contained world (included on the TARDIS plugin download page under Additional files).
- Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
- Install TARDISWeepingAngels to add some Whovian mobs to the game.
- Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
Other important pages
| Subject | Link |
|---|---|
| Configuration | https://tardis.pages.dev/category/plugin-configuration |
| Commands | https://tardis.pages.dev/category/commands |
| Permissions | https://tardis.pages.dev/permissions-table |
| TARDIS Github repository | https://github.com/eccentricdevotion/TARDIS |
| Official todo list | https://github.com/eccentricdevotion/TARDIS/blob/master/todo.md |
| Bleeding edge builds (Will not always be available) |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Latest TARDIS Build (Jenkins) Bleeding edge changes/commits |
Bugs / Requests
Please post a ticket for TARDIS plugin requests and bugs, thank you :)
WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!
Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).
If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:
- Exact CraftBukkit version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - Exact TARDIS version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
- If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
- Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
- Attach your plugins/TARDIS/TARDIS.db file if relevant
- List of other plugins on server
Stats
Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml
External web access
Version 2.8 (and higher) of this plugin includes a translation feature (the /tardissay command) that connects to the Lingva translation service.
You can prevent players from using the command by removing / not giving them the permission tardis.translate
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Posted Jul 9, 2013@ccattell
Well that will encourage a bit of exploration, not a bad thing IMO :)
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Posted Jul 9, 2013@eccentricnz
yes it does, we tested it yesterday on our build-off server and it gave us that message.... but in a world crowded with TARDII it might be hard for some to find a spot they would be capable of building in without running into someone elses chunks
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Posted Jul 9, 2013@ccattell
Currently (well I think it still does, haven't tested this part for some time) tells the player to try somewhere else
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Posted Jul 9, 2013Would the player get a message telling them to find a new spot, or could you make it so that the plugin will automatically make adjustments to where it builds the control room?
Would be nice to make it a configurable option (25x25 chunks would allow for approx 12 rooms on each side of the control room, and YES we do have TARDII getting that large.)
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Posted Jul 9, 2013@xQuartz
Cela dépend de Bukkit codage certaines API de cheval, mais je peut télécharger une version bêta ce week-end
@ccattell
Would be easier to just reserve more chunks, instead of just the ones that are used by the schematic
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Posted Jul 9, 2013But how is someone to know if they are building close to another's TARDIS? Surely you could save thecoords of the built TARDII and do some quick math to make sure they arenot being built too closely together... we have 75 TARDII in our world, thats a lot to try to keep track of with Timelord education....
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Posted Jul 9, 2013eccentricnz* Sonny :/
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Posted Jul 9, 2013Salut eccentrinz! Enfin de retour je voulais me renseigner quand sera mis en ligne la version 2.5+ du TARDIS ? :)
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Posted Jul 9, 2013@ccattell
border_radiusonly relates to the WorldBorder plugin, shouldn't have any effect in TimeVortex worlds...I think some player education is the easiest solution for TARDISes spaced far apart (for me anyway!) - seems to work well on the server I play on
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Posted Jul 9, 2013I do have one more question, is there any way to make it so that TARDII don't spawn so closely together when in the TARDIS_Time_Vortex world?
Right now if 2 people Build a TARDIS a few blocks away from each other, it builds the control rooms so closely together you cant build between them. I know in the config there is an option for border_radius, could you use that to "Randomly" place the Control room in the Vortex world 2x the distance from any other existing blocks for that world?
P.S. I have mine set on our server to 200, to allow plenty of room to expand for each Timelord
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Posted Jul 9, 2013I figured it out... I had defined a tardis area inside the SafeZone, but didn't have the tardis.area.spawn1: true in the config, so once I did that, it worked fine
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Posted Jul 9, 2013@ccattell
set
respect_factions: falsein config?-
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Posted Jul 9, 2013Is there any way i can allow TARDIS travel into the faction SafeZone?
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Posted Jul 9, 2013@Modrnwafair3
http://eccentricdevotion.github.io/TARDIS/faqs.html
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Posted Jul 9, 2013@Squawkers13
/tardisroom rail -2-
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Posted Jul 9, 2013Umm... The dev build's rail room is too high. Please change the offset.
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Posted Jul 9, 2013This made Minecraft infinitely more fun. I love it.
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Posted Jul 9, 2013@Modrnwafair3
you have to install mcore and to set in the configs of tardis "create_worlds: true"
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Posted Jul 9, 2013When I try to create a room in my TARDIS it says "you cannot grow rooms unless your TARDIS was created in its own world!" HELP PLEASE (1.5.2)
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Posted Jul 9, 2013@frompkin
You need a permissions plugin as the area permissions are not hard-coded into plugin.yml like the other standard ones (and being OP won't make a difference)
For future reference, your first port of call for TARDIS questions is here at BukkitDev, I'm pretty quick to answer questions, as I get email alerts for all comments and tickets, plus I sit in front of the computer all day as part of my job.