TARDIS
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Join the TARDIS Community Discord Server - https://discord.gg/sfuPVHh
Downloads
I'm too lazy to upload TARDIS files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
Version specific downloads can be found here: https://tardis.pages.dev/download
Please make sure you are using the latest Spigot/Paper builds (for the Minecraft version you are running) before installing TARDIS or creating an issue!
What it does
TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.
As a player, you can:
- Create a TARDIS that is bigger on the inside.
- Time travel to a random location.
- Time travel back home (where you created the TARDIS initially).
- Save and list interesting time travel locations, so you can return to them easily.
- Take companions with you when you time travel.
- Make your TARDIS blend in with the Chameleon Circuit.
- Use your own schematic to build the TARDIS interior
- Grow new TARDIS rooms
- Use Artron Energy
- Remote control the TARDIS
- Custom TARDIS sounds with companion Resource Pack
- Custom TARDIS textures with companion Resource Pack
Official documentation & FAQs
The documentation is here: https://tardis.pages.dev/
Tutorial videos for version 2+ (also included in the official docs)
Not all of these are up-to-date...
- Installation
- Creating a TARDIS - a bit old now, check the official docs for instructions
- Growing rooms and the Gravity well and changing Walls
- Time travelling
- Recharging Artron Energy - Updated with energy condenser chest!
- Companions
What's new?
Installation
As a minimum, just drop the TARDIS.jar, TARDISChunkGenerator.jar (look under Additional Files on the download page) and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: https://tardis.pages.dev/installation-v5
Optional installs
These are not needed for TARDIS to function, but enhance the plugin with extra features...
- Install the TARDIS-SoundResourcePack in the Minecraft client to hear custom TARDIS sounds
- Install the TARDIS-Resource-Pack to see aal the fancy textures and models (requires TARDIS v4.2 or higher).
- Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-contained world (included on the TARDIS plugin download page under Additional files).
- Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
- Install TARDISWeepingAngels to add some Whovian mobs to the game.
- Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
Other important pages
| Subject | Link |
|---|---|
| Configuration | https://tardis.pages.dev/category/plugin-configuration |
| Commands | https://tardis.pages.dev/category/commands |
| Permissions | https://tardis.pages.dev/permissions-table |
| TARDIS Github repository | https://github.com/eccentricdevotion/TARDIS |
| Official todo list | https://github.com/eccentricdevotion/TARDIS/blob/master/todo.md |
| Bleeding edge builds (Will not always be available) |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Latest TARDIS Build (Jenkins) Bleeding edge changes/commits |
Bugs / Requests
Please post a ticket for TARDIS plugin requests and bugs, thank you :)
WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!
Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).
If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:
- Exact CraftBukkit version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - Exact TARDIS version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
- If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
- Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
- Attach your plugins/TARDIS/TARDIS.db file if relevant
- List of other plugins on server
Stats
Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml
External web access
Version 2.8 (and higher) of this plugin includes a translation feature (the /tardissay command) that connects to the Lingva translation service.
You can prevent players from using the command by removing / not giving them the permission tardis.translate
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Posted Feb 27, 2013@SilverEnderman
No, not at this stage, that's why room growing is disabled by default unless you have a TARDIS world. In the circumstances where room growing is enabled in a single default world you will just have to warn players of the dangers... (such as http://www.thatsnotacreeper.com/another-griefer-banned-mrsalimoc/)
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Posted Feb 27, 2013Is there a function planned to prevent TARDIS rooms from griefing other TARDIS rooms in TARDIS default worlds besides putting the interiors in separate worlds? It would get annoying if someone had accidentally grown a room inside another player's TARDIS complex...
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Posted Feb 27, 2013@eccentricnz
Oh sweet, thanks man!
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Posted Feb 27, 2013@Zephrith
/tardisprefs auto [on|off]That's about it, I probably need to add a config option to allow turning it on and off on a server basis and also need to add an Artron Energy cost and a permission node...
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Posted Feb 27, 2013Hello! I think this plugin is amazing and I don't even watch dr.who, really like the new mob capturing feature by the way, it's a lot of fun! I see in the changelog that a autonomous circuit preference was recently added, is there anywhere I can find instructions or further documentation on this at? Thanks
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Posted Feb 27, 2013@eccentricnz
Dang I tried to delete my comment before you could reply as I found the solution. Thank you so much though. It is nice to see that not only is this mod extremely well done but the creators care about the users as well.
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Posted Feb 27, 2013@tubajedimaster
Should be fixed in latest build - TARDIS v2.1-beta #20 - available here: http://keetley.servegame.com:8080/job/TARDIS/lastBuild/ or here: http://thenosefairy.co.nz/jenkins/TARDIS.jar
If you use it, be aware that there may be new bugs as there are quite a few new features - see change log here: http://keetley.servegame.com:8080/job/TARDIS/changes
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Posted Feb 27, 2013@Anderebu
/tardisadmin exclude TARDIS_WORLD_playernamefor each TARDIS world, or stop server edit TARDIS config and set all TARDIS worlds tofalsein theworlds:section-
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Posted Feb 27, 2013I have an error "Lightning Strike" event.
http://pastie.org/6347112
Not sure what it is or what's causing it.
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Posted Feb 26, 2013I have been having some issues with the scanner. It works fine for me unless I travel to the nether using saved locations (traveling to nether and saving a TARDIS location there). It is great until I get there and the scanner still says I'm at the spawn location of the server I play on (they do have the latest version 2.0 final release). I am then bombarded by ghasts immediately after exiting. The same works from world to end, nether to world, and end to world. I don't know if its a permissions issue with not technically bring able to travel to the nether in TARDIS by any other means than saved locations on this server. I'll do some testing on a private server until I have more info to give.
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Posted Feb 26, 2013Awesome, thank you.
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Posted Feb 26, 2013is there a way you could maybe make it so when you turn on the chameleon circuit it automatically changes the tardis exterior?and another cool thing is make it so the tardis doesn't materialize until you've engaged the handbrake. that would be more realistic.
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Posted Feb 25, 2013@Adam_Cahill
Simple Factions support added to latest build (#15) http://keetley.servegame.com:8080/job/TARDIS/lastBuild/
If config has
respect_factions: truethen TARDIS checks whether a location is in the player's faction or 'wilderness'... ie NOT in a claimed faction that this player doesn't belong to-
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Posted Feb 25, 2013@Adam_Cahill
The final answer is yes, TARDISes can materialise in Faction claimed land. Will add Factions support to the todo list. And the ticket turned out to be something else...
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Posted Feb 25, 2013@Adam_Cahill
There are issues with Factions (a ticket has been posted), so I would have to say not compatible yet...
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Posted Feb 25, 2013Is this compatible with the factions plugin? Can a TARDIS owned by a player materialize in chunks protected by that plugin?
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Posted Feb 25, 2013@pottsjes
What version would that be? It has not been removed...
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Posted Feb 25, 2013it won't let me grow a room on the new version
please add it back in! i would love it!
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Posted Feb 25, 2013@eccentricnz
ok thanks
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Posted Feb 25, 2013@infinite4
Let me guess, you're not using CraftBukkit, but some other server variant like Spigot/MCPC+
If so: http://eccentricdevotion.github.com/TARDIS/faqs.html#missing